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Author Topic: Neverwinter Nights Enhanced Edition  (Read 472 times)

oggsmash

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Neverwinter Nights Enhanced Edition
« on: October 03, 2021, 08:41:03 AM »
  I spent quite a few hours playing this game years ago when it came out, single player, multiplayer, persistent servers, etc.   I picked it up recently, and I have to say I am a little stunned at how many people are playing it online.  The 3rd edition rules lend themselves well to a video game presentation, and I can not recommend the game enough if you enjoy dungeon crawl style games.   With a toolset for designing your own modules as well as allowing a player to take the role of the dungeon master in multiplayer games, its pretty awesome.

Banjo Destructo

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Re: Neverwinter Nights Enhanced Edition
« Reply #1 on: October 05, 2021, 01:27:02 PM »
I almost got this to play with a group of friends. Too busy to schedule a workable time though.   I have been playing Icewind Dale Enhanced Edition though, and have Temple of Elemental Evil Enhanced Edition,  those are some fun games to play solo.

oggsmash

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Re: Neverwinter Nights Enhanced Edition
« Reply #2 on: October 06, 2021, 11:04:02 PM »
I almost got this to play with a group of friends. Too busy to schedule a workable time though.   I have been playing Icewind Dale Enhanced Edition though, and have Temple of Elemental Evil Enhanced Edition,  those are some fun games to play solo.

  The nice thing is, with the persistent worlds you can play with other people, and the amount of content is staggering with some of the player created as well as the official extra modules for the game.  Icewind dale I enjoyed years ago, I think NWN is quite a bit more fun, but I think that is because of the multiplayer option.  I have played little of the actual campaign for NWN, though what of them I did play they were very good.   I spent much more time playing custom modules made by the community.

Banjo Destructo

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Re: Neverwinter Nights Enhanced Edition
« Reply #3 on: October 07, 2021, 03:56:20 PM »
I almost got this to play with a group of friends. Too busy to schedule a workable time though.   I have been playing Icewind Dale Enhanced Edition though, and have Temple of Elemental Evil Enhanced Edition,  those are some fun games to play solo.

  The nice thing is, with the persistent worlds you can play with other people, and the amount of content is staggering with some of the player created as well as the official extra modules for the game.  Icewind dale I enjoyed years ago, I think NWN is quite a bit more fun, but I think that is because of the multiplayer option.  I have played little of the actual campaign for NWN, though what of them I did play they were very good.   I spent much more time playing custom modules made by the community.

The persistent world and player-made adventures sound really appealing. I do wonder if I can work something out to try it.

BoxCrayonTales

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Re: Neverwinter Nights Enhanced Edition
« Reply #4 on: October 18, 2021, 10:20:20 PM »
I remember playing it a lot in the 2000s. There was so much content on the Neverwinter Vault. It's a great example of how, if you provide good tools, then modders will create a lot of amazing stuff. What I like about NWN over other games is that it gives you the tools to make your own modules from scratch, as opposed to forcing your stuff into an already existing game. That's really nice.

I would love to see a NWN3 that offers the same freedom with the latest graphical and programming improvements.

TheSHEEEP

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Re: Neverwinter Nights Enhanced Edition
« Reply #5 on: October 19, 2021, 04:44:27 AM »
I played the game a ton when it originally came out.

And recently started another playthrough (which ended prematurely with the release of Pathfinder : WotR which is just better in every single regard).

Even with the EE, I feel that NWN is held back by the same things it was always held back by:
- Tiny maps that fail to give the impression of a larger world. Makes everything feel like you're walking around in a doll house
- Atrociously bad companion AI (holy side kicks, Batman, it is horrible!) with no way to control companions manually
- Ugly modernist UI clashing with the game's theme
- Early age 3D never looked good, this game is no exception (meanwhile, BG2 holds up visually to this day)

What it has in its favor are the ruleset and some great mods and campaigns.
And of course the persistent worlds, but I've never been much of a MP gamer.