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[Naval Wargames] Who's playing them?

Started by The Good Assyrian, February 20, 2007, 11:36:29 PM

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Settembrini

If only there was a decent way of playing EiA via Internet...
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity

arminius


Settembrini

Vassal looks cool, but EiA doesn´t seem to work. The map is all garbled.
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity

Mr. Analytical

Quote from: flyingmice/me is an old Amiga hand as well - still have 3 of them, and the emulator running on my PC.

  An American Amiga fan... why weren't there several thousand more of you 20 years ago?

  You know what I was thinking about this morning?  It Came From The Desert.  I'd really like to play that again.

flyingmice

Quote from: WerekoalaAmiga? Feh - kids these days. Commodore 64 was the shiznit. Played Red Storm Rising so many times I wore the label off the disc from flipping it over so many times.

Ah, the good old days.

And Harpoon was my choice for tabletop (well, gymnasium-floor-top) and computer naval gaming for a long time. I also liked PHM Pegasus for the C-64, an early Lucasarts game.

Pft! You kids and your fancy C-64s! I had a C-64 - it was my third computer, after my Vic-20 (number 2) and my old Trash-80 Model 1, with 4k memory, two disk drives and an acosutic coupler modem.

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

flyingmice

Quote from: Mr. AnalyticalAn American Amiga fan... why weren't there several thousand more of you 20 years ago?

  You know what I was thinking about this morning?  It Came From The Desert.  I'd really like to play that again.

You can - the emulator is excellent now, and you can pick it up from Cinemaware for free.

As to the American Amiga fans - I tried, but very few people listened.

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

Settembrini

How do you actually play with Vassal?
I don´t get it.
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity

The Good Assyrian

Quote from: SettembriniHow do you actually play with Vassal?
I don´t get it.

It is not the most intuitive interface, I'll grant you.  I downloaded it last night and have been tinkering.  It looks great, and there are some cool games already supported, so I am going to take some more time with it this weekend to work out the kinks.  I'll try to let you know what I learn.


TGA
 

Casey777

Have played Jutland, playtests for a WWI/II naval game for Piquet (no idea if it ever went to press), Trireme and some fun 15mm ancients game at a convention.

Have Ironclads & Ether Flyers, Ram Speed (Metagames microgame), Wooden Ships & Iron Men and likely some others.

Most naval wargaming that I do is in space but that's likely the wrong type of navy for this thread. :raise:

(knows a handful of people that were Amiga fans)

flyingmice

Join ussss, Casey! Joooin Ussss! :O

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

Lee Short

Quote from: Mr. AnalyticalScrew all of you chumps...

The Hunt for Red October on the Amiga is the ultimate naval wargame.

"Set course for America... engage the stealth drive."
"Aye sir!"
*Nothing happens for six hours*
"Aaaiiiiiieeee!  A battle ship!"
*submarine explodes*

Bullshit...Action Stations on the PC kicked total ass...way back in the day.  They never did release the 2nd ed, and I was very sorely disappointed.  Scouting counted in that game.
 

Cessna

I know I've mentioned this before, but has anyone played "Fear God and Dread Naught?"  Or it's Russo-Japanese War companion, "Dawn of the Rising Son?"

I'm looking for a WWI or pre-dreadnought era game.  I'm not a huge fan of "Harpoon" or the Larry Bond approach, but I could make an exception for WWI.  

Or can anyone recommend an alternative?
 

Settembrini

Could you elaborate on what is "the Larry Bond" approach?
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity

Cessna

Quote from: SettembriniCould you elaborate on what is "the Larry Bond" approach?


Sure.  Larry Bond - also a fiction writer - designed Harpoon, a wargame about modern naval warfare back in the early '80's.  Since then the system - renamed Command at Sea - has been adapted to WWII and, recently, WWI.

The system is decent but not perfect; it is fairly rough around the edges.  In some ways the game is very comprehensive; there's quite a bit of detail about stuff like weapons, sensors, and the fiddly hardware of naval warfare.  But a lot of the game is quite abstract - damage to ships is rather vague, and crew quality is very loosely handled.  Worst of all, there are three time scales, with very sloppy switching from strategic to tactical to, um, "very tactical."  In many ways it feels more like a referee's toolkit than a finished, smooth wargame.

My biggest concern, though, is one of scale.  See, I like gaming small-scale actions (like those covered in Schnellboote, if anyone remembers that game) and would be interested in a game that can cover stuff like patrol boats and submarines, but I'd also like one that can cover a battle like Dogger Bank or the Falklands (let alone Jutland) without completely bogging down.

I understand that this is a bit of an impossible dream, but if you've got any recommendations...?
 

Settembrini

Thanks,that was quite informative. I only played the computer version of Harpoon, and obviously that was very different.
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity