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LA Noire

Started by Ghost Whistler, June 12, 2011, 04:44:53 AM

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Windjammer

#30
Quote from: Ghost Whistler;463799I watch yahtzee sometimes, but he gets a bit tedious after a while :D

Plus he's always moaning!

I guess he hates games :D :D

No, he's just a man with historic perspective. His retrospective review of Thief/Dark Project is quite indicative of that - it's his appreciation of past accomplishments that makes him cynical about recent offerings. His very review on LA Noir starts out on that note - point/click adventures may not have been flawless, but they do represent something gaming has lost sight of: creating games for thinking people. And however offensive and overblown online reception of 4E as "dumbed down" was, I'm hard pressed not to think likewise about mainstream pen&paper gaming. What's the last time WotC produced a thinking man's module?

(Rhetorical question, as I point out in my - German - review of 4E Tomb of Horrors.)
"Role-playing as a hobby always has been (and probably always will be) the demesne of the idle intellectual, as roleplaying requires several of the traits possesed by those with too much time and too much wasted potential."

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A great RPG blog (not my own)

Peregrin

#31
Quote from: Windjammer;463988His very review on LA Noir starts out on that note - point/click adventures may not have been flawless, but they do represent something gaming has lost sight of: creating games for thinking people.

We still get plenty of those.  They're just either indie or PC games, like they've always been.  And very few have ever been as popular as the more accessible console titles, even if they were critical/cult darlings like Fallout 1/2.

It's easy to point to the mainstream and go "It's dumbed down!", but the mainstream has gotten a lot bigger, a lot faster, while the niche that thinking titles inhabited hasn't grown much.  BitD, most PC developers were independent, or worked for small publishers, compared to the larger corporations pumping out console titles.  Small companies will produce for their niche until they get big enough to sell-out, and then more small companies will move in to take their place.  The niche will remain.

Games like Deus Ex: Human Revolution give me hope that some developers are willing to take a middle-ground approach, though, producing something that's accessible to regular folks as well as people willing to "dig in" a bit more.
"In a way, the Lands of Dream are far more brutal than the worlds of most mainstream games. All of the games set there have a bittersweetness that I find much harder to take than the ridiculous adolescent posturing of so-called \'grittily realistic\' games. So maybe one reason I like them as a setting is because they are far more like the real world: colourful, crazy, full of strange creatures and people, eternal and yet changing, deeply beautiful and sometimes profoundly bitter."

Seanchai

Quote from: KrakaJak;463935I'm starting to believe you don't actually play any of the games you "critique" as you never seem to know the basics any player would know after playing.

I believe he plays them. I also believe there's a psychological component to his consistent dislike of every game released. Perhaps he really likes the cute guy behind the counter where he returns his games. Perhaps he tried to work in the industry, failed, and is bitter. Perhaps he genuinely believes he's more capable than everyone else. Shrug. But there's something - some reason - why he does what he does.

Seanchai
"Thus tens of children were left holding the bag. And it was a bag bereft of both Hellscream and allowance money."

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Ghost Whistler

Quote from: Seanchai;463992I believe he plays them. I also believe there's a psychological component to his consistent dislike of every game released. Perhaps he really likes the cute guy behind the counter where he returns his games. Perhaps he tried to work in the industry, failed, and is bitter. Perhaps he genuinely believes he's more capable than everyone else. Shrug. But there's something - some reason - why he does what he does.

Seanchai

Is there a psychological component to your continued trolling of my threads, or are you just as tedious as you sound?
"Ghost Whistler" is rated PG-13 (Parents strongly cautioned). Parental death, alien battles and annihilated worlds.

Cranewings

I just started playing it myself last night and I'm through the first disk. I LOVE THIS GAME!

I don't find it monotonous at all. The fact that there are so many items you can pick up that aren't clues adds to the game because I find myself putting things down before the game tells me I don't need it. Because I don't want to wait for the given answer when picking up everything, I use my own brain to determine if something is a clue. Sure, I miss clues, but its fun.

Driving is fun, the voice acting is great... I don't know, I'm just really into it.