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Author Topic: Who Wants to be a Nuclear Power?!  (Read 249 times)

The Shaman

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Who Wants to be a Nuclear Power?!
« on: June 05, 2010, 12:23:08 am »
Cheater's Risk: "The player steps into the role of a country seeking to gain the advantage of a monopoly on nuclear weapons and must avoid being detected by national intelligence services and international monitors."

Have you got the stuff to get a nuke?
On weird fantasy: "The Otus/Elmore rule: When adding something new to the campaign, try and imagine how Erol Otus would depict it. If you can, that's far enough...it's a good idea. If you can picture a Larry Elmore version...it's far too mundane and boring, excise immediately." - Kellri, K&K Alehouse

I have a campaign wiki! Check it out!

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Phantom Black

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Who Wants to be a Nuclear Power?!
« Reply #1 on: June 05, 2010, 05:41:41 am »
Oh, somebody should tell the P.R.C. and Pakistan that they don't possess nuclear weapons because they've been "Blixed" three times...
Who cares about Blix anyway? He isn't even in office anymore!


This "game" is ridicilous and the topic it is about is utopian and... somewhat... naive.

A world free of nuclear weapons? Yeah, absolutely possible!
And BP will fix the gulf oil spill in no time...
Rynu-Safe via /r/rpg/ :
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"I played Dungeon World once, and it was bad. I didn't understood what was happening and neither they seemed to care, but it looked like they were happy to say "you're doing good, go on!"

My character sheet was inexistant, and when I hastly made one the GM didn't care to have a look at it."