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Fiasco on TableTop

Started by beeber, July 17, 2012, 01:55:03 PM

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beeber

never seen any of this storygame stuff, but i must say i'm intrigued and can't wait to see how it gets resolved.

part 1 of fiasco (part 2 is either next week or the week after, i'm not sure how often it airs)

Ladybird

Fiasco does sound like it would be a fun game; not a long-term thing but that's fine, not every game needs to be that. I didn't have the cash on me that day, though.
one two FUCK YOU

beeber

yeah, it strikes me more like a small party game due to the inherent one-off nature.  

hmm cheapest one on ebay is $23.  and there's a companion too.

Ladybird

Quote from: beeber;561130yeah, it strikes me more like a small party game due to the inherent one-off nature.  

hmm cheapest one on ebay is $23.  and there's a companion too.

Yeah, that's probably a good way of looking at it; it's something that you'd bring out instead of a board game or a movie, and have a full session of, with a beginning, middle and end.

That style of game is much more fun when you're in the play rather than looking on or back. And it's heavily group-dependent; if not everyone is in the mood, they can drag the entire table down quite quickly.
one two FUCK YOU

beeber

the tables involved would be a neat addition to throw in during some rpg session--especially if things the players are doing seem to be heading for disaster, check the "tilt" table :D

Benoist

So... is that "normal" Fiasco? Its default game play, I mean?

Tahmoh

Not entirely sure why a boardgame with pretensions of being something else is worth talking about on a roleplaying forum myself but i guess even boardgames work best when you use a tabletop so...

Peregrin

#7
Quote from: Broken-Serenity;561206Not entirely sure why a boardgame with pretensions of being something else is worth talking about on a roleplaying forum myself but i guess even boardgames work best when you use a tabletop so...

Well it's a good thing the thread was in Other Games before you posted, huh? :p

Quote from: BenoistSo... is that "normal" Fiasco? Its default game play, I mean?

Gameplay-wise, I believe so.  The only thing you really change is the playset you're using (there are a ton out there and it's easy to make your own).
"In a way, the Lands of Dream are far more brutal than the worlds of most mainstream games. All of the games set there have a bittersweetness that I find much harder to take than the ridiculous adolescent posturing of so-called \'grittily realistic\' games. So maybe one reason I like them as a setting is because they are far more like the real world: colourful, crazy, full of strange creatures and people, eternal and yet changing, deeply beautiful and sometimes profoundly bitter."

Tahmoh

Indeed it is my avian friend, i dont think the game is that bad really and have played it a few times with an actor friend who really enjoyed the freeform nature of the stories presented in the main book. The game usually goes well  so long as you make sure you go in to the sessions knowing its just a boardgame pretending to be something its not(im not entirely sure exactly what it thinks it is but roleplaying game isnt it) and you make sure there's plenty of beer and snacks on hand to aid the hyjinx the game requires to play successfully.

Benoist

Quote from: Peregrin;561211Gameplay-wise, I believe so.  The only thing you really change is the playset you're using (there are a ton out there and it's easy to make your own).
Okay. Definitely not a traditional role playing game to me, but something I could imagine myself playing like a board game or whatnot once in a while. Could be fun.

beeber

i wouldn't call it either a trad rpg or a board game.  the latter doesn't make any sense (no board or tokens, DUH) and for the former, well no possibility of campaign play keeps if from being an rpg.  but thanks to the tables, it's more rpg than magical tea party, really.  and i've had plenty of rpg sessions that looked like that fiasco session--substitute the appropriate social skill and role-play it out.  looks "legit" to me, and a hoot if you've got the right group.

Peregrin

#11
I don't see what a campaign has to do with something being an RPG or not, but that's whatever.

I find it weird people (around the net, mostly) are having such a hard time finding apt comparisons, though.  People still play party games, right? Dixit Journey?  Mad-libs (further away, but still conversation/improv based)?  Dinner & a mystery events are also run around Halloween and sometimes for birthdays where I am, and some elements are similar (you start with notecards that have relationships, secret info, goals, etc., and then through several orchestrated/improv scenes try to advance towards your character's ends).
"In a way, the Lands of Dream are far more brutal than the worlds of most mainstream games. All of the games set there have a bittersweetness that I find much harder to take than the ridiculous adolescent posturing of so-called \'grittily realistic\' games. So maybe one reason I like them as a setting is because they are far more like the real world: colourful, crazy, full of strange creatures and people, eternal and yet changing, deeply beautiful and sometimes profoundly bitter."

Tahmoh

If the creator bunged the playmat, some pencils, dice and dry erase cards into a box alongside the rules it'd be a perfect board/partygame, yeah it may resemble a roleplaying game sometimes and it has tables for added randomness but then again so do alot of freeform acting classes(cept they tend to abstract the random tables instead of rolling dice) but they dont count as an rpg so niether does Fiasco in my book.  

In fact the creator could probably make a killing if he actually sorted out a deal to publish it as a boxset with all the bits you need to play, especially if he stopped trying to convert roleplayers and sold it as an improv partygame aimed at thespian types.

Peregrin

Convert implies that one can't enjoy all types of conversation/character-based gaming.
"In a way, the Lands of Dream are far more brutal than the worlds of most mainstream games. All of the games set there have a bittersweetness that I find much harder to take than the ridiculous adolescent posturing of so-called \'grittily realistic\' games. So maybe one reason I like them as a setting is because they are far more like the real world: colourful, crazy, full of strange creatures and people, eternal and yet changing, deeply beautiful and sometimes profoundly bitter."

Tahmoh

No in this case convert means he's a deluded nobend trying to convert roleplayers into playing stuff he thinks is far superior to all the regular rpg's that his site of origin(storygames or the forge im guessing though im willing to accept i may not be 100% right here) claim are bad juju and cause brain issues, unfortunatly in this case his claim isnt true as fiasco is a bloody partygame and not an rpg(or storygame) no matter how much the guy who made it claims otherwise.

It's a damn fine partygame though as mentioned earlier so good my thespian buddy(who is called steve but everyone calls bob due his uncanny resemblance to silent bob) ended up taking my copy off my hands so he could use it for improv classes at the theatre he's a member of.