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Robotech Tactical Game

Started by everloss, October 24, 2012, 01:16:18 AM

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danbuter

Even if the game sucked, I'd buy a ton of the minis.
Sword and Board - My blog about BFRPG, S&W, Hi/Lo Heroes, and other games.
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everloss

Looks like Kevin has signed contracts and everything is moving forward. Full announcements on who he is working with and more details about the game are expected in January.
Like everyone else, I have a blog
rpgpunk

Steve Dubya

In the most recent Weekly Update, Kevin name dropped "Tom Roache," and a quick Google search of that + Robotech turned this up:
QuoteSoooo The good news.. I posted an article to Tabletop Gaming News:
http://www.tabletopgamingnews.com/2012/03/14/56341/

This blog exploded to about 160 hits in the first hour of the article release... at the time of posting this (roughly 7 hours later) - 570 hits - I can't thank everyone enough!!

The better news - I'm working with Paulson Games to get the miniatures produced. The minis look AMAZING!! https://www.facebook.com/PaulsonGames/photos_stream
 
The great news.... Palladium is reviewing the project and are excited about it.
 
More Info to come.. Stay tuned!
-Tom

Here was the full article I sent to Tabletop Gaming News: It got chopped up alot before it was posted..

Hello Everyone, My name is Thomas Roache, PE. I'm the developer putting together Robotech Battles a 3D tabletop miniatures skirmish game. Myself and Jon Paulson are looking for interest in a Tabletop Game and Miniatures set in the Robotech Universe.

Here is a little blurb to get the ball rolling about my game..

"Welcome to the Tabletop Miniatures Skirmish Game based on Robotech from the Japanese version of the Anime Series Macross. Robotech Battles is a 3D Tabletop Skirmish Game where you can either be human or the alien Zentradi in the First Robotech War. You are the RDF pilot in control of Devastating Transformable Mecha battling for the earth's survival, or the alien commander in control of the hordes of giant aliens bent on war and domination. Aerial Dogfights, missile trails filling the sky, and Mecha on Mecha combat give you the player, a taste of the Robotech Universe. Play out your favorite scenes from the Robotech series in this skirmish game where the fate of the First Robotech war can be decided on the results of your battles."

Jon Paulson of Paulson Games, has been developing several prototype miniatures for Robotech.

http://www.paulsongames.com/ Is a casting company that produces a range of miniatures and parts used for wargaming.

Both Jon and myself have approched Palladium Games with the hopes of producing Quality Miniatures and getting a quality game produced for everyone that enjoys Robotech.

On to the big news:

Talks with Palladium concerning a Robotech Miniatures Game and a Robotech Miniatures line. Here is the quote from Palladium:

● Palladium has been approached by two different people about making a Robotech® miniatures game. We are currently entertaining the possibilities.

We are talking with Palladium Books about the project. We need their Help to get our much needed foot in the door for the Licensing of the project. Both Jon and I believe a solid Robotech Miniatures game is long over due and would get a lot of notice if we can get the word out. We've always wanted to see Robotech on the Tabletop and we hope you have also. All we are asking is that you take a minute and show your support for getting A Robotech Tabletop Miniatures game and a line of amazing miniatures produced; Let Kevin at Palladium know that your interested in seeing this happen. So please make sure to go on their forums and on facebook and leave them a comment saying: yes I want a game and those minis!
Review It From Orbit: Mothership RPG module/adventure reviews

crkrueger

Awesome as Robotech is, I can't stop thinking of a full blown GW style plastics range of Rifts minis and War Machines.  Used for both the wargames and the RPG.  Coalition, Triax, NG, Atlantis, Archie, lord the options would be 40k squared.

KS would have to let someone else do the Tactical rules though.  He's sitting on a gold mine IP.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

Steve Dubya

Poking around a little more about this got me to finding Jon Paulson's blog, where he makes this mention a couple of months after Tom's announcement:
QuoteI know that most of your guys probably aren't sifting through my older posts so it's not something that jumps out but I've removed almost all pictures of the 1/285th scale Robotech models.

The main reason is that I don't want them being used to promote any potential Robotech game. The minis grabbed a lot of attention with potential players, which was fine at the time but now that I won't be involved with the project I want to avoid generating any confusion with new readers.

I've been getting a lot of emails about the minis asking if they'll still be used, or about what plans might be in place etc. All I can say is that my versions will not be used at all. I have no clue who they might be getting to do sculpts or what quality they might be or even "if" they are going to actually be produced.

I wasn't privy to any information other than what we'd discussed relating specifically to my minis. So that means when it comes to what can we expect to see? Well, your guesses are as good as mine.

From what they've made available on their website, Palladiums newest announcement said they have the rights arranged with Harmony Gold, but at this point they are at the most basic stages of development and indicates they don't have sculpts sourced.

They may have the rights to make miniatures but that doesn't mean it's an ironclad guarantee that anything will actually be made. You can always buy rights to a product and choose not to exercise them. Will we see minis? I have no clue.   Will they be any good? Again I have no clue.

They seemed to be looking for the lower end of industry pay standard so IMO that doesn't bode well for sculpt quality. If they decide to fund it properly maybe they'll get some top notch sculptors, but if they are looking for average or lower pay then the miniatures will reflect that.

(which is also why I don't want people thinking my sculpts are the ones be developed by Palladium)

They want a product made as cheaply possible with maximum profit, which is a standard business practice. However my personal feelings are that if you have a well sculpted professional product you will see far greater sales than a run of the mill sculpt that you could get from Reaper or Iron Wind for example.

I was willing to scrape my teeth in order to get the mini made as it's something I was passionate about. It's a tremendous amount of work to sculpt a 30-40 model range especially if you are trying to juggle a team of freelancers. They may find artists willing to work in that price range but I don't think the quality will be there and the time lag will be massive. I'll be interested to see what type of product (if any) they manage.

What about about rules? I have no clue.

Rules weren't really one of the things I was pushing, I was working on my MSIA adaptation simply to have something to show minis off with and generate interest with. It was never a serious consideration to begin with as my primary concern was with the miniatures themself.

Palladium's announcement only mentions them producing the miniatures as accessories for their RPG line, there's no mention of a miniatures rules system. Maybe that's something that will be addressed in the future or it could be an indicator of a line exclusively of miniatures and rules may not be a feature, I'm not sure.

Regardless of how it pans out I'm sure people will use them with Battletech, or Tomorrow's War or whatever system they are partial too. Likely any of those choices would be better than a Palladium system anyways so I don't see that as a loss.

I do want to say thank you for all the kind comments and support I've received about the minis. It's encouraging to get that stuff and know that there are fans out there. Parting with Palladium at this point is a very good thing, I've gotten some serious notice from other companies and it's generated several sculpting commissions for custom mecha. It's also freed up time to work on my own personal sculpts again. It's going to allow me to focus on my own designs which grants me a lot more creative freedom and personal satisfaction.
Looks like Tom's blog is Robotech Battles, which I'm guessing is the previous name he had for the game.
He also mentions that Jon was told he wouldn't be used.

Don't know if this is still applicable if NDAs have been put in place, but there's mention of an email address to get a copy of the rules.

Oh, and here's the FB page for Robotech Battles: https://www.facebook.com/pages/Robotech-Battles/107328996040410
Review It From Orbit: Mothership RPG module/adventure reviews

crkrueger

Water is wet, Sky is Blue, Siembeida fucks up another IP deal.  Film at 11.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

everloss

Quote from: CRKrueger;619586Awesome as Robotech is, I can't stop thinking of a full blown GW style plastics range of Rifts minis and War Machines.  Used for both the wargames and the RPG.  Coalition, Triax, NG, Atlantis, Archie, lord the options would be 40k squared.

KS would have to let someone else do the Tactical rules though.  He's sitting on a gold mine IP.

Last weeks Palladium "Murmur" or whatever KS calls it, had Big Kev mention that he was expecting to see or go over the rules and begin playtesting the new rules (that he did not develop) in the coming weeks. I'm pretty sure it said he was having other people playtest it, not himself.

God, minis for just Rifts robots would be incredible.
Like everyone else, I have a blog
rpgpunk

Blackhand

Quote from: everloss;594770Heroequest isn't a boardgame from the early 90's, I take it.

Cause I loved that game. Maybe that was Heroe's Quest. I dunno. enough with the tangent.

To be clear, it is a boardgame.  One of the GW-MB collaborations, totally awesome.

*Yoda Voice* Expensive now, on Ebay it is.
Blackhand 2.0 - New and improved version!

Tahmoh

Meh not like this'll ever get a uk release anyway(the last robotech rpg didnt thanks to kev not bothering to sort out international licencing or harmony gold being dicks..probably both) so not interested...besides which i'd rather have a Macross minitures game than some crappy knockoff made buy a company like harmony gold who block any attempt at western licencing of the newer macross stuff despite having zero interest in it themselves.

Novastar

Quote from: Broken-Serenity;619823Meh not like this'll ever get a uk release anyway(the last robotech rpg didnt thanks to kev not bothering to sort out international licencing or harmony gold being dicks..probably both) so not interested...besides which i'd rather have a Macross minitures game than some crappy knockoff made buy a company like harmony gold who block any attempt at western licencing of the newer macross stuff despite having zero interest in it themselves.
IIRC, UK distribution rights are in legal limbo.
HG may not have a good case that they can distribute in Europe (though they've pretty much won North America).

It's part of the on-going, "Who owns which piece of Macross?!?", nightmare.
Quote from: dragoner;776244Mechanical character builds remind me of something like picking the shoe in monopoly, it isn\'t what I play rpg\'s for.