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Author Topic: FFG's Star Wars RPG beta (discuss)  (Read 13750 times)

Ghost Whistler
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FFG's Star Wars RPG beta (discuss)
« Reply #15 on: August 17, 2012, 05:27:37 PM »
Quote from: Rum Cove;572663
Actually, this has increased my interest.  I'm tired of having an entire universe populated by a minority.


Why would the inclusion of jedi/sith rules preclude the choice as to whether to use them?
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Novastar

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FFG's Star Wars RPG beta (discuss)
« Reply #16 on: August 17, 2012, 05:27:49 PM »
Quote from: CRKrueger;572655
Apparently they said at Gencon Lucasarts wasn't comfortable with a digital copy of the book, so that's why they couldn't do what they did with Only War.  Whether they give any discount to the final product or not, is yet to be seen.

Lucasarts has a byzantine licensing for Electronic Media; due to it being drafted in the early 90's, and not really being updated since, digital offerings for licensed games falls into a murky zone of their Video Game licensing.

It's the reason that d20 Star Wars was never offered on .pdf, and why even the Jedi Counseling's had to be careful in what content they offered.
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Rum Cove

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FFG's Star Wars RPG beta (discuss)
« Reply #17 on: August 17, 2012, 05:29:04 PM »
Quote from: Ghost Whistler;572666
Why would the inclusion of jedi/sith rules preclude the choice as to whether to use them?


The answer lies in the Wizards vs. Fighter thread.

jgants

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FFG's Star Wars RPG beta (discuss)
« Reply #18 on: August 17, 2012, 05:29:12 PM »
I have no outrage as this appears to me to be a case of "a sucker is born every minute".

If you are dumb enough to pay $30 for a half-assed beta, you are getting what you deserve.

Between the (IMO) abyssmal way FFG has handled its RPG lines and the malaise I have towards Star Wars in general, I wouldn't buy the thing any way.
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crkrueger

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FFG's Star Wars RPG beta (discuss)
« Reply #19 on: August 17, 2012, 05:33:28 PM »
If the Beta was pdf like OW, then the person just chooses to pay some of the cost up front to get an early look.  Like where you preorder the hardcover and get a free pdf.  If anything OW was easier on the consumer, because if I thought the system was fucked, I just don't buy the hardcover and I'm only out the beta price.  With the traditional Pre-Order hardcover and get pdf for free, I can't just cancel the order if the pdf sucks (well not always, depends on seller).

Hmm, that is a very interesting choice - no Force Users right away.  Ballsy to be sure.  I'm guessing they must be setting the game around Episode 4 time?  If they focus the game on Smugglers/Bounty Hunters, the "Han Solo" campaign, I think people will eat that shit up.  There's a decent section of the SW playerbase that is sick of Jedi.  A Twilek exotic dancer can't swing her head penises without hitting a few hundred of them.
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crkrueger

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FFG's Star Wars RPG beta (discuss)
« Reply #20 on: August 17, 2012, 05:34:24 PM »
Quote from: Rum Cove;572668
The answer lies in the Wizards vs. Fighter thread.

QFT - Jedi Summoner and BMX Smuggler.  Unlike Wizards, Jedi can actually do everything a non-Jedi can do and do it better unless you use niche protection.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

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"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

Soylent Green

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FFG's Star Wars RPG beta (discuss)
« Reply #21 on: August 17, 2012, 05:39:04 PM »
There was a time a Star Wars game the focused on smugglers and fringers during the era of the Empire would have definitely caught my attention - not that you couldn't do that with any of the existing Star Wars games anyway.

But as things stand I'm actually really quite happy with Bulldogs! for that kind of thing and I can't but help feeling that the Star Wars brand has been somewhat tarnished but the dreadful prequels.  So unless it really turns out to be spectacularly good, I'm not particularly interested.
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Benoist

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FFG's Star Wars RPG beta (discuss)
« Reply #22 on: August 17, 2012, 05:41:28 PM »
*Looks over at Star Wars d6*

*Looks at computer screen*

Hm. No, thanks.

Benoist

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FFG's Star Wars RPG beta (discuss)
« Reply #23 on: August 17, 2012, 05:42:07 PM »
Quote from: Ghost Whistler;572666
Why would the inclusion of jedi/sith rules preclude the choice as to whether to use them?


Quote from: Rum Cove;572668
The answer lies in the Wizards vs. Fighter thread.


Correct.

CerilianSeeming

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FFG's Star Wars RPG beta (discuss)
« Reply #24 on: August 17, 2012, 05:45:34 PM »
Quote from: Benoist;572674
*Looks over at Star Wars d6*

*Looks at computer screen*

Hm. No, thanks.


Oh, that must be the copy I lost years ago.  Thanks for holding onto that for me.  

You can just send it back now, hang on I'll send ya the address...

:p
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FFG's Star Wars RPG beta (discuss)
« Reply #25 on: August 17, 2012, 05:46:47 PM »
Quote from: jeff37923;572622
I am more interested in this than I am in D&D Next.


That goes without saying. I think I'd old TV Guide from 1987 would be probably more interesting than D&D Next :-)
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Opaopajr

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FFG's Star Wars RPG beta (discuss)
« Reply #26 on: August 18, 2012, 03:40:44 AM »
I'm confused. There's only 3 Star Wars movies. And there's only 1 Star Wars rpg, and it's d6-based. Are you speaking from an alternate universe? Is it a better universe?
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jeff37923

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FFG's Star Wars RPG beta (discuss)
« Reply #27 on: August 18, 2012, 08:27:54 AM »
Quote from: CerilianSeeming;572681
Oh, that must be the copy I lost years ago.  Thanks for holding onto that for me.  

You can just send it back now, hang on I'll send ya the address...

:p


I currently possess 7 copies of d6 Star Wars, Second Edition Revised and Expanded. Would you like one for a reasonable price? :D
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J Arcane

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FFG's Star Wars RPG beta (discuss)
« Reply #28 on: August 18, 2012, 08:44:18 AM »
I might.

As for this, it is literally the stupidest RPG-related thing I have heard in a long time.  

And the puff text on the website.  Comedy gold.  

Way to screw up a license so quickly, FFG.
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Ghost Whistler
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FFG's Star Wars RPG beta (discuss)
« Reply #29 on: August 18, 2012, 11:22:59 AM »
I dont necessarily mind specialty dice. But this means there will have to be a core package, rulebook+dice in some form. Will they copy how The One Ring did it, which wasn't bad. Or will be some giant bottomless pit of cardboard irrelevance? I can't think this is good for retailers. Selling product as books is much easier for retailers who routinely get stung (not least of all because they don't know what they are doing). But how many retailers will be wary of another FFG box of expensive delights?
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