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Favorite Oblivion haunts

Started by darkfire, March 27, 2006, 03:03:06 PM

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obryn

Quote from: kryystSo turns out my lizard mans 75 resist disease is a pretty damn good immunitiy against being casually turned into a vampire.  I'll have to see if this keeps up if I purposely try to become a vampire now that I've joined the Dark Brotherhood.
I managed to get my wood elf vamped.  (She also has a 75% resistance...)

Wear good armor.  Prepare to get smacked around a lot.  Ready your restoration spells.  Get ready to use those potions.  If you have any potions that weaken your disease resistance, use them.

-O
 

Xavier Lang

If you decide not to become a vampire, there is a group of vampire hunters and some quests associated.
 

kryyst

My new favorite haunt is ANY place not over run with Trolls.
AccidentalSurvivors.com : The blood will put out the fire.

Rob Anybody

Quote from: kryystMy new favorite haunt is ANY place not over run with Trolls.

Trolls?  I welcome places full of trolls now that I'm hitting places full of Will'o Wisps.  Good god are those annoying.

Although my helm of detect life makes being a stealth archer easier.  I can line up shots before turning corners and I can see wisps while they are invisible.
 

Xavier Lang

That is a great helm to have.
 

kryyst

Indeed that Helm is very handy and considering you get it pretty early into the story makes it nice.  I have to admit I haven't found any Will'o Wisps yet.  Just trolls lots and lots of trolls.
AccidentalSurvivors.com : The blood will put out the fire.

darkfire

Gah, I went through a patch of not realising that only silver/daedric/non-charged weapons could hit wisps+ghosts and got my ass handed to me for several levels, at which time I went to Anvil and got Rockshatter laid down some major payback :)
 

Rob Anybody

One of the things I'm regreting in the game is taking merchant instead of armorsmithing as my last pickup skill.  First time I went into Oblivion I went in with some brand new magic armor and weapons.  By the time I left I was limping out with some broken or nearly broken armor and using a terrible daedric weapon because mine broke and I couldn't fix my magic items.  
After that I upgraded my bow from a magic bow to a nonmagic glass bow that I can fix myself and it does more damage.  If I need to fight ghosts or wisps I have a small stack of silver arrows that work just fine.
 

obryn

Quote from: kryystIndeed that Helm is very handy and considering you get it pretty early into the story makes it nice.  I have to admit I haven't found any Will'o Wisps yet.  Just trolls lots and lots of trolls.
I had one cave full of trolls on my wizard's game.  With their vulnerability to fire, they were pretty much cake.

On my assassin game, I ran into a cave full of ogres way the hell up north, east of ... that town way up there, whatever it's called.  First time I ran in, I mistakenly tried to use my normal sneak attack + poison opening.  Boy was THAT a mistake...  I saw his life bar drop about a milimeter and knew I was in trouble.  I almost took the guy out by standing on a pillar of rock.  He hit me a few times, but I didn't think much of it.  I realized he was about to kill me right before he hit me the next time...

I ran through it again and just snuck past all of them.  I felt like I was playing Thief. :)

-O
 

kryyst

Quote from: obrynI had one cave full of trolls on my wizard's game.  With their vulnerability to fire, they were pretty much cake.

On my assassin game, I ran into a cave full of ogres way the hell up north, east of ... that town way up there, whatever it's called.  First time I ran in, I mistakenly tried to use my normal sneak attack + poison opening.  Boy was THAT a mistake...  I saw his life bar drop about a milimeter and knew I was in trouble.  I almost took the guy out by standing on a pillar of rock.  He hit me a few times, but I didn't think much of it.  I realized he was about to kill me right before he hit me the next time...

I ran through it again and just snuck past all of them.  I felt like I was playing Thief. :)

-O


And that is one of the best things about Oblivion, the game is very different depending on how you play it.  A Fire mage and a thief are going to go through a Troll cave having very different experiences.  In the end everyone is rather godlike so the end game has similarities.  But the journey there can be totally different.
AccidentalSurvivors.com : The blood will put out the fire.

obryn

Quote from: kryystAnd that is one of the best things about Oblivion, the game is very different depending on how you play it.  A Fire mage and a thief are going to go through a Troll cave having very different experiences.  In the end everyone is rather godlike so the end game has similarities.  But the journey there can be totally different.
I agree 100%.  It's why I haven't settled down and gotten past level 8 with any of my characters.  I keep on wanting to try new stuff, trying it, then going for something new. :)

So far I have 3 level 8 characters and 1 level 4 character...  A pure breton mage, an orc fighter, an imperial knightly kind of dude, and a wood elf archer/assassin with illusion & alchemy.

All of them are fun.  All of them have perks & all have drawbacks.  Some dungeons are impossible for one, but simple for another.  My elf can't deal with zombies.  My orc and mage laugh at them.

I'm using the orc now.  It's just extremely satisfying to one-shot most brigands with a heavy hammer power attack before they even get close. :D  They crumple so nicely.

I've turned up the maximum blood decals to somewhere around 1000.  When I'm done in a room, it looks like an abbatoir.

-O
 

Name Lips

My wife went through Morrowind playing a Diplomat character. She was an Imperial, and picked all the skills for social interaction as major skills.

She made it through the game, too. Being a social butterfly has real benefits that add up, even if they are subtle.

Near the end she could buy things from merchants and sell them back to the same merchant for a profit. Wonderful bug, that.
Next phase, new wave, dance craze, anyways, it's still rock and roll to me.

You can talk all you want about theory, craft, or whatever. But in the end, it's still just new ways of looking at people playing make-believe and having a good time with their friends. Intellectualize or analyze all you want, but we've been playing the same game since we were 2 years old. We just have shinier books, spend more money, and use bigger words now.

kryyst

I've hit level 11 now with my Argorian generalist.  He can sneak he can fight and he can blow the hell out of stuff with his Destruction of 76, he may only be able to cast a couple high damage spells back to back.  But you nail someone with 3 secs of continuous 50 health drain and you don't have to cast many spells.  However if I get rushed by a group I'm in a world of hurt.
AccidentalSurvivors.com : The blood will put out the fire.

obryn

Quote from: kryystI've hit level 11 now with my Argorian generalist.  He can sneak he can fight and he can blow the hell out of stuff with his Destruction of 76, he may only be able to cast a couple high damage spells back to back.  But you nail someone with 3 secs of continuous 50 health drain and you don't have to cast many spells.  However if I get rushed by a group I'm in a world of hurt.
I figured out Clannfear runts with my orc warrior yesterday.  They go on a very predictable pattern, so I was able to block (which stuns them), power attack with my shock mace, then block over and over again.

Then I ran into two at once :(

Amidst all the biting, I squirmed away and got onto a corpse masher lift.  I lowered it back down and just started fireballing the annoying little bastards.

-O
 

darkfire

Thankfully the AI isn't to great when there are multiple oppenents, they tend to just rush you and even hit each with spells, so generally I just hunker down behind my shield and wait for oppurtunities to use my knock back attack.

If they actually worked together, well thats just down right scary [visions of dremora warriors acting as a steel barrier while the mages blast away]