SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Dungeons and Dragons - Online

Started by kryyst, March 02, 2006, 11:41:34 AM

Previous topic - Next topic

kryyst

Quote from: Ragnarok N RollI'm not a WoW troll I promise. I did beta test for both WoW and DnD online however. I was not impressed at all with the way they have the DnD online game done. No open endedness, you get the same quests for every character you play. Once you've been to a dungeon its the same thing every time, plus a whole host of other issues....

Those issues crop up in every game. You run the same mission - it's the same mission - now I haven't been playing for long so I can't profess to have been in every dungeon multiple times.  But each dungeon I've been into has been different.  They also offer different strategies to tackling them.  You can certainly powerplay through this game relatively quickly but that's missing the point of it.

The graphics are phantastic and copy the look to D&D better then any other D&D game I've played.  The sounds the semi-cheese DM voice over it's all great and makes you feel like you are playing D&D.  I love the controls it totally chanages the lame as whack-a-mole approach that almost every other MMO takes.  

The fact that it doesn't have an open world to explore is one gripe.  But now that I've been playing for it I love the fact that I *don't* have to run from heaven to hell for each quest.  Having an open world to explore can be fun, once you've explored it.  But after that it's just a big world you have to walk across over and over and over again to get to the fun parts.

Adding an open world would be great.  But now that I've seen how they've got the game set up not having to deal with an open world all the time is even better.

As for other issues, so far haven't run into any.  From what I've seen I think they've implemented the PnP rules into a CRPG extremely well.
AccidentalSurvivors.com : The blood will put out the fire.

kryyst

Quote from: Name LipsI just got the game for my birthday from my wife. :) Gotta love a woman with the same hobbies as yourself.

I'm Renimus Piolott on the Thelanis sever. I'm going for a wizard/cleric "necromancer" combo.

I'll look you up.  I'm on the same Server Jeremiah Grimaxe - Warforged.  I'm 1st level rank 3 rogue going either fighter or barbarian, can't decide.
AccidentalSurvivors.com : The blood will put out the fire.

Name Lips

Neat, I'll see you there, I'm sure. A wizard/cleric grouped with a rogue/fighter type is a powerful mix, we could get through lots of adventures just the two of us. :)
Next phase, new wave, dance craze, anyways, it's still rock and roll to me.

You can talk all you want about theory, craft, or whatever. But in the end, it's still just new ways of looking at people playing make-believe and having a good time with their friends. Intellectualize or analyze all you want, but we've been playing the same game since we were 2 years old. We just have shinier books, spend more money, and use bigger words now.

Ragnarok N Roll

kryyst -

I agree the graphics are just unbelievable. But right now this game is just not for me..You've convinced me to revise my opinion that the "game is terrible" to "the game it terrible for me". :p

I'll give it 6 months or so to get some of the more glaring issues worked out and take a second look.
"God is dead" - Nietzsche

"Nietzsche is dead" - God.

kryyst

Quote from: Name LipsNeat, I'll see you there, I'm sure. A wizard/cleric grouped with a rogue/fighter type is a powerful mix, we could get through lots of adventures just the two of us. :)

The mix is right, then it's just a question of numbers.  As in numbers of monsters wanting to kick our ass. :)
AccidentalSurvivors.com : The blood will put out the fire.

kryyst

Quote from: Ragnarok N Rollkryyst -

I agree the graphics are just unbelievable. But right now this game is just not for me..You've convinced me to revise my opinion that the "game is terrible" to "the game it terrible for me". :p

I'll give it 6 months or so to get some of the more glaring issues worked out and take a second look.

Yup, I can appreciate that.  Even as it is I'm hoping that they add more to it.  I've read that in their next upgrade (no timeline as to when) they are increasing the level cap to 12 or 13 and also adding in prestige classes.  I would predict we'll see this happen in less then 6 months.  Then it'll be time for an expansion.  Which will give you a new area and probably higher level content again.  It'd be nice that if they put in a high level area if you could instant a higher level character, but have it locked down to just that area.

They are holding fast to their no PvE policy and that's fine with me, never been a make it or break it selling point.  However some Team play would be interesting.  Having some sort of common adventurers guild.   They could set up competitions.  Instant a dungeon send teams into it and then have a race to see who completes it first.  Relatively simple things like that.
AccidentalSurvivors.com : The blood will put out the fire.

Name Lips

If they put in a Necromancer PrC, I'll be totally ready for it. :D
Next phase, new wave, dance craze, anyways, it's still rock and roll to me.

You can talk all you want about theory, craft, or whatever. But in the end, it's still just new ways of looking at people playing make-believe and having a good time with their friends. Intellectualize or analyze all you want, but we've been playing the same game since we were 2 years old. We just have shinier books, spend more money, and use bigger words now.

Name Lips

Quote from: kryystThe mix is right, then it's just a question of numbers.  As in numbers of monsters wanting to kick our ass. :)
Great Cleave and Empowered Burning Hands all the way, man! :p
Next phase, new wave, dance craze, anyways, it's still rock and roll to me.

You can talk all you want about theory, craft, or whatever. But in the end, it's still just new ways of looking at people playing make-believe and having a good time with their friends. Intellectualize or analyze all you want, but we've been playing the same game since we were 2 years old. We just have shinier books, spend more money, and use bigger words now.

kryyst

Quote from: Name LipsGreat Cleave and Empowered Burning Hands all the way, man! :p

Indeed, but more importantly if you keep them occupied it's great cleave delivered by a thief so that's sucking in added back stab damage as well :)

Necromancer PrC - not seeing that fall under their 'Good' alignment policy.
AccidentalSurvivors.com : The blood will put out the fire.

Name Lips

Quote from: kryystIndeed, but more importantly if you keep them occupied it's great cleave delivered by a thief so that's sucking in added back stab damage as well :)
In a couple levels, I'll always have a Summon spell prepped for that purpose.
QuoteNecromancer PrC - not seeing that fall under their 'Good' alignment policy.
I picked Neutral. Which might be good enough. A fellow can dream, can't he? :p
Next phase, new wave, dance craze, anyways, it's still rock and roll to me.

You can talk all you want about theory, craft, or whatever. But in the end, it's still just new ways of looking at people playing make-believe and having a good time with their friends. Intellectualize or analyze all you want, but we've been playing the same game since we were 2 years old. We just have shinier books, spend more money, and use bigger words now.

kryyst

Quote from: Name LipsIn a couple levels, I'll always have a Summon spell prepped for that purpose.

I picked Neutral. Which might be good enough. A fellow can dream, can't he? :p

Well guess all they'd need to add in is summon undead minions, or turn undead being able to be used as command undead.  Who knows maybe they'll put on an expansion where the races are goblin, orc, drow, bugbear, evil humans etc...
AccidentalSurvivors.com : The blood will put out the fire.

Reefer Madness

I cant play anything at the moment, so i dunno, a bunch of friends pre-ordered DDO but then switched to other games (couple went back to WoW, rest went back to EQ1...)

I dunno im getting jaded by the online market as a whole...everyone is trying to be unique and better then the previous games, but it ends up sucking...WoW was great, but they went for raid crap and I hate raid crap, 5 years of eq will ruin it fast....
Turning all of our children into hooligans and whores its Reefer Madness.
Anti-wrinkle cream there may be, but anti-fat-bastard cream there is not.  -Dave

kryyst

Quote from: Reefer MadnessI cant play anything at the moment, so i dunno, a bunch of friends pre-ordered DDO but then switched to other games (couple went back to WoW, rest went back to EQ1...)

I dunno im getting jaded by the online market as a whole...everyone is trying to be unique and better then the previous games, but it ends up sucking...WoW was great, but they went for raid crap and I hate raid crap, 5 years of eq will ruin it fast....

I just can't believe anyone would Switch back to EQ1.  I've never been a fan of the MMO, not because of the concept but because of the priciing.  I figure if I'm paying for the game I shouldn't also need to pay to play it.  Conversly I have no problem paying monthly if you give me the game for free.

So for the most part I was looking at Guild Wars as the perfect MMO, enough content for me to solo in and also plenty of content if I want to group.  The problem is that I've just played GW for so long I've lost interest in it.

DDO however I like.  The pricing still bugs me and I do have doubts about it's long term appeal.  But damn, that initial experience is fantastic.  Also one thing I've found is that my online experience has been better then almost every other MMO.  Most of the people I've grouped up with have been, well into the grouping aspect.  They aren't all just power gamy and rushing everything.  It's refreshing.  

There  seems to be the basis of a very strong community growing there.  I think it's a self fulfilling prophesy of the way it all works.  The people that are playing, because they want to form guild and actually play D&D Online are sticking around and enjoying the game.  Those people that want to just power through and get to the end game are finding it to be shallow and dull so they leave.
AccidentalSurvivors.com : The blood will put out the fire.

Guest (Deleted)

Quote from: Ragnarok N RollThis game is terrible.
Did you notice that is coming awful close to a thread crap? Don't you think it's more useful to not only state something is crap but to also make an effort as to why?

This official verbal warning brought to you by Joe's Vet and Taxidermy - either way you get your dog back.

kryyst

Quote from: PookaDid you notice that is coming awful close to a thread crap? Don't you think it's more useful to not only state something is crap but to also make an effort as to why?

Fortunately his potential threadcrap has been turned into something more constructive.
AccidentalSurvivors.com : The blood will put out the fire.