My hope is they end up doing what Paradox did with Stellaris. Realize it's a completely different company/game, but a man can hope.
Probably going to wind up being more like Kingdom Come, a flawed game that fans accept the faults of.
An interesting thought, but I don't think they can.
KC:D was odd because you're not the chosen one, you're not the Dovahkin, you're some random schlub who's caught up in events. It takes some getting used to (and for some of us, it can be jarring to jump into that if you're used to shouting at dragons). Stellaris underwent several changes in rules, but the core gameplay -- empire building -- didn't change that much.
What CP2077 purported to be (based on the 2018 reveals) and what got shipped are two vastly different things. And I don't think CDPR can fix that, not without a major undertaking. Like I said: terrible AI, terrible game design and systems... these aren't bugs, these are
part of the game itself.
What happened to random car-chase attacks? Why does the 'bad part' of town look more like a slightly-run-down section of town, not a gang-warfare-ridden hellhole? Why can't I view myself in third person? Why can't I have multiple safehouses? Where is the stuff that was promised?
CDPR deserves any and all lawsuits over this. I would HOPE that the last several integrally-flawed AAA titles would serve as cautionary warnings to other big-budget studios to
stop fucking around. But I have no confidence in that. So I'll be over here, checking out the indie titles instead.