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Author Topic: Cyberpunk 2077  (Read 6482 times)

HappyDaze

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Re: Cyberpunk 2077
« Reply #15 on: December 22, 2020, 09:05:01 AM »
Right now, I lack a system that can handle the game well enough that I wouldn't fear having issues. I hope I hear better things about the game over the next few months, because I think I'd really enjoy the game if it is working properly.
I'm playing it on a PS4 Slim, and besides crashing to desktop every hour or so, runs fine. Yes, the framerate can dip - but only when all fuck breaks out. I mean, it's getting slammed by people who do not understand how much can actually go on. I found most crashes happen when a mission part advances to the next. FYI: I did not pay anywhere near $60 for it, more like $40, and I played Daggerfall for 12 years ~ so I'm not all that miffed.  Actually reminds me of Daggerfall (1994) in certain ways:
Great concept and lots of play, bad execution and buggy as all get out. Oblivion & Skyrim's problems were NOTHING compared to Daggerfall! Lots of bugfixes by the community and STILL: http://slushpool.dfworkshop.net/BUGS.html
Site created on 2011, for a 1994 game, and we get this at the top: If you'd like to get hacking on Daggerfall, here are some suggestions for things you could fix.

I believe THIS is the future of Cyberpunk 2077 decades from now! Another classic, broken, but beloved!
The problems you describe in your first two sentences are enough to kill my interest. I don't buy buggy games and put a labor of love into trying to make them work. They either work right, or I don't bother with them. For now, Cyberpunk 2077 is something I won't be bothering with, but I'll give it a year and perhaps pick it up after I buy a new system to see how it shakes out.

Darrin Kelley

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Re: Cyberpunk 2077
« Reply #16 on: December 22, 2020, 02:12:34 PM »
I have gotten to the part where Johnny Silverhand is sharing the body. My V is female. And the part where Johnny pretty much beats the living crap out of V is pretty shocking from a domestic violence perspective. I was shaking by the time that sequence ended.

That scene alone shows why it's an M-rated game.
 

ConflictGames

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Re: Cyberpunk 2077
« Reply #17 on: December 23, 2020, 05:22:21 AM »
Soooooo Disappointed.  Graphics were terrible. By the time I got the new xbox I was already down on the game. Played it for like 20 total hours and its still not moving me like I thought it would. Maybe I was thinking IT SHOULD BE more like  SHADOWRUN and it's not.  But the initial experience killed me.

HappyDaze

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Re: Cyberpunk 2077
« Reply #18 on: December 24, 2020, 10:22:54 AM »
Soooooo Disappointed.  Graphics were terrible. By the time I got the new xbox I was already down on the game. Played it for like 20 total hours and its still not moving me like I thought it would. Maybe I was thinking IT SHOULD BE more like  SHADOWRUN and it's not.  But the initial experience killed me.
The graphics were terrible on the new Xbox, or was that from playing on something else before you got the new Xbox (your post wasn't entirely clear on that)?

consolcwby

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Re: Cyberpunk 2077
« Reply #19 on: December 24, 2020, 10:28:53 PM »
THE BEST REVIEW I HAVE SEEN YET:


I really do enjoy ACG, even though he's either getting a little drunk, or a little troll-y. Either way, a WIN!
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HappyDaze

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Re: Cyberpunk 2077
« Reply #20 on: December 25, 2020, 09:27:07 AM »
Yeah...

I definitely am going to give this one a hard pass for at least 6 months, probably a whole year, to see how it shakes out. If I hear they've made major improvements, I can put it on my list for the next holiday season.

consolcwby

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Re: Cyberpunk 2077
« Reply #21 on: December 25, 2020, 09:51:41 PM »
Yeah...

I definitely am going to give this one a hard pass for at least 6 months, probably a whole year, to see how it shakes out. If I hear they've made major improvements, I can put it on my list for the next holiday season.
Happy to have provided A TRUTH for you, in these troubling times!
 :)
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Arthur Frayn

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Re: Cyberpunk 2077
« Reply #22 on: January 07, 2021, 11:39:27 PM »
I have the game on PC, and I've been really enjoying it so far. 

Granted, I won't really know how much my choices *actually* matter until a 2nd playthrough.  I'll be kind of pissed if most of them were those "all roads lead to X path" type deals.

Lurkndog

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Re: Cyberpunk 2077
« Reply #23 on: January 08, 2021, 01:29:38 PM »
I'm in the process of planning for a new PC build in the early part of this year, since my current PC is going on 10 years old and barely runs YouTube these days.

I want to play Cyberpunk, but I don't have the budget for a $800-plus video card. Which is why rumors of Nvidia's new RTX 3050 and RTX 3050ti cards have caught my attention.

https://www.tomshardware.com/news/geforce-rtx-3050-rumors-baby-ampere-with-2304-cores-due-in-2021

In a nutshell, the rumored 3050 cards would be under $200 and include raytracing. They would theoretically fit the same niche as the 750ti and 1050ti cards of yore: an affordable card that punches above its weight class.

There has been no official announcement on these yet, though unofficially the cards showed up on Lenovo's website as options for an upcoming gaming laptop.

It is possible they will be officially announced at CES next week.
« Last Edit: January 08, 2021, 04:15:31 PM by Lurkndog »

Darrin Kelley

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Re: Cyberpunk 2077
« Reply #24 on: January 19, 2021, 09:49:47 AM »
I just finished Cyberpunk 2077 a few minutes ago. And honestly? I'm not really impressed.

This game could have been made for much lower PC specs. To me, what they have here is an utter waste of horsepower for high-end machines. This game does not challenge them even a little bit.

If you are building a machine for this game? Forget it. I played it all on the lowest graphical settings and still did perfectly fine.

Oh and BTW, you only need one weapon to beat this game. Forget the guns. They are a waste of time. I beat the game with nothing but the machete. Even all the bosses.
 

hedgehobbit

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Re: Cyberpunk 2077
« Reply #25 on: January 19, 2021, 12:01:22 PM »
I definitely am going to give this one a hard pass for at least 6 months, probably a whole year, to see how it shakes out. If I hear they've made major improvements, I can put it on my list for the next holiday season.

I'm not holding out much hope since CDPR now has to finish their micro-transaction funded multi-player version. A new version that offers a significant boost in revenue potential over fixing their single-player game.

I watched a video called "Underpromise, Sell, Underdeliver" by CrowbCat which chronicles the progress of the game. It's incredible at this stage to look back at all the features that were cut, particularly the branching story paths.

Lurkndog

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Re: Cyberpunk 2077
« Reply #26 on: January 19, 2021, 06:49:13 PM »
At this point, barring a breakthrough like the rumored RTX 3050 cards, I'm not paying what the market is asking for a high-end GPU.  I might just build a basic box and wait for the graphics market to regain some small amount of sanity before adding a graphics card.

Or, if the next couple updates succeed in making it playable on the PS4, I'll just play it there.

Darrin Kelley

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Re: Cyberpunk 2077
« Reply #27 on: January 25, 2021, 11:49:29 AM »
There is one big main storyline in this game. And the rest of the content is relegated to side stories.

The information shoved into side stories isn't little. Much of it is character exposition that is necessary to understand the characters in the game. And really see what the world is like. That it is shoved off to the side and that you can completely ignore all of it speaks to how little time this game had in development.

The organization and editorial of the story are where this fails. The stories in this game deserve a lot better presentation than they have gotten. It seems outright lazy to put most of the story content into optional side stories.

As I play through those side stories after beating the main story. I can tell how absolutely fragmented this game is. it is completely glaring. And honestly? It shouldn't have been. This is supposed to be a AAA release. And honestly, big parts of it feel pure amatuer hour.
 

Lurkndog

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Re: Cyberpunk 2077
« Reply #28 on: January 25, 2021, 12:47:16 PM »
I've read articles comparing Cyperpunk 2077 to No Man's Sky, in that a lot of stuff clearly got cut out of the game in order to make the launch deadline. It is hoped that, like No Man's Sky, a lot of this content will be added back into the game as they get time to complete it and QA test it properly.

In the meantime, maybe now is a good time to play No Man's Sky...

Darrin Kelley

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Re: Cyberpunk 2077
« Reply #29 on: January 26, 2021, 11:54:41 PM »
I encountered my first full-on, multi-platform glitch today in Cyberpunk 2077. It is a glitch so bad it crashes my computer. I tried going through the same side quest three times, and it crashes every single time.

I've heard it does pretty much the same result on consoles too. So it's really well known.

"I'm not gonna take it!" is the quest. And it triggers the moment you snap the photo. Once you snap the photo, it stays on the screen, and you are locked out of the game until it just totally crashes. Nothing you can do but restart,