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Blades in the Dark: Best Story Game I've Experienced (Good GM Helped)

Started by ThePoxBox, May 15, 2018, 10:40:58 AM

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nightlamp

BitD is on my list of games I'd like to run or play.  In the meantime, I've read the book and adapted some elements for use in other games (progress clocks, "be prepared" flashbacks, and bonus dice for assistance from other characters).  The Doskvol setting seems a little too hopeless/grimdark as written for my taste, but I suppose that's remedied easily enough by revising or just using a different setting -- the Blades of New Crobuzon hack looks particularly intriguing.  

Oh, and Ryan Dunleavy's illustrated maps look pretty awesome.

Alderaan Crumbs

#16
Quote from: nightlamp;1051924BitD is on my list of games I'd like to run or play.  In the meantime, I've read the book and adapted some elements for use in other games (progress clocks, "be prepared" flashbacks, and bonus dice for assistance from other characters).  The Doskvol setting seems a little too hopeless/grimdark as written for my taste, but I suppose that's remedied easily enough by revising or just using a different setting -- the Blades of New Crobuzon hack looks particularly intriguing.  

Oh, and Ryan Dunleavy's illustrated maps look pretty awesome.

Aside from it being literally dark so often, we (as in the groups I have run) have found the grimdark is only oppressive if you let it be*. There's a celebration of life and moving forward, despite the world being broken. I'm a big fan of the system and have consistently been impressed at how much it moves fantastic gaming along.

It even turned the surly Warboss Squee's dark, stone and magical heart! Such a thing I never believed possible! ;)

*we rebooted our game after the aforementioned Warboss of All That is Most Squee played Jack...
Jack was Duskvol Joker turned up to 11, then injected with more crazy than Pundit waking up sandwiched between Zoe Quinn and Anita Sarkeesian (let me imagine it would make him scream the Scream of All Screams). Things got WAY dark, bloody and beyond comfort. So, we discussed and said, "That was fun, icky and awesome. Let's tone it down". It actually wasn't that bad, but illustrated the desire to shift to a lighter tone. So, don't fret! In the dusky duskness there isn't only dusk!

Also, I am drunk. Carry on.
Playing: With myself.
Running: Away from bees.
Reading: My signature.

Motorskills

From my very limited experience with the game, just a few sessions, I think part of the disconnect above is that BitD mechanics seem to be very interconnected, it is important to know them all and use them all correctly, not much flexibility for people doing things wrong, including the GM.

I think with knowledgeable people, or at least a knowledgeable GM, I can well believe that BitD could be a transformative gaming experience.
"Gosh it's so interesting (profoundly unsurprising) how men with all these opinions about women's differentiation between sexual misconduct, assault and rape reveal themselves to be utterly tone deaf and as a result, systemically part of the problem." - Minnie Driver, December 2017

" Using the phrase "virtue signalling" is \'I\'m a sociopath\' signalling ". J Wright, July 2018

nightlamp

Quote from: Alderaan Crumbs;1052037Aside from it being literally dark so often, we (as in the groups I have run) have found the grimdark is only oppressive if you let it be*. There's a celebration of life and moving forward, despite the world being broken. I'm a big fan of the system and have consistently been impressed at how much it moves fantastic gaming along.

That's helpful to know.  Good to hear that the tone can be dialed up or down without much trouble according to the individual group's taste.

Alderaan Crumbs

Quote from: nightlamp;1052286That's helpful to know.  Good to hear that the tone can be dialed up or down without much trouble according to the individual group's taste.

I absolutely love the game and am always up to discuss it. Feel free to contact me anytime.
Playing: With myself.
Running: Away from bees.
Reading: My signature.