SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Best Dungeon Crawler boardgame?

Started by Piestrio, February 09, 2013, 02:08:44 PM

Previous topic - Next topic

Benoist

Quote from: Gabriel2;628289Milton Bradley's Heroquest is the best.
It's the one I had the most fun with. It's got the most simple mechanics, the cool emergent game play feature of the board you reconfigure for your adventures, the minis included and all... this game was really, really good. I don't think any "advanced" or "complexified" version ever came close to the goodness that basic HeroQuest (and Space Crusade) was, really (to me, YMMV etc).

Spinachcat

The correct answer is Warhammer Quest. It will cost you $200 on eBay and it is worth every dime. Better than HeroQuest and faster than Descent. The campaign mode is awesome.

Endless Flight

Quote from: Spinachcat;629018The correct answer is Warhammer Quest. It will cost you $200 on eBay and it is worth every dime. Better than HeroQuest and faster than Descent. The campaign mode is awesome.

I just did an eBay search. The first page: $200, $500, $450.

Ladybird

I'm going to make a slightly odd recommendation : Death Angel, the Space Hulk card game.

"Ladybird, stop being daft", I hear you type, "not only is that a sci-fi game, it's also a card game, and not in a dungeon, and there is no loot".

Well, all of those are true. But. It's got tactical play - if the Marines don't work together, they will die, and quickly. It's got adventure, because you don't ever know what the next room and event are going to be, only how close you potentially are to the end of the game. It's incredibly fast-playing - turns are short and brutal, and there potentially aren't many of them (But on the other hand, it's quick to set it all up again for another go...). It's up to six players co-op, and scales very well.

There's even one - count it! - piece of loot.

It's also, for the complete game (With all four optional expansions), only $58.75. There's also plenty of play in the core set alone, and each expansion adds a lot to the game.

So it's maybe not the most obvious suggestion, but it's worth a glance at.
one two FUCK YOU

jibbajibba

Quote from: Benoist;628970It's the one I had the most fun with. It's got the most simple mechanics, the cool emergent game play feature of the board you reconfigure for your adventures, the minis included and all... this game was really, really good. I don't think any "advanced" or "complexified" version ever came close to the goodness that basic HeroQuest (and Space Crusade) was, really (to me, YMMV etc).

I use my old AHQ board and bits as visuals when I RPG with my daughter although I usually let her use a disney princess or tiger from kungfu panda as her mini though
Works really well. that game had some great props.
No longer living in Singapore
Method Actor-92% :Tactician-75% :Storyteller-67%:
Specialist-67% :Power Gamer-42% :Butt-Kicker-33% :
Casual Gamer-8%


GAMERS Profile
Jibbajibba
9AA788 -- Age 45 -- Academia 1 term, civilian 4 terms -- $15,000

Cult&Hist-1 (Anthropology); Computing-1; Admin-1; Research-1;
Diplomacy-1; Speech-2; Writing-1; Deceit-1;
Brawl-1 (martial Arts); Wrestling-1; Edged-1;

Tommy Brownell

Quote from: misterguignol;626845Believe it or not, the 4e-based D&D boardgames (Castle Ravenloft, Wrath of Ashardelon) are pretty good.  Definitely rules-medium and the simplified 4e mechanics work way better in a boardgame than they did for me as an RPG.

I would agree with this completely. 4e as an RPG does nothing for me. 4e as a board game has always meant a fun time to be had.

And if you use minis in your RPG gaming, then you can repurpose the pieces.
The Most Unread Blog on the Internet.  Ever. - My RPG, Comic and Video Game reviews and articles.

Tommy Brownell

Quote from: Benoist;628970It's the one I had the most fun with. It's got the most simple mechanics, the cool emergent game play feature of the board you reconfigure for your adventures, the minis included and all... this game was really, really good. I don't think any "advanced" or "complexified" version ever came close to the goodness that basic HeroQuest (and Space Crusade) was, really (to me, YMMV etc).

I agree with this, too, and the only reason I don't recommend it is because of just how damn hard it is to get a copy without spending an arm and a leg. I HAD the board game and the first two expansions, but lost vital pieces in a move. Made me very, very sad.
The Most Unread Blog on the Internet.  Ever. - My RPG, Comic and Video Game reviews and articles.

Gabriel2

Quote from: Tommy Brownell;629062I would agree with this completely. 4e as an RPG does nothing for me. 4e as a board game has always meant a fun time to be had.

And if you use minis in your RPG gaming, then you can repurpose the pieces.

Also, the Dungeon Command games have some cards which can expand the Ravenloft/Ashardalon/Drzzt sets.  The Dungeon Command sets are probably not worth it as pure expansions to the dungeon crawlers, but if you want a sister skirmish game with material that can be used in your dungeon crawler, then it's not a bad deal.
 

Gabriel2

I was able to try out Descent 2e.  If the starting quest is in any way representative of the rest of the game, then they've definitely solved the play time problem of the game.  In Descent 1e the first quest took us about 4 hours the first time we played.  In Descent 2e the first quest took us about 1 and a half hours even though we were reading the rules and we had to restart after realizing we had borked the initial setup.

It didn't feel much of anything at all like Descent 1e.  It's a brand new game.  But it was still pretty fun.
 

Tommy Brownell

Quote from: Gabriel2;629064Also, the Dungeon Command games have some cards which can expand the Ravenloft/Ashardalon/Drzzt sets.  The Dungeon Command sets are probably not worth it as pure expansions to the dungeon crawlers, but if you want a sister skirmish game with material that can be used in your dungeon crawler, then it's not a bad deal.

And, again, if you use minis when you game, you can repurpose the Dungeon Command pieces.
The Most Unread Blog on the Internet.  Ever. - My RPG, Comic and Video Game reviews and articles.