SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Baldurs Gate 3 trailer

Started by Shasarak, February 29, 2020, 12:52:00 AM

Previous topic - Next topic

Shasarak

Just because there are some dummies writing some dumb stuff about the Planes, here is a kick ass trailer from Baldurs Gate 3 who do Mind Flayers and Githyanki right, not like the dumb way other people do them.

[video=youtube_share;t9yyRvAiXvc]https://youtu.be/t9yyRvAiXvc[/youtube]
Who da Drow?  U da drow! - hedgehobbit

There will be poor always,
pathetically struggling,
look at the good things you've got! -  Jesus

spon

Fair to middling. I'll be buying it!

Spinachcat

Loved the cinematic trailer! Thank you Shasharak!

But the gameplay video was really weak.

Shawn Driscoll

I never buy games based on their FMV trailers.

lordmalachdrim

Nice to see that spelljammer still exists.

VisionStorm

OMG, OMG! A freaking Nautilod!

I didn't know those ship's tentacles could move and teleport people they touched, though. So many dragon riders too. Someone took a lot of artistic licence.

Itachi

Great cinematic. I wish the game was all about that, Githyanki hunting parties searching Illithids across dimensions. But sadly, this is probably just background story for ye olde elf, dwarf, human and gnome boring medievalesque party.

Omega

Quote from: VisionStorm;1123255OMG, OMG! A freaking Nautilod!

I didn't know those ship's tentacles could move and teleport people they touched, though. So many dragon riders too. Someone took a lot of artistic licence.

Nautiloids dont have articulate tentacles, or that many even. So guessing its some sort of Illithid infested Kracken.

The dragon riders are the Githyanki who ride dragons into battle against the mind flayers.

GameDaddy

#8
Well kudos for ideas outside the box and a good example of D&D creativity in general.

Githyanki
IMC have always been high level 10+ encounters though, Starting characters at first level with Githyanki and intellect devourers and mindflayers seems a tad unbalanced. The railroad, of course, starts right at the beginning with the characters being infected by illithid spawn in a deux ex machina plot device setting up time constraints to uncover the entire plot and storyline before the character is irretrievably destroyed. I find it much preferable to setup a story line, and then let the players choose how to proceed, In the above example, I would make a play on the characters greed, ambition, or avarice and let them be tempted by some macguffin, only to find the angry spawning illithid. Two things with this, it's the players idea to get involved ...and everything is their fault, because none of it would have happened if they weren't so greedy/ambitious/hostile.

That said, the graphics for the game levels look reeeally good, and I like how they have picked up on utilizing more mechanics such as hide in shadows for thieves, along with a destructible environment making exploration much more interesting. All in all, so far i would rate it about a 6/10. Pretty sure the designers are going to go hog wild on the environmental variables, but almost completely ignore the transplanar elements. I wasn't impressed with the Githyanki though. They looked more like elves, and are much less mean looking than the classic Githyanki from Fiend Folio. All you had to do was just see one of those, and you knew there was going to be trouble. I didn't get the vibe from the Elfin cutekin here.

I'll be really impressed the day computer game designers come up with a working system so that wizards can create brand new spells, and new types of spells, by recombining existing spells. In the Diablo series they actually did this with magic items, and it greatly enhanced the game. I wanted to continually quest in that game to get better magic items and spell components to make better magic items.
Blackmoor grew from a single Castle to include, first, several adjacent Castles (with the forces of Evil lying just off the edge of the world to an entire Northern Province of the Castle and Crusade Society's Great Kingdom.

~ Dave Arneson

Brad

So who are the good guys supposed to be..?
It takes considerable knowledge just to realize the extent of your own ignorance.

tenbones

Quote from: Brad;1123292So who are the good guys supposed to be..?

The Half-Diablo's of course.

Diversity reigns in the Realms these days!

Jaeger

The first two minutes or so are indistinguishable from most SCi-Fi or suprehero themed crap already out there.

And then they go "plane" hopping like stargate...

This is just further proof that D&D lost me as its target audience a long time ago.

And WOTC doesn't miss my $$ even one little bit!
"The envious are not satisfied with equality; they secretly yearn for superiority and revenge."

Ninneveh

Unless they are continuing the Bhaalspawn storyline, I have zero interest in this game.

Spinachcat

Baldurs 3 will have turn based combat.
https://screenrant.com/baldurs-gate-3-combat-gameplay-change-good/

How do you feel about that change? To me, that's a bonus (if done well).

Itachi

Quote from: Spinachcat;1123784Baldurs 3 will have turn based combat.
https://screenrant.com/baldurs-gate-3-combat-gameplay-change-good/

How do you feel about that change? To me, that's a bonus (if done well).
The only way to fly. I can't stand real-time combat for party-based games.