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Action Castle (Parsely Games)

Started by Mistwell, April 21, 2010, 06:20:25 PM

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Benoist

Quote from: Thanlis;376839I, uh, don't see anyone claiming it's an RPG. *checks the site* Nope, Jared doesn't say it's an RPG, Mistwell didn't say it was an RPG. He did start the thread in the wrong forum.

Fucking thing makes a lousy cup of coffee, too.
Excuse me?

QuoteParsely games are also more appealing, at least to me, than any other RPG system I've tried. In the first place, text adventures are all about puzzle-solving, whereas games like D&D often devolve into elaborate battles with imaginary monsters (which I find terribly dull). It's vastly easier to run a Parsely game than to become the Gamemaster in any other RPG, since a well-debugged Parsely "program" will have everything you need all figured out in advance. A standard Gamemaster has to be able to handle it when the players say "Let's do this totally different thing" and go running off in a direction you hadn't planned for (and are possibly unable to cope with). In a Parsely game, the computer can easily shut down any "fast ones" the player is trying to pull by saying "You can't do that," or "There's nothing special about that," or "I don't understand that, try again."

All of these factors combine to make Parsely a role-playing system that I finally want to create modules for. In fact, I've already done so. I dusted off the ideas from some of my earliest game design creations, i.e. a couple of text adventure games I created when I was in High School, and I've blended them into a really fun Parsely game I call Muffins. I've run increasingly complete versions of Muffins several times now for different groups of my friends, and I'm simply delighted with the fun it delivers.
From the quote in the OP. The dude is DEFINITELY saying this is a role playing game. Try again.

Thanlis

Quote from: Benoist;376841From the quote in the OP. The dude is DEFINITELY saying this is a role playing game. Try again.

Uh, that's a reviewer. You can be as pissed off as you want at him for getting it wrong, but he's not here to read or comment and it's not really relevant to the game. When a reviewer makes a factual error about a game he or she is reviewing, it's important to be able to recognize the error. Judging anything based on erroneous claims made by third parties is... problematic.