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Author Topic: 3:16? Is that the time already?  (Read 2965 times)

RPGPundit

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3:16? Is that the time already?
« Reply #15 on: May 17, 2012, 01:36:15 PM »
Not a real RPG.

Moved.

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crkrueger

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3:16? Is that the time already?
« Reply #16 on: May 17, 2012, 02:38:07 PM »
I knew I should have started a pool.  :D
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Khimus

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3:16? Is that the time already?
« Reply #17 on: May 19, 2012, 01:53:30 PM »
Quote
Not a real RPG.

Moved.

RPGPundit

Unbelievable.
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Benoist

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3:16? Is that the time already?
« Reply #18 on: May 19, 2012, 03:54:59 PM »
Don't let the door hit you on the way out, dude.

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3:16? Is that the time already?
« Reply #19 on: May 20, 2012, 04:02:12 AM »
Quote from: RPGPundit;540224
Not a real RPG.

Moved.

RPGPundit


Quote from: Khimus;540636
Unbelievable.
Goodbye, therpgsite!

Actually, I find 3:16 more likeable if I don't consider it an RPG. It certainly has some things in common with RPGs, but it's tailored to do one thing and only that thing; you get sent to a planet, and kill aliens. If you want to do something different, you're on your own.
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Ghost Whistler
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3:16? Is that the time already?
« Reply #20 on: May 20, 2012, 04:25:17 AM »
I have no problem classifying the game as an rpg. But it's all style and no substance. There is nothing under the hood. No setting, barely any rules, which means ultimately nothing for players to interact with. It's a joke.
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Phantom Black

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3:16? Is that the time already?
« Reply #21 on: May 26, 2012, 11:05:39 AM »
3:16 bores me, because of several reasons:

1st)  It's not a game system, it's a mechanics rules subsystem that leaves much much much to desire.
2nd) The game is stiff with Forge-tripe.
3rd)  The title. Constantly reminds me a "sport" some people use to watch and call a fighting competition although it's thoroughly scripted and choreographed, with a predetermined outcome.
4th)  It outright bores me, massively so. I started groaning when i read the meager booklet.  
5th)  It's not about action and tactical achievements and clever planning, but sheer lack and pseudo-emotional repercussions of the (necerssarily) cutout cardboard characters, which (to me) is a massive and unsolved paradox.
6th) IIRC it doesn't even have what i would call an XP system to actually improve your character aside from certain "unlockable" gadgets and edges.

I just don't care about 3/16.
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Justin Alexander
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3:16? Is that the time already?
« Reply #22 on: May 27, 2012, 03:21:58 AM »
Based on his comments, I suspect Phantom Black is talking about the original freebie version (which, IIRC, was designed as part of a 24-hour RPG design contest or something). His comments don't seem to apply to the full version of the game at all.
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catty_big

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3:16? Is that the time already?
« Reply #23 on: May 28, 2012, 08:58:26 AM »
Quote from: Phantom Black;542598
3:16 bores me, because
4th)  It outright bores me, massively so.

It bores you because it bores you. Got to love that scintillating logic.
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StormBringer

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3:16? Is that the time already?
« Reply #24 on: May 28, 2012, 09:35:27 AM »
Quote from: catty_big;543120
It bores you because it bores you. Got to love that scintillating logic.
There is nothing of logic to it.  I enjoy 19th century Russian novels, whereas most people don't.  You can pretend there are valid, arguable reasons - like length, pace, complexity and so on - but it always boils down to a matter of taste, for which there is no accounting.  At best, we can only point to some of the underlying causes as we see them and be as open as possible to discussion.

Or, you know, flip out because someone expresses a different preference.  Whichever works.
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King of Old School

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3:16? Is that the time already?
« Reply #25 on: May 28, 2012, 11:19:47 AM »
I couldn't get past the caricature of Ron Edwards just inside the front cover.  I know that's a shit reason to disregard a game, but that's how I roll.  It's tainted by association with the King Cunt of Gaming.

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Phantom Black

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3:16? Is that the time already?
« Reply #26 on: May 28, 2012, 07:51:21 PM »
Quote from: Justin Alexander;542840
Based on his comments, I suspect Phantom Black is talking about the original freebie version (which, IIRC, was designed as part of a 24-hour RPG design contest or something). His comments don't seem to apply to the full version of the game at all.


Uhm, no.
I got my PDF at rpg-drivethru, thank you very much, Sir.
Rynu-Safe via /r/rpg/ :
Quote
"I played Dungeon World once, and it was bad. I didn't understood what was happening and neither they seemed to care, but it looked like they were happy to say "you're doing good, go on!"

My character sheet was inexistant, and when I hastly made one the GM didn't care to have a look at it."

Phantom Black

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3:16? Is that the time already?
« Reply #27 on: May 28, 2012, 07:53:32 PM »
Quote from: catty_big;543120
It bores you because it bores you. Got to love that scintillating logic.


Oh, i'm sorry because i've not explicitly stated what bores me about it. I beg your pardon, massa.
I'M BORED BY THE "ARTWORK", THE "STYLE" OF WRITING AND THE LACK OF ANYTHING THAT COULD FIT THE DEFINITION OF "SETTING", FORGE LOVERBOY...
Rynu-Safe via /r/rpg/ :
Quote
"I played Dungeon World once, and it was bad. I didn't understood what was happening and neither they seemed to care, but it looked like they were happy to say "you're doing good, go on!"

My character sheet was inexistant, and when I hastly made one the GM didn't care to have a look at it."

catty_big

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3:16? Is that the time already?
« Reply #28 on: May 29, 2012, 09:32:42 AM »
Quote from: Phantom Black;543320
because i've not explicitly stated what bores me about it.

Nope. Let's try again, shall we?

Quote from: Phantom Black;542598
3:16 bores me, because of several reasons:
1st)  It's not a game system, it's a mechanics rules subsystem that leaves much much much to desire.
2nd) The game is stiff with Forge-tripe.
3rd)  The title. Constantly reminds me a "sport" some people use to watch and call a fighting competition although it's thoroughly scripted and choreographed, with a predetermined outcome.
4th)  It outright bores me, massively so. I started groaning when i read the meager booklet.  
5th)  It's not about action and tactical achievements and clever planning, but sheer lack and pseudo-emotional repercussions of the (necerssarily) cutout cardboard characters, which (to me) is a massive and unsolved paradox.
6th) IIRC it doesn't even have what i would call an XP system to actually improve your character aside from certain "unlockable" gadgets and edges.

I just don't care about 3/16.

‘3:16 bores me because…’
‘4th) It outright bores me, massively.’
I extracted ‘It bores me because it bores me’ from your post in my earlier reply because I assumed most readers would have the basic intelligence to realise I was pointing out the absurdity of that (il)logic. Not you it seems.

Also,
Quote from: Phantom Black;542598
I just don't care about 3/16.

Now I wonder, do I care that you don’t care? Um, amazingly, no.

I guess by now some of you must be thinking why am I even bothering to engage with this moron? Probably the same reason that we respond to trollock’s posts: when it comes down to it, baiting and teasing the pig-ignorant is good sport. Yes, yes, I know, we should feel sorry for them, but come on, we don’t have Victorian freak-shows anymore, or the Colosseum, although I suppose in the UK we do have Big Brother.
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