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Author Topic: On Q3 2021, I'll be available for game development. (C# Programming & Writing)  (Read 70 times)


  • Master Templar
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Game development is no easy task. In this competitive market there’s something for everyone. But hang on! Will your game even be noticed among the hundreds of thousands of games already out there? Everything starts at development, and that’s where I can help you achieve your goal. As a successful writer and video game creator in today’s Indie industry, I’m interest to help others like you achieve their dreams.

My specialties include C# programming, object 3D modelling, and writing. But that’s not all, in the last few years I’ve managed to discover many other talented artists that work with audio, video, digital graphics and much more. They are also necessary in order to build the game of your dreams. Whether you want me to build you a prototype, something you can further enhance and build upon at your own convenience, or build you a full game, it will largely depend on your requirements, views for your project, and available budget.

When we agree on your game’s budget, you can sit back and relax. I’ll get to work immediately, and I’ll provide you with weekly updates and occasionally a playable demo. I can hire the available independent artists for any necessary tasks in order to meet your goals, including music, advanced 3D modellers, animators, etc. All of this within the project’s established budget. Your price won’t change unless approved by you.
I’m currently available for 3D games and writing, whether it involves creating a credible fantasy world from scratch, items, lore, quests or main story, and even tabletop role-playing games. I am committed to work with you while offering the lowest prices you can find today. To get started, all you need to do is submit the form with the details. I’ll analyze all the info and get back to you with a solid quote, list of steps, and other important information before we can get started on your new project.

American writer and programmer, since 2016.