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Pen & Paper Roleplaying Central => News and Adverts => Topic started by: SAKE ttrpg on April 14, 2024, 05:09:08 AM

Title: Seventh Son Publishing has launched Kickstarter for SAKE
Post by: SAKE ttrpg on April 14, 2024, 05:09:08 AM
Kickstarter page: https://www.kickstarter.com/projects/1710384861/sake-sorcerers-adventures-kings-and-economics-rulebook (https://www.kickstarter.com/projects/1710384861/sake-sorcerers-adventures-kings-and-economics-rulebook)   

SAKE (Sorcerers, Adventures, Kings, and Economics) is a fantasy roleplaying game with elements of a strategy game. In SAKE, you play the ruler of a domain, a merchant prince, a pirate lord or start as an adventurer with the goal of rising to power.

SAKE (Sorcerers, Adventures, Kings, and Economics) is the game for players who want:
•    Play a pirate, adventure on the seas, trade with faraway cultures, and battle the imperial navy trying to catch you.
•    Or play a warlord: build up your domain, hire armies, and construct castles to wage war against your rivals.
•    Play as a sorcerer deeply interested in dangerous magic, not afraid to enter the Otherworld in search of more power.
•    Or play as a priest as a sort of collector of gods, haggling with alien and fickle deities to channel their immense power.
•    Campaign of building and managing a kingdom while its inner politics are in turmoil, and its powerful nature god wants the blood of its rulers.
•    Campaign of trading and adventuring on the seas, with a ship as your home.

You delve into dungeons, explore pockets of the Otherworld to find treasures, make pacts with fickle gods, study dangerous magic, scheme to assassinate rivals, trade to gather resources and raise an army to fight wars.

SAKE is a full pointbuy system, which means all character development happens by buying skills and abilities using EXP gained from Your character's personality traits and events during gameplay.

SAKE is designed to take place in an early modern (fantasy) world, with muskets and plate armour, cannons and galleys, rising capitalism and waning feudalism. With magic and gods mixed in.

The game's rules support more serious types of campaigns, like balancing between different political interest groups when playing domain ruler, or deciding how far one is ready to go when meddling with gods or magic for power that could save their party and/or domain. 

Rainer Kaasik-Aaslav
Seventh Son Publishing, LLC

Title: Re: Seventh Son Publishing has launched Kickstarter for SAKE
Post by: SAKE ttrpg on April 20, 2024, 12:38:22 AM
Video tutorial of the Domain System:
Title: Re: Seventh Son Publishing has launched Kickstarter for SAKE
Post by: Dan Davenport on April 20, 2024, 12:48:02 PM
Randomworlds Q&A to be held on Sunday, May 12th at 7:30 pm CDT!

Here's the shortcut to the chatroom: http://www.tinyurl.com/randomworlds-discord

Here's my blog, where I save the Q&A logs: http://gmshoe.wordpress.com/
Title: Re: Seventh Son Publishing has launched Kickstarter for SAKE
Post by: SAKE ttrpg on May 06, 2024, 01:54:40 PM
Published a new YouTube video about the SAKE combat system: