This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

[Ennead Games] - Fantastic Feats Volume 45 - Hunter

Started by EnneadGames, October 19, 2015, 04:08:32 AM

Previous topic - Next topic

EnneadGames

Fantastic Feats Volume 45 - Hunter

"The forest itself shall shield me from your attacks"
- Serena Hycroft, Hunter


The Hunter is a hybrid class that features that combines druidic power and the rangers skills into nature's deadly defender. Often found with an animal companion, the dwell in the forests and jungles, protecting nature from those who would do it harm. Some see it as a religious calling, whilst others become almost animal like in their nature. Whatever their fate is destined to be, they are not beings you want to annoy or upset. They will hunt you, track you down, run you ragged, then close in for the kill or take you out from a distance. You may see them, you may not, but there are always there, always watching you.

Featuring
Spell Sacrificing - Give up a ready/prepared spell to power certain feats. The more powerful the spell sacrificed, the greater the bonus
The Feats:

  • Improved Wild Empath - Wild Empathy Rolls are improved.
  • Master Tracker - Sacrice a spell to gain a bonus to tracking.
  • Nature's Defence - Your armor is improved when you sacrifice a spell.
  • Nature's Focus - Hunters' level for abilities gained from animal focus is improved.
  • Nature's Guidance - Your hits are more accurate when you sacrifice a spell.
  • Nature's Protection - Fortitude or Reflex saving throws are improved when a spell is sacrificed.
  • Nature's Teachings - Random, level based effects are treated as if you are one level higher.


Price ; $1.25
Available at Drivethru, d20pfsrd.com and Paizo online stores