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Pen & Paper Roleplaying Central => News and Adverts => Topic started by: Rasyr on January 20, 2022, 09:28:54 AM

Title: [Novus] Novus 2e released!
Post by: Rasyr on January 20, 2022, 09:28:54 AM
Welcome to Novus 2e!

Taking Novus to the next level, Novus 2e is a skill based system with no levels or classes.

The basic mechanics are simple, roll 2d10, add mods and meet or beat the Target Number! But that is just the beginning! There are flourishes, such as exploding dice, the Novus Roll, and Fumbles. There are also a variety of ways that the dice, while still following the basic mechanics, can be interpreted!

Novus 2e includes:

To make a character you follow a few simply steps
    1) Select Race
    2) Select Culture
    3) Select Training Path
    4) Select Background Options
    5) Spend Character Points (on Kindred Templates, Skills, Combat Moves and Combat Styles, and Spells)
    6) Tally up and Tally ho!

If you like Novus, please visit http://www.firehawkgames.biz to provide feedback on our forums. We would love to hear from you!

And it is available from DriveThru RPG -- https://www.drivethrurpg.com/browse/pub/410/Firehawk-Games/subcategory/1085_37548/Novus-2e -- also there is a free Character Creation Overview on DTRPG as well, to walk you through how to make a character!

And to top it off, we are releasing Novus 2e core rules under a Creative Commons license!

Title: Re: [Novus] Novus 2e released!
Post by: rkhigdon on January 24, 2022, 09:14:51 PM
Great news.  I enjoyed the game the first go-round, so I'm looking forward to seeing what you've done with it.
Title: Re: [Novus] Novus 2e released!
Post by: Rasyr on January 24, 2022, 09:38:16 PM
Quote from: rkhigdon on January 24, 2022, 09:14:51 PM
Great news.  I enjoyed the game the first go-round, so I'm looking forward to seeing what you've done with it.

On DriveThru RPG site, there is a free (pay what you want, but with recommended price set to zero) Character Creation Walk Thru

Libram Secundus #1 has race creation rules, including breakdown on how the core races were made and a couple of extra races. (and there is a free race creation worksheet available as well).

I am working on the final corrections (cause nobody ever catches everything, especially when you are basically a one man shop) before I submit it to set up the POD (print on demand) features  so you can buy a hardcopy if you want.

I am working on a quickstart adventure, and 2 additional products (Libram Arcanis (Book of Magic) & Libram Peritus (Book of Skills)) in the pipline along with my setting of Anwyn (you can read more about this, and see the maps I have already made on http://www.firehawkgames.biz )
Title: Re: [Novus] Novus 2e released!
Post by: rkhigdon on January 26, 2022, 08:13:53 PM
Can I assume we'll get a regular supply of Librum Secondus releases, similar to what you've done with RM and Novus 1e?  Lots of good content in those books.
Title: Re: [Novus] Novus 2e released!
Post by: Rasyr on January 26, 2022, 09:30:22 PM
Quote from: rkhigdon on January 26, 2022, 08:13:53 PM
Can I assume we'll get a regular supply of Librum Secondus releases, similar to what you've done with RM and Novus 1e?  Lots of good content in those books.

Quite Possibly.

My next product (once I get the index done for the core book and get it so DTRPG can sell printed versions), is to release a Quickstart (set in the default setting of Anwyn) Adventure.

After that is Lirbam Arcanis (Book of the Arcane), which will include 11 Casters and 7 Hybrids (this is including the 5 in the core rules). They will include the 5 from the Core because I want all spell casters in one product and because the 3 casters from the core rules will have yet more spells as well).

I am also planning on releasing bits and pieces seperately as well (likely in the Librams) so that you can pick and choose what you want, and there is also the already combined product, with extra material as well...

I will do something similar for Fighters, Adepts, and non-spell using Hybrids, which will include additional Combat Moves, Styles, and even more weapons. It would also include some expansions on skills, such trading and craftsman rules, rules for herbcraft (which is different from the use of herbs in making Herbal Remedies, Elixers, and Potions. I am planning on calling it Libram Peritus (the Book of Skills)

I also need to do one for monsters as well....

And of Course the Anwyn setting itself....