SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Heavy Gear RPG 20th Anniversary Edition...

Started by BrandonKF, May 11, 2014, 06:19:28 AM

Previous topic - Next topic

BrandonKF

Do you remember Heavy Gear?

Several years ago Steve Jackson Games announced that they would be opening up a new edition for the Heavy Gear Roleplaying Game setting. Sadly, that went by the wayside, and SJG never pursued the setting.

Recently, however, two of Dream Pod 9's art and line directors, Mr. Greg Perkins and Mr. Jason Dickerson, decided that they would reboot the old Silhouette rule system and start a 20th Anniversary Edition for the Heavy Gear RPG.

On February 20th of 2014 they made their first blog post in the company's personal Arkana:

http://arkritepress.com/2014/02/25/hello-world/

Shortly after they discussed the first three projects, including their primary work, the Core Rulebook itself, here:

http://arkritepress.com/2014/03/20/rumbleinthejungle/

They also discussed where they would be taking the future of the RPG, splitting it up into six distinct timeframes that were previously left alone.

http://arkritepress.com/2014/03/26/destination-terra-nova-and-beyond/


Recently, they updated their blog reporting that their first module, Rumble in the Jungle, is on its way to the editor, and soon to be released.

For those of you who have never heard of Heavy Gear, my name is Brandon. I  have been a frequent-mileage guy over at the original Dream Pod 9 forums, where I go by the handle KrisDin.

Heavy Gear in and of itself was based out of the anime Armored Troopers VOTOMs, in regards primarily to the Heavy Gears themselves. Rather than souped-up Gundams and mobile suits that rival high-rise buildings, Heavy Gears are one-man infantry fighting vehicles and light tanks that give a single man the same equivalent firepower as a modern-day M3 Bradley CFV.

The storyline's primary start point has been the planet of Terra Nova in the 62nd century AD. Due to economic collapse and a second Ice Age, mankind was required to leave behind its home planet and travel through the Tannhauser gates to far planets and settle there. Eventually, while space exploration greatly spread humanity across the stars, the problems of maintaining the link between worlds became too much, and Earth folded in on itself, in so doing leaving the colonies to their own devices.

Terra Nova is just one of those colonies, as seen here in this web map:

http://arkritepress.com/2014/04/03/interstellar-web-map-tn-1948/

While Terra Nova might have been left alone, however, the people banded together to defend against anarchists and other roving bandits who would otherwise pillage and destroy whatever they wished. Over the course of time, these city-states became leagues, the equivalent of nations.

In addition, the military forces of these leagues began to rely on the Heavy Gear as their war machine of choice.

For those of you who are old heads who remember this RPG, I say welcome back. To those of you who are new, I say get ready to gear up.

-Brandon F.

(Addendum: I am currently a freelance writer working with Arkrite Press LLC. If you have any questions or comments for the future of the RPG, feel free to leave Mr. Perkins or Mr. Dickerson an e-mail on their blog or in an e-mail.)

The Butcher

#1
Heavy Gear was one game I read about, was psyched, but for some reason never got around to buying or playing it. I'll be keeping an eye out for this; my current gaming crew would probably love it.

Silverlion

Quote from: BrandonKF;748487-Brandon F.

(Addendum: I am currently a freelance writer working with Arkrite Press LLC. If you have any questions or comments for the future of the RPG, feel free to leave Mr. Perkins or Mr. Dickerson an e-mail on their blog or in an e-mail.)



I'm going to post here for the moment, if that's alright. Will you be improving the system (simplifying the mad crazy number of attributes), and including rules for building new mecha in the core game?
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019

BrandonKF

#3
Quote from: The Butcher;748507Heavy Gear was one game I read about, was psyched, but for some reason never got around to buying or playing it. I'll be keeping an eye out for this; my current gaming crew would probably love it.

Welcome Butcher, and I'm glad to hear from you. Having been a long-time forumite at Dream Pod 9, I'm definitely interested to see the future.

Quote from: Silverlion;748588I'm going to post here for the moment, if that's alright. Will you be improving the system (simplifying the mad crazy number of attributes), and including rules for building new mecha in the core game?

Actually Silverlion, as a freelance writer I do not control or own any part of the system or rules.

Mr. Dickerson and Mr. Perkins posted here for those interested in what would become of the system and its ruleset (in particular, what the fans would like to see and what they are discussing for the future since 20 years have gone by):

http://arkritepress.com/2014/04/23/the-future-is-in-your-hands/

-Brandon F.

PS: How goes the work on High Valor?