This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Author Topic: Blacksmith's Journal  (Read 175 times)

John Out West

  • Newbie
  • *
  • J
  • Posts: 27
Blacksmith's Journal
« on: November 20, 2022, 08:07:40 PM »


Krillo's been travelling the world and studying crafting for years, writing everything he's learned into his famous journal. We've stolen this journal and are exploiting it for profit. Behold hundreds of hand-drawn illustrations, recipes, and schematics in Krillo's Guide.

You ever wanna make stuff?

Krillo's Guide is all about crafting for adventurers. Turn your enemies' iron weapons into armor, use pieces of slayed monsters to brew alchemical concoctions, or draw up schematics for tinkered contraptions.

Check out Krillos Guide to Blacksmithing for free here: https://tinyurl.com/99fbh7xx


 Blacksmithing lets adventurers turn time and raw materials into armor, equipment, and weapons of war. Improve as you practice, learning to make better weapons, use rare or mythic materials, and eventually imbue weapons with magic!
« Last Edit: November 20, 2022, 08:10:29 PM by John Out West »