I'm not sure we need game
titles aimed at women. I think we just need to
run games with our particular female players' tastes in mind.
For instance, the three things that my wife most enjoys in gameplay are, in no particular order:
- Character interaction;
- Fantastic situations/settings; and
- beating the shit outta bad guys.
When you consider that none of those aspects or activities is unique to any one certain published title, setting or system, the idea comes quickly: "Well, hell, I'll just run a game with all the elements she wants to enjoy."
If your girl likes pink ponies, well...there's room for 'em in lots of games, so stick 'em in.