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Author Topic: #rpgnet just kicked me for talking too much about RPGs  (Read 2825 times)

JamesV

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#rpgnet just kicked me for talking too much about RPGs
« Reply #45 on: July 26, 2007, 02:54:10 pm »
Quote from: Dan Davenport
  • Go to an IRC server.
  • Register the chat room of your choice.
  • Chat.


Very simple. :)

Hell, you could create your own #rpgnet on a server other than magicstar if you wanted. It's not like RPGnet (the web site) has anything at all to do with the chatroom.


Oh, come on, cloning would be a bit tasteless IMO. I mean just because the site doesn't endorse the chat room doesn't mean that the users don't think of the two as related if not connected.

I'm trying hard not to be some kind of forum/chat warrior here, and I do understand the impulse to try and explain your decisions when some folks complain about them, but I do think your present attempt to do so is doing you little favors. Pseudo can feel as bothered as he wants to about it and if you and the other ops aren't gonna budge on his ban, then there's little else to say.
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#rpgnet just kicked me for talking too much about RPGs
« Reply #46 on: July 26, 2007, 03:13:34 pm »
Quote from: Spike
Well, Deirdre's post strongly suggests that you have, in fact, banned someone quite recently in the person of Psuedoephedrine.  But don't let that get in the way of your knee jerk defenses.


I don't know if Overthecounterspeed was recently banned from #RPGnet but I spend quite a bit of time there (despite my banning from the website) and have never seen anybody banned from the channel without good cause. I suspect that there is more to this than Overthecounterspeed lets on. He's shown a willingness to omit certain details of the truth when it suits him to do so and I don't see much reason to doubt that this is an instance of such behavior.
 

Spike

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#rpgnet just kicked me for talking too much about RPGs
« Reply #47 on: July 26, 2007, 04:27:02 pm »
Quote from: jdrakeh
I don't know if Overthecounterspeed was recently banned from #RPGnet but I spend quite a bit of time there (despite my banning from the website) and have never seen anybody banned from the channel without good cause. I suspect that there is more to this than Overthecounterspeed lets on. He's shown a willingness to omit certain details of the truth when it suits him to do so and I don't see much reason to doubt that this is an instance of such behavior.



Oh, sure. I'm just poking. They only come here to defend what, by some accounts is indefensible.  Well, in this zoo, you don't poke the animals, they poke you.

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#rpgnet just kicked me for talking too much about RPGs
« Reply #48 on: July 26, 2007, 04:29:08 pm »
Spike for the win! (Now I just hope Jenny Arcane doesn't start a thread to get you banned!)

J Arcane

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#rpgnet just kicked me for talking too much about RPGs
« Reply #49 on: July 26, 2007, 04:43:38 pm »
Quote
Yup, I've read the log now. Thank you for providing it, JA.

First of all, the fact that you're citing instances of 3-hour conversations regarding RPGs would seem to give lie to the idea that RPG discussion isn't allowed on the channel.

Secondly, the instances you're citing are discussions.


And if you'll read the logs, before he got booted, it was actually starting to turn into a conversation on the subject of D&D variants, that I was interested in pursuing, but was rather abruptly shut down because Cith had to get his paranoid vendetta in there.  One of the other chatters even expressed disappointment at his decision not to return as they too had been interested in pursuing the conversation that was developing.  

I'm not seeing this "pattern of behavior" that everyone seems to assure me is there.  I'm in that channel every day, for most of the day, and I've never had one damn problem with his posting there.  

The only "pattern" I've seen is that yes, Psuedo will often start off with a rather enthusiastic recounting of his latest sessions events, but in my experience it's pretty rare for that not to then dovetail into some more general discussion.  The night prior to his kicking, for instance, started with a discussion of his game, and ended with a discussion on the importance of family in human society and how that relates to game characters.  All of my previous conversations with him have taken similar routes, often with me involved as I enjoy conversing with the man, leading me to conclude that this is just the way the guy talks on IRC.

But no.  Instead Cith concludes it must be some sort of conspiracy, seemingly based entirely on his past presence on another channel and his association with JimBob.  And given past rants from Cith about such subjects as RPGnet being nothing but viral marketers and Exalted's popularity being a WW conspiracy, et al, I'm not certain I really trust his judgement on the issue.  

This whole thing sounds an awful lot more like one op moderating over a personal issue, and the rest of them sticking together in a fashion that actually rather resembles #rpgnet's sister forum a bit much to my tastes.  I suppose I should just start calling you all the "Opclique", maybe?
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#rpgnet just kicked me for talking too much about RPGs
« Reply #50 on: July 26, 2007, 05:59:53 pm »
Quote from: J Arcane
A  One of the other chatters even expressed disappointment at his decision not to return as they too had been interested in pursuing the conversation that was developing.  



Let me reiterate--there is #rpgchat, sure we don't have a bunch of lurkers who never talk. (Just one who lingers when he's AFK sometimes), and RPG talk is on topic all the time. So stop by. If you don't like the moderation there you can tell me off. Since I opped everyone whose an op and take responsibility for them.
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Deirdre

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#rpgnet just kicked me for talking too much about RPGs
« Reply #51 on: July 26, 2007, 06:05:15 pm »
Quote from: Serious Paul
I just think it's funny people have to register with this site to defend their actions-I mean they run a whole 'nother site right?


Not quite, no. The IRC channel #rpgnet is not officially affiliated with the site rpg.net. It was once upon a time before the site was bought by Skotos, but now it's just an independant place to chat. I'm not sure if you're unfamiliar with what IRC is or if you just didn't get from the context of the dicussion that this all happened in a real time chat channel. If you're unfamiliar with IRC, Wikipedia is totally there for you. As for the channel itself, gaming is a very common subject of discussion since the one thing the majority of members have in common is that they're all gamers or at least have an interest in the hobby. When I say that people have it on in the background, I mean that their IRC client is connected, but they may not be staring intently at the screen. Honestly, that's pretty much for the best since the channel would be extremely difficult to follow if everyone was trying to carry on multiple conversations at once. Some things, like very in depth breakdowns of game sessions are just better for message boards or blogs.

On the subject of bans and bannings, we honestly haven't banned anyone in quite a long time. We really do go out of our way to not have to ban anyone. Infractions are brought up for discussion between the ops, and a ban is always the last course of action. If there are any misgivings at all we tend to give the user the benefit of the doubt. We have a few simple rules that help to keep the channel from being overrun by the sorts of discussions that tend to become hostile, as we like to try to keep it a friendly place. Do we succeed? The satisfied users will say yes, and the dissatisfied will say no, so all we can look at is activity. The channel is active and doing well, so the other ops and I (I should also note that I am not the channel owner. That would be Dan and his word is final.) are pretty pleased. As to why Pseudo got it... he's really been on the edge of it for some time. Saying that it was entirely about one incident does make the entire thing seem heavy handed, but that's not the case.

Hope that's clearer. I kind if rushed that first post to get get to work this morning at the unholy hour of 5:00am.
 

Deirdre

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« Reply #52 on: July 26, 2007, 06:06:56 pm »
Quote from: jdrakeh
I don't know if Overthecounterspeed was recently banned from #RPGnet but I spend quite a bit of time there (despite my banning from the website) and have never seen anybody banned from the channel without good cause. I suspect that there is more to this than Overthecounterspeed lets on. He's shown a willingness to omit certain details of the truth when it suits him to do so and I don't see much reason to doubt that this is an instance of such behavior.


Bingo, HB.
 

Spike

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« Reply #53 on: July 26, 2007, 06:15:58 pm »
Yeah, but Deirdre:

The point of his comment was that you apparently registered here just to defend your actions, and Dan Davenport, for all he's a cool guy, never ever seems to post here unless he's defending either Rpg.net, or now apparently this IRC chat channel.

Don't get me wrong, I don't comment out of a love for Psuedo, nor do I entirely poke just for my own personal amusement (though I do not deny that I do get some amusement out of it...). I comment because we get essentially two new posters (one new poster and one other poster who hasn't been in for a few months) just because someone vented here about the treatment they got 'There'... wherever there is at the moment being relatively trivial.  Given the presumed cross polination between #rpgnet and Rpg.net, many, if not most of us here are rather inclined to assume the worst about moderation policies, regardless of actual, legal status.

You (and Dan) want to be taken seriously when you defend yourselves here? Don't just pop in here to defend yourselves.  (Insert long winded disertation about circling wagons, police and domestic abuse, and other examples of outsiders getting tarred and feathered...)
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Deirdre

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« Reply #54 on: July 26, 2007, 06:25:54 pm »
Quote from: Spike
Yeah, but Deirdre:

The point of his comment was that you apparently registered here just to defend your actions


More out of annoyance at being named, as though I had something to do with Pseudo's problem with the channel. But okay, sure. I don't really feel the least bit bad about it. I'm here now and I can't be un-here.

You love it.
 

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#rpgnet just kicked me for talking too much about RPGs
« Reply #55 on: July 26, 2007, 06:45:00 pm »
Quote from: Deirdre
More out of annoyance at being named, as though I had something to do with Pseudo's problem with the channel. But okay, sure. I don't really feel the least bit bad about it. I'm here now and I can't be un-here.

You love it.



Yeah, but I'm a sucker for attention. :D
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Kyle Aaron

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#rpgnet just kicked me for talking too much about RPGs
« Reply #56 on: July 26, 2007, 06:51:33 pm »
Quote from: C.W.Richeson
I think he's assuming that #rpgnet = http://www.RPG.net [...] As I understand it, the places are only connected in name.  The goals, administration, and everything else are quite different.  Folk banned from RPG.net are not banned from the channel, and many have spent quite a bit of time there in the past.

Actually, the administration has overlap. Dan Davenport is the owner of #rpgnet, has been for years, and in the last year or two was made a moderator of rpg.net. However, I know of no instances where being banned in one place has led to a ban in the other, nor do I know of any instance where Dan did an unfair banning in either place.

The difficulty is, from what I've seen, not in their use of proscriptive (banning) powers, but in their use of prescriptive powers. rpg talk was given little or no encouragement, and frequent discouragement; talk of other stuff was strongly encouraged. There was a cliqueishness which caused a "circle the wagons" mentality at times, and caused them to view negatively harmless or neutral things.

For example, because religious, political, and foul-language talk wasn't allowed in #rpgnet, I created #tangency and ran it for a couple of years, as a sort of safety-valve. So when someone got heated, or pissed off with a mod, or strayed into the banned topics, I'd say, "you should take it to #tangency." Sometimes - but not always - this would get a negative response from the mods or regular channel members. "You're trying to steal our members for your dead chan!" That kind of response is just a cliqueish thing, it's natural and human, happens everywhere (never got that response from Dan, by the way). We get it here, for example - when therpgsite was down, people advertised their own forums and got a hostile response from some of the more cliqueishly-inclined therpgsite members.

So basically #rpgnet is just a cliquey little channel, which is only incidentally about rpgs. Some of the clique members are more hostile than others, some are more open and friendly. But in the end it's a clique, and not much about rpgs - not the last times I've visited it, anyway. Why else would they ban people who criticise them somewhere else, or register on a forum just to have a go at the guy? That's classic clique stuff.

But as Dan Davenport says, it's easy to start your own channel, even easier than starting a forum! The hard part is promoting it, keeping the membership up, and so on. That's why I ditched #therpgsite - it was effort I could be spending on something else, like planning for my game sessions. I was also a bit uncomfortable with the hostility between chans, with people going from one chan to the other to bitch. That's like therpgsite/rpg.net rivalries, I don't like it much - both places have value. It's just that #rpgnet's value does not like in talking about rpgs. It's basically Tangency Open rpg.net, but without the religion and politics and profanity. Well, last I saw either of those, anyway.

Just start your own chan, easy to do.
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#rpgnet just kicked me for talking too much about RPGs
« Reply #57 on: July 26, 2007, 08:05:51 pm »
Quote from: Spike
Just doin' my job, commie mutant traitor scum sir!



Well, better to betray the theocracy than be party to it, I say :D
 

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#rpgnet just kicked me for talking too much about RPGs
« Reply #58 on: July 26, 2007, 09:27:42 pm »
Sounds like #rpgnet is as fucked up as www.rpg.net
 

jeff37923

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#rpgnet just kicked me for talking too much about RPGs
« Reply #59 on: July 27, 2007, 12:19:03 am »
Quote from: Serious Paul
I mean it'd be like me getting all worked up because one of you cats called me a name or something? So what?



I bet you'd be all worked up if you got singled out by Oscar the Kitty-Cat of Death! :D