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Author Topic: #rpgnet just kicked me for talking too much about RPGs  (Read 2743 times)

Tyberious Funk

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#rpgnet just kicked me for talking too much about RPGs
« Reply #15 on: July 26, 2007, 07:23:39 AM »
Quote from: Deirdre
I'm very sorry that the channel doesn't conform to some people's expectations of what it should be.


Y'know, I don't really think you are.
 

JamesV

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#rpgnet just kicked me for talking too much about RPGs
« Reply #16 on: July 26, 2007, 07:38:10 AM »
This thread brings me to Hard Learned Truth of the Internet #2:
Name does not always describe content.

I still have to relearn this truth from time to time, but I always do to a small amount of disappointment.
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jrients

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#rpgnet just kicked me for talking too much about RPGs
« Reply #17 on: July 26, 2007, 08:40:07 AM »
Speaking of classy, I'm not amused that Deidre's first (and probably only) post here is to inform a member that they are banned elsewhere.  All other factors aside, that strikes me as pretty poor form.
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droog

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#rpgnet just kicked me for talking too much about RPGs
« Reply #18 on: July 26, 2007, 08:47:57 AM »
It's a diplomatic incident! This calls for WAR!
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Ronin

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#rpgnet just kicked me for talking too much about RPGs
« Reply #19 on: July 26, 2007, 09:08:48 AM »
Quote from: droog
It's a diplomatic incident! This calls for WAR!

Quick the heir to the Austro-Hungarian throne, Franz Ferdinand has been killed. Send a communication to Kaiser Wilhelm. Requesting he join us in counter attacking the Entente Powers.
Vive la mort, vive la guerre, vive le sacré mercenaire

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Dan Davenport

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#rpgnet just kicked me for talking too much about RPGs
« Reply #20 on: July 26, 2007, 09:18:26 AM »
Quote from: J Arcane
Have any of the other ops actually read the logs from the offending conversation?  Besides Cith of course, who made it abundantly clear to me that he had some kind of personal vendetta at stake.  

'Cause it really sounds an awful lot like you guys are jsut reciting rote because of what you've been told.  

I'd be more than happy to repost the logs of both the conversation that was apparently so bad as to deserve banning, as well as the rather wonderful conversation we had the night prior about the subject of family in RPGs.  And then maybe for comparison, I could wait until the next 3 hour long blitz on Pardus or KoL or Nobilis, where maybe 2- 3 people at best hijack the channel at the expense of any other topic of conversation.

Or would that conflict too badly with the party line?


Yup, I've read the log now. Thank you for providing it, JA.

First of all, the fact that you're citing instances of 3-hour conversations regarding RPGs would seem to give lie to the idea that RPG discussion isn't allowed on the channel.

Secondly, the instances you're citing are discussions.

Would you agree that RPG discussion is welcome in an RPG store?

If so, try this: walk into such a store, and immediately begin holding forth on how awesome your current game/character/whatever is.

At length.

In detail.

Do not stop talking about it long enough for anyone to actually discuss it with you if they're of a mind to do so.

In fact, don't stop talking about it when it is fairly obvious that nobody is all that interested in the subject.

Do this repeatedly.

Then, when you are finally asked to leave or keep it down, you can no doubt conclude that RPG discussion isn't allowed in that RPG store.
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Drew

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#rpgnet just kicked me for talking too much about RPGs
« Reply #21 on: July 26, 2007, 09:45:12 AM »
I haven't seen the logs so I won't comment on the substance of the initial argument, but it seems like Pseudo has just been banned from #rpgnet for the content of a post here.

If so then it's possibly one of the worst instances of a site administration overstepping it's authority I've seen.

Quote
Classy. Listen, I'm not sure if you were just blowing smoke about not coming back, but trust me, it's really not your call anymore. Consider yourself banned.


Seeing as Deirdre has seen fit to post on these boards, would she mind clarifying exactly what happened here?

EDIT: The reason I ask is that Pseudophedrine says he's been "kicked" in his opening post, whilst Deirdre's language in the above quote implies the ban only took effect as a result of his complaints in this thread.
 

Serious Paul

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#rpgnet just kicked me for talking too much about RPGs
« Reply #22 on: July 26, 2007, 10:46:14 AM »
Wow they've banned so many people elsewhere they had to come here to ban more?

Truly they are the chosen ones!

Spike

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« Reply #23 on: July 26, 2007, 11:58:28 AM »
I've a mind to exerpt part of Deirdre's post but I'll just trust everyone else saw much of what I did too.

Just because the current users have, over the course of years, developed a culture of their own does this make it right, in whatever moral, ethical, subjective or objective system you use... to resist any changes to that culture from a metaphorical 'new generation' of users?

Now if the owner/operator of the site had set out long years ago with the intent of setting up that specific culture, then yes, I would agree that there was some right to defend it from 'culture drift'... people pay to run those things as I understand it.  If they merely enjoy the culture that formed, I'd suggest they have somewhat less solid ground to stand on.  

Right now? from descriptions from Deirdre, as much as others, I'd say the channel sounds pretty fucking dead.  Most of the active users use it as nothing more than background noise?   Conversations aren't really about anything but keeping in touch with the other old guard users? Let it fucking die, then. Or let new, fresh people revitalize it.

I'm not going to defend Psuedo. I don't know the rightness or the wrongness of his actions, and I don't care.  I just think that defending 'to the death' if you will allow for hyperbole, an entrenched culture is stagnation and rot. I fear for the world these people would create IRL if they had the chance.   Not that I care, I already fear for the world that is apparently coming IRL, or would if I didn't realize just how false our heavily polished images of the past really were.

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Thanatos02

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#rpgnet just kicked me for talking too much about RPGs
« Reply #24 on: July 26, 2007, 12:22:33 PM »
Quote from: Deirdre
Classy. Listen, I'm not sure if you were just blowing smoke about not coming back, but trust me, it's really not your call anymore. Consider yourself banned.


Slick. Do you Google mentions of your channel to ban dissatisfied chatters or something?
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Thanatos02

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#rpgnet just kicked me for talking too much about RPGs
« Reply #25 on: July 26, 2007, 12:24:02 PM »
Quote from: Serious Paul
Wow they've banned so many people elsewhere they had to come here to ban more?

Truly they are the chosen ones!

If they're running out, they could ban me, I guess. I just snarked in an operators directions, and I think that's enough.

'a course, it's not like I chat there or anything, so... (That is to say, I'm posting tongue-in-cheek, but it really did seem funny & odd)
God in the Machine.

Here's my website. It's defunct, but there's gaming stuff on it. Much of it's missing. Sorry.
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I've got a blog. Do you read other people's blogs? I dunno. You can say hi if you want, though, I don't mind company. It's not all gaming, though; you run the risk of running into my RL shit.
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Serious Paul

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#rpgnet just kicked me for talking too much about RPGs
« Reply #26 on: July 26, 2007, 12:28:20 PM »
Way to be a team player Thanatos! That's what makes me love this site: it's the caring. We're a family, and fuck with one of us and you get the horns baby!

Now where'd I leave that horn of blasting?

JamesV

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#rpgnet just kicked me for talking too much about RPGs
« Reply #27 on: July 26, 2007, 12:53:29 PM »
Quote from: Serious Paul
Way to be a team player Thanatos! That's what makes me love this site: it's the caring. We're a family, and fuck with one of us and you get the horns baby!

Now where'd I leave that horn of blasting?


For some reason, it seems you left it right next to my phylactery of who-gives-a-shit. Which I forgot to put on this morning, must be why I'm posting to this thread right now. :keke:
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#rpgnet just kicked me for talking too much about RPGs
« Reply #28 on: July 26, 2007, 01:04:50 PM »
I just think it's funny people have to register with this site to defend their actions-I mean they run a whole 'nother site right? What the fuck do they care about some pranksters? I mean this pretty much gives some credence to one of the things Pundit likes to rant about: that they're reading.

Deny as they might, they're worried. And that's just silly. I mean it'd be like me getting all worked up because one of you cats called me a name or something? So what?

But I guess that's part of what makes this intarweb thing so fun: the crazies!

James J Skach

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« Reply #29 on: July 26, 2007, 01:06:11 PM »
Quote from: Dan Davenport
Yup, I've read the log now. Thank you for providing it, JA.

First of all, the fact that you're citing instances of 3-hour conversations regarding RPGs would seem to give lie to the idea that RPG discussion isn't allowed on the channel.

Secondly, the instances you're citing are discussions.

Would you agree that RPG discussion is welcome in an RPG store?

If so, try this: walk into such a store, and immediately begin holding forth on how awesome your current game/character/whatever is.

At length.

In detail.

Do not stop talking about it long enough for anyone to actually discuss it with you if they're of a mind to do so.

In fact, don't stop talking about it when it is fairly obvious that nobody is all that interested in the subject.

Do this repeatedly.

Then, when you are finally asked to leave or keep it down, you can no doubt conclude that RPG discussion isn't allowed in that RPG store.

Look.  We all know Pseudo and Kyle can be a bit...verbose? Hell, I'd bet many of us in here (including me) have hit send on long pieces of verbal trash.

But to try to compare the communication in a FLGS with that on a chat channel is, at best, disingenuous.

No, Diedre's post says it all.  We don't want people who aren't part of the clique or do not amuse/interest the clique in a way that would ingratiate the poster.

Which is perfectly legitimate.  No different than Pundy saying GNS is no default at TheRPGSite.  Only difference is, as Spike points out, the channel is named RPG but is really just a keep-in-touch channel for a bunch of folks.

Could the confusion be remedied? Sure.  It won't, but it could.

And trust me, this is coming from someone who does not get along well with pseudo.  But shit, this is just silly.
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