So, with apologies if I come across as ignorant or somesuch, whats the point of all this. I mean all of it, the forge theory approach, the death to all swine approach from here. Constant sniping and bickering not just about the games you play but about how you play them.
Part of it's defensive. You get somebody pushing their methods or their game, arrogantly assuming everyone else is after the same thing, and that creates a need to explain why that isn't so. (If you go back into rec.games.frp.advocacy archives and search on
Theatrix or
David Berkman, you'll find that reaction to Berkman was a major impetus behind the development of the Threefold. Personally I think too many people paid him too much attention, but I still think the ideas are valid on the whole.)
The other part as I said is the need for a critical vocabulary, or at least a critical framework, so that people can discuss games without confusing goals & methods. Some methods work for some goals and not others.