This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.
The message boards have been upgraded. Please log in to your existing account by clicking here. It will ask twice, so that it can properly update your password and login information. If it has trouble recognizing your password, click the 'Forgot your password?' link to reset it with a new password sent to your email address on file.

Author Topic: International Catacomb Society  (Read 179 times)

jeff37923

  • Knight of Common Sense
  • Hero Member
  • *****
  • Posts: 16954
    • View Profile
International Catacomb Society
« on: December 18, 2011, 10:34:17 PM »
I ran across this while doing some research, I didn't even know they existed. The site for The International Catacomb Society seemed pretty interesting, so I'm passing it on here.

Rincewind1

  • Have YOU got any
  • Hero Member
  • *****
  • Posts: 7685
    • View Profile
    • http://www.smerf.fero.pl
International Catacomb Society
« Reply #1 on: December 26, 2011, 01:05:14 PM »
Thanks a lot for this. My main problem with dungeons was always the fact that I had to design them - and this looks like enough for a lifetime of sessions.
Furthermore, I consider that  This is Why We Don't Like You thread should be closed