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The NEW Lords of Olympus Q&A Thread!

Started by RPGPundit, September 08, 2012, 01:24:04 PM

Previous topic - Next topic

RPGPundit

Quote from: Evermasterx;848506A question from here, Arcadia, sorry, Rome:
what about using Dark Albion for a LoO campaign in an alternate earth?

I would think that would be pretty easy to do, and pretty fucking awesome.
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


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Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Evermasterx

Dark Albion could be a personal realm of Helios, Sol Invictus.
"All my demons cast a spell
The souls of dusk rising from the ashes
So the book of shadows tell
The weak will always obey the master"

Kamelot, The Spell
--------
http://evermasterx.altervista.org/blog/tag/lords-of-olympus/

RPGPundit

Quote from: Evermasterx;848773Dark Albion could be a personal realm of Helios, Sol Invictus.

Yes, it definitely could be.  It could also be a realm that is being contested/corrupted by the Erisians if you're making them out to be the bad guys in a campaign.
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

motherlessgoose

I haven't ever played the original Amber Diceless game, unfortunately.  But I've read the novels.  In the novels, there are Trumps that allow the characters to travel to each other and also communicate.  I see that Scrying takes care of communication in LoO, but is there a power (that I do not see) that allows instantaneous travel to another character?  Is that something that should be done with a magical artifact?

Evermasterx

Quote from: motherlessgoose;862019I haven't ever played the original Amber Diceless game, unfortunately.  But I've read the novels.  In the novels, there are Trumps that allow the characters to travel to each other and also communicate.  I see that Scrying takes care of communication in LoO, but is there a power (that I do not see) that allows instantaneous travel to another character?  Is that something that should be done with a magical artifact?
It can be done with Advanced Scrying - Scrying Gate. But it is slow (hours) and tiring.
"All my demons cast a spell
The souls of dusk rising from the ashes
So the book of shadows tell
The weak will always obey the master"

Kamelot, The Spell
--------
http://evermasterx.altervista.org/blog/tag/lords-of-olympus/

motherlessgoose

OK, I see.  You first need to scry the person.  From that you will see the person's location and then be able to open a gate.

RPGPundit

Quote from: motherlessgoose;862159OK, I see.  You first need to scry the person.  From that you will see the person's location and then be able to open a gate.

Hi and welcome to theRPGsite!

Sorry for the delay in answering, too.

Evermaster already answered the question correctly, but I thought you might appreciate some additional information regarding choices.  In LoO, there are obviously powers that equate to powers from Amber, but ALL of them (all the major ones, anyways) are set up to be a little slower and a little harder to use on the fly than their equivalents.

This was on purpose, because I had often found players in my Amber campaigns trying to use powers for combat purposes, in ways that were not strictly contrary to rules-as-written but that didn't seem to me to fit the intent.  In any case, I decided to make the capabilities and limitations of the powers a little clearer, and to tone down the potential range of the powers by making it take more time and effort to use powers.

Powers can STILL be used in combat situations, but normally not 'off the fly'; they require that you be prepared for the conflict beforehand.
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Croaker

Quote from: RPGPundit;862520Powers can STILL be used in combat situations, but normally not 'off the fly'; they require that you be prepared for the conflict beforehand.
It's been a long time since I've read LoO, so maybe I don't remember how this works, but if you have the time to expand a little on this and give an example, I'd like it very much.
 

RPGPundit

Quote from: Croaker;863068It's been a long time since I've read LoO, so maybe I don't remember how this works, but if you have the time to expand a little on this and give an example, I'd like it very much.

Well, the most obvious is the difference between Pattern and Olympian Magic when it comes to affecting probability.  Since the Amber rulebook is a bit hazy on things like how long it takes or how much effort it requires, there's always some asshole who has a really high Endurance and/or Psyche rank that tries to use pattern in mid-swordfight to have his opponent get struck by lightning.

In LoO, the time requirements and attribute requirements are much more clearly laid out: so for example, it states clearly that you need a certain class of Ego to be able to do things that aren't merely within the realm of the possible, but actually highly improbable.  If you don't have at least a numbered Ego rank, you're not going to be able to have someone get struck by lightning.  And the time requirements are expressed in terms of probability as well, where even the most basic effect takes "a couple of minutes" of concentration for someone with a high Ego (five minutes or more for someone lower-classed than that), while doing something really improbable (like the lightning strike) requires a high Ego rank and as long as a half-hour.  No spontaneous lightning-strikes in mid-melee, but if you can watch someone from a distance and have the time (and class rank) to do it, you might be able to do a lightning strike as a sneak attack.
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Croaker

Yes... So more like sneaking nears someone and taking the time to affect probability than... I dunno, taking the time before jumping to a place so as to release an effect there.

I'm a little torn. I feel that the lack of "quick" actions was one of the things what made sorcery so attractive compared to the greater powers, and that the inability to use them in combat worked against them. OTOH, I totally agree about lightning strikes. Sigh........
 

RPGPundit

Quote from: Croaker;863683Yes... So more like sneaking nears someone and taking the time to affect probability than... I dunno, taking the time before jumping to a place so as to release an effect there.

I'm a little torn. I feel that the lack of "quick" actions was one of the things what made sorcery so attractive compared to the greater powers, and that the inability to use them in combat worked against them. OTOH, I totally agree about lightning strikes. Sigh........

Well, my experience is that in action, the way powers are set up in LoO make them much more of a thinking man's game, which is sort of what you imagine a power-based character ought to be.
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Croaker

Hum...

IMO, yes and no.
I think sorcery may be, in a way, a relatively good example of this: You gotta prepare ahead of time, and chose what asset you'll unveil at the right moment, offensively or not.

Not being able to do this kind of things with the greater powers is, I think, one of the reasons Sorcery is so popular: It allows you to plan some flexibility should you need it, which you can't do with the greater powers.

I like planning and time being better than the rest, but I don't like having all the greater powers be all but useless should you need something quickly. Even a barely adequate answer is better than no answer at all.
 

TrippyHippy

So, I picked up Lords of Olympus. Cursory thoughts are:

1) It's really good.
2) The traditional Amber stats have been changed.

So, what was the reasoning behind that? (Number 2, not Number 1).
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brettmb

Sorry for the delay in responding. Since an open supplement license was planned from the beginning, it seemed like a good idea to change the terminology to better reflect the stats and differentiate the game from Amber.

Evermasterx

Dear RPGPundit,
I need some clarification about how to establish a mental link.
Scattered in the book there are pieces of information that, in my opinion, do not look coherent.

It's understood that via eye contact or physical touch a link can be established: this is clear.

But in Enchantment you write about the ritual of mental contact with some words to be spoken: is this a ritual specific to Enchantment?

In Advanced Scrying you say (Block Scrying) that if a person as an Ego lower than the Scryer, he is not even aware of the link. Is this true only in this case? Because I've found no evidence of this in other parts.

Under Ego Conflict you say that a mental link can be established through powers, but the only power that seems to allow this is Scrying: or do you mean that Enchantment can do it too via this ritual of mental contact?

I'm confused.

Thanks for your clarifications!
"All my demons cast a spell
The souls of dusk rising from the ashes
So the book of shadows tell
The weak will always obey the master"

Kamelot, The Spell
--------
http://evermasterx.altervista.org/blog/tag/lords-of-olympus/