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This site rocks!

Started by Mcrow, March 12, 2006, 12:21:06 PM

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Mcrow

with that said ENworlds functionality is twice as good as RPG.net. :eek:

Hreidmar

Troll happy little ones like board.  Little ones make Troll blush.

Mcrow

No offence to the Forge guys, but one other reason I like this site better than the other big two is there are no damn theory threads. I can't count the reasons why I hate those things. :mad:

Cyberzombie

Quote from: McrowNo offence to the Forge guys, but one other reason I like this site better than the other big two is there are no damn theory threads. I can't count the reasons why I hate those things. :mad:
Don't say that too loud!  You might attract their attention!
 

Sobek

This site makes me indecently aroused. :)
 

Knightcrawler

Quote from: McrowNo offence to the Forge guys, but one other reason I like this site better than the other big two is there are no damn theory threads. I can't count the reasons why I hate those things. :mad:

Theory threads?
Knightcrawler

"I Am Become Death, Destroyer Of Worlds"

Ottomsoh the Elderly

I suppose it's the mental card castles about gamist/narrativist/simulationnist and similar deconstructions of what fun and games are.
 

Maddman

Quote from: Ottomsoh the ElderlyI suppose it's the mental card castles about gamist/narrativist/simulationnist and similar deconstructions of what fun and games are.

Which isn't a bad thing in and of itself.  Its the tendency to overuse jargon and be pompous about it that bugs me.  Its like the idea isn't to say something interesting about designing or running RPGs, but to let everyone know how smart you are.  Nothing wrong with the ideas, but IMO for these purposes it should be written for normal ol' gamers to be able to use.
I have a theory, it could be witches, some evil witches!
Which is ridiculous \'cause witches they were persecuted Wicca good and love the earth and women power and I'll be over here.
-- Xander, Once More With Feeling
The Watcher\'s Diaries - Web Site - Message Board

Thjalfi

While we understand the dismay of those who dislike the analytical deconstruction of any kind of story, we must say that even that has its place in the Roleplaying Game industry. Even though we may dislike reading the same threads that have garnered such a negative reaction above, we remember that all new studies (such as the study of RPGs), are rife with neollogisms, and that though those who write them will eventually calm down and again become sensible in their use of language.

We also would like to note that we are using analytical film studies as a base of comparision, and that this process of sensibility only comes with the greater maturity of any given field. We think it would behoove those who critique the overly complex attempts at theory to come up with their own competing theories, for we are familiar with their attitudes, and would find a codified understanding of their gaming and storytelling style to be very interesting.

Maddman, tell me a story about how to tell stories. Though we know there is no one right way, we would be truely interested in seeing yours.
 

Mcrow

Quote from: MaddmanWhich isn't a bad thing in and of itself.  Its the tendency to overuse jargon and be pompous about it that bugs me.  Its like the idea isn't to say something interesting about designing or running RPGs, but to let everyone know how smart you are.  Nothing wrong with the ideas, but IMO for these purposes it should be written for normal ol' gamers to be able to use.

exactly what I hate about them. It's a bunch of people who make up jargon which is supposed to mean something but does nothing but cause confussion. When someone disagrees with a certain group of posters they tell you that you only disagree because you don't "understand".

Just a pile O'poop if you ask me.

Nightfang

Yes, I am still digging through all of this new stuff.  Good job, guys!
 

Maddman

Quote from: Mcrowexactly what I hate about them. It's a bunch of people who make up jargon which is supposed to mean something but does nothing but cause confussion. When someone disagrees with a certain group of posters they tell you that you only disagree because you don't "understand".

Just a pile O'poop if you ask me.

I used to feel the exact same way until Vincent came into an RPGnet thread and explained 'Narrativism' is plain english.  It's a pretty simple idea really, it's just described in a very obscure way.  Main reason I prefer Levi's 'little model', it is less perjorative and more straightforward.  But this is getting to be a derail.  Suffice to say I agree that the jargon hinders more communication than it enables but I disagree that theorizing in general has nothing to offer.  It's created some great, interesting games as well as improved my own games.

QuoteMaddman, tell me a story about how to tell stories. Though we know there is no one right way, we would be truely interested in seeing yours.

Will do.  I'll write it up as an article soon as I get a chance.
I have a theory, it could be witches, some evil witches!
Which is ridiculous \'cause witches they were persecuted Wicca good and love the earth and women power and I'll be over here.
-- Xander, Once More With Feeling
The Watcher\'s Diaries - Web Site - Message Board

Thanuir

Quote from: CyberzombieDon't say that too loud!  You might attract their attention!
You called?

Zachary The First

I don't mind the theory threads by and of themselves, I just don't like it when they begin to supplant all other discussion and begin pervading other topics with baroque and elitist terms for simple gaming elements.  If this site ever gets to that point, I hope they will consider the step of a separate sub-forum for all that business.
 
Anyhow, this is a fantastic site!  I'm really enjoying it, and look forward to seeing it continue to expand and develop.
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