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Dice

Started by Guest (Deleted), March 03, 2006, 11:46:38 PM

Previous topic - Next topic

Guest (Deleted)

[dice]6[/dice]
[dice=2]6[/dice]
[dice=3]6[/dice]

I think I've got it... I looked at the while loop a little carefully and found it was iterating an extra time, so Mega you were effectively rolling 4d6

Megamieuwsel

Uh... OK.
Drop lowest then?

Megamieuwsel

OK : starting from scratch again:
STR : [dice=3]6[/dice]
DEX : [dice=3]6[/dice]
CON : [dice=3]6[/dice]
INT : [dice=3]6[/dice]
WIS : [dice=3]6[/dice]
CHA : [dice=3]6[/dice]

:confused:
And that is supposed to be playable?
Looks like my neighbour....

Let's give it another try:
STR : [dice=3]6[/dice]
DEX : [dice=3]6[/dice]
CON : [dice=3]6[/dice]
INT : [dice=3]6[/dice]
WIS : [dice=3]6[/dice]
CHA : [dice=3]6[/dice]

Megamieuwsel

Maybe it's post-specific...

Trial#3:
STR : [dice=3]6[/dice]
DEX : [dice=3]6[/dice]
CON : [dice=3]6[/dice]
INT : [dice=3]6[/dice]
WIS : [dice=3]6[/dice]
CHA : [dice=3]6[/dice]

Megamieuwsel

That was even worse , but I sense a pattern...
STR : [dice=3]6[/dice]

DEX : [dice=3]6[/dice]

CON : [dice=3]6[/dice]

INT : [dice=3]6[/dice]
WIS : [dice=3]6[/dice]
CHA : [dice=3]6[/dice]

OK . another bug ; It can't do multiple instants of the same calculation within the same post seperately. Even if you enter them in successive edits , like I did with the above.
Possible to fix this?
It looked , by the previous posts from others , it should be able to...
[edit : I should have my eyes checked : no previous instant of multiple , identical calculations in previous posts.]

Guest (Deleted)

That's not a bug that I'm going to be able to fix without heavily rewritting the code. You are only allowed one roll per type per post.  I can't think of an easy way around this that also prevents cheating.

Megamieuwsel

Ah!
OK then.
Only matters during the creation of a character after all.
AFAIK there's no such dillemma in any other situation , involving dice.

Cyberzombie

Quote from: MegamieuwselAh!
OK then.
Only matters during the creation of a character after all.
AFAIK there's no such dillemma in any other situation , involving dice.
Pretty much -- though if you're using magic missile, you could have up to 5 missiles, and that would be a bit tedious.  But it's one of the few other exceptions.

Personally, if I run anything d20 with stats, I may just let people cheat.  I like seeing large numbers on stats.  :)
 

Maximum Fu

I don't suppose anyone else is experiencing this, but using Firefox, I get a database error when I click the quote icon of a post that contains dice BBcode.  When I click the quote icon of a post that contains only regular text, everything seems to work fine.

Anyone experiencing something similar?
Their prison is only in their own minds, yet they are in that prison; and so afraid of being taken in that they cannot be taken out.

-The Last Battle by C.S. Lewis

Guest (Deleted)

I developped it under firefox, so the answer would be no - however, I don't use the WYSIWYG editor.  Are you?

Maximum Fu

Quote from: PookaI developped it under firefox, so the answer would be no - however, I don't use the WYSIWYG editor.  Are you?

I am...let me switch my settings and see what that does.  Yep, when I make the switch to "Enhanced" I don't have the same problems.  Thanks!
Their prison is only in their own minds, yet they are in that prison; and so afraid of being taken in that they cannot be taken out.

-The Last Battle by C.S. Lewis

Knightcrawler

Quote from: Maximum FuI am...let me switch my settings and see what that does.  Yep, when I make the switch to "Enhanced" I don't have the same problems.  Thanks!

You needed to make an intelligence check.  :D
Knightcrawler

"I Am Become Death, Destroyer Of Worlds"

Megamieuwsel

Quote from: KnightcrawlerYou needed to make an intelligence check.  :D
I'll do that for him:
[dice=1]20[/dice]

Not too shabby....

Knightcrawler

Naw.

[dice=3]6[/dice]

The there's his nature -2 penalty to intelligence checks.
Knightcrawler

"I Am Become Death, Destroyer Of Worlds"

Megamieuwsel

But checks are always rolled with a D20.
Penalties are applied after the roll.