Anybody up for a game of craps?
[dice=2]6[/dice]
What about fireball tossing?
[dice=10]6[/dice]
Or a good old skill check
[dice]20[/dice]
Here's the rules on the dice tool according to Larry Lamont of Pesking GA. You can only make one of a *type* of roll in a post - subsquent rolls will yield the same result. Hence if you need to roll a d20 two times you'll need to make two posts.
And don't think about cheating - the system remembers your roll after the first go and won't let you change it. The clever among you might note the result is simple bold text, but if you quote this post you can see the tag - and your Gamemaster can quote your post to see if you actually rolled or you made it up. If you made it up then it's your neck, not mine.
Quote from: Harry JoyI understand this to mean you have installed a dice roller? If so, I don't see it. Hint, please?
Quote the Pooka and all will be clear.
The dice code is [noparse][dice=x]y[/dice][/noparse] where X is the number of dice to roll and Y is the denomination (d6, d4, etc)
[dice=2]7[/dice]
[dice=1]30[/dice]
We like this new tool.
[dice=1]20[/dice]
FAILED SANITY-CHECK , OBVIOUSLY....
at least it wasn't natural 1.....
Breathes fire.
[dice=24]10[/dice]
edit: Woot!
Ok, an error was found in my perfect die machine that has been repaired. Carry on.
[dice=24]10[/dice]
*rolls for intelligence...*
[dice=3]6[/dice]
HUH?!?!?!
I mean ; it's about right as far as the outcome is concerned , but the math is off its rockers...
Going for Wis now :
[dice=3]6[/dice]
And Cha :
[dice=3]6[/dice]
Strength:
[dice=3]6[/dice]
Dex:
[dice=3]6[/dice]
And finally : Con :
[dice=3]6[/dice]
Whoah!..
Not too shabby for a character.
Anyone let me play that Skills-Meister in a PBP-game?
Still shaking the bugs out this morning. hang on - I thought I had that
[dice]6[/dice]
[dice=2]6[/dice]
[dice=3]6[/dice]
I think I've got it... I looked at the while loop a little carefully and found it was iterating an extra time, so Mega you were effectively rolling 4d6
Uh... OK.
Drop lowest then?
OK : starting from scratch again:
STR : [dice=3]6[/dice]
DEX : [dice=3]6[/dice]
CON : [dice=3]6[/dice]
INT : [dice=3]6[/dice]
WIS : [dice=3]6[/dice]
CHA : [dice=3]6[/dice]
:confused:
And that is supposed to be playable?
Looks like my neighbour....
Let's give it another try:
STR : [dice=3]6[/dice]
DEX : [dice=3]6[/dice]
CON : [dice=3]6[/dice]
INT : [dice=3]6[/dice]
WIS : [dice=3]6[/dice]
CHA : [dice=3]6[/dice]
Maybe it's post-specific...
Trial#3:
STR : [dice=3]6[/dice]
DEX : [dice=3]6[/dice]
CON : [dice=3]6[/dice]
INT : [dice=3]6[/dice]
WIS : [dice=3]6[/dice]
CHA : [dice=3]6[/dice]
That was even worse , but I sense a pattern...
STR : [dice=3]6[/dice]
DEX : [dice=3]6[/dice]
CON : [dice=3]6[/dice]
INT : [dice=3]6[/dice]
WIS : [dice=3]6[/dice]
CHA : [dice=3]6[/dice]
OK . another bug ; It can't do multiple instants of the same calculation within the same post seperately. Even if you enter them in successive edits , like I did with the above.
Possible to fix this?
It looked , by the previous posts from others , it should be able to...
[edit : I should have my eyes checked : no previous instant of multiple , identical calculations in previous posts.]
That's not a bug that I'm going to be able to fix without heavily rewritting the code. You are only allowed one roll per type per post. I can't think of an easy way around this that also prevents cheating.
Ah!
OK then.
Only matters during the creation of a character after all.
AFAIK there's no such dillemma in any other situation , involving dice.
Quote from: MegamieuwselAh!
OK then.
Only matters during the creation of a character after all.
AFAIK there's no such dillemma in any other situation , involving dice.
Pretty much -- though if you're using magic missile, you could have up to 5 missiles, and that would be a bit tedious. But it's one of the few other exceptions.
Personally, if I run anything d20 with stats, I may just let people cheat. I like seeing large numbers on stats. :)
I don't suppose anyone else is experiencing this, but using Firefox, I get a database error when I click the quote icon of a post that contains dice BBcode. When I click the quote icon of a post that contains only regular text, everything seems to work fine.
Anyone experiencing something similar?
I developped it under firefox, so the answer would be no - however, I don't use the WYSIWYG editor. Are you?
Quote from: PookaI developped it under firefox, so the answer would be no - however, I don't use the WYSIWYG editor. Are you?
I am...let me switch my settings and see what that does. Yep, when I make the switch to "Enhanced" I don't have the same problems. Thanks!
Quote from: Maximum FuI am...let me switch my settings and see what that does. Yep, when I make the switch to "Enhanced" I don't have the same problems. Thanks!
You needed to make an intelligence check. :D
Quote from: KnightcrawlerYou needed to make an intelligence check. :D
I'll do that for him:
[dice=1]20[/dice]
Not too shabby....
Naw.
[dice=3]6[/dice]
The there's his nature -2 penalty to intelligence checks.
But checks are always rolled with a D20.
Penalties are applied after the roll.
Quote from: MegamieuwselBut checks are always rolled with a D20.
Penalties are applied after the roll.
Oops yeah don't know what I was thinking.
[dice=1]20[/dice]
Very cool, thank you for the effort your putting in!!!
I like it!
Breaths acid
[dice=24]4[/dice]
Edit: Woot! again!
Quote from: PookaAnybody up for a game of craps?
I rolled 2d6 and got 5
What about fireball tossing?
I rolled 10d6 and got 30
Or a good old skill check
I rolled 1d20 and got 4
Testing something here.
Ok, the glitch with the WYSIWYG editor kicking errors has been fixed. However, be careful - if you edit a post with a die roll using the WYSIWYG editor it will switch the text from the dice tag to just bold - that could lead to your GM questioning your roll - so again I would caution you not to use the WYSIWYG editor with the dice.
[dice=1]100[/dice]
Just checking this out.