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Author Topic: Welcome To Kramerland Part II...  (Read 8391 times)

Mutt

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Welcome To Kramerland Part II...
« Reply #30 on: August 20, 2010, 11:04:26 AM »
Your hand drawn ones are a little easier to use in game, or the other flat maps. The 3d is a little tough.

Sacrificial Lamb

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Welcome To Kramerland Part II...
« Reply #31 on: August 20, 2010, 11:29:42 AM »
Quote from: Mutt;400541
Your hand drawn ones are a little easier to use in game, or the other flat maps. The 3d is a little tough.


I hate to admit it, but you're right. My hand-drawn maps are indeed easier to use, though the digital Whitefang maps are still very pretty...

Mutt

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« Reply #32 on: August 20, 2010, 12:15:21 PM »
They are pretty, but not useful for gameplay

imurrx

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« Reply #33 on: August 20, 2010, 11:44:52 PM »
Quote from: Benoist;400536
I like the map of Raith! Very cool with its faux-3D, hand coloring and all. I like the style very much.


You need to see the 16 page version of Gorath. That map was scanned and cropped on a AMD k-6 III 450mhz. You need to post the single page version Mr Lamb.
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imurrx

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« Reply #34 on: September 11, 2010, 10:49:38 PM »
i hear crickets here.
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Mutt

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« Reply #35 on: September 12, 2010, 08:01:59 AM »
Quote from: imurrx;404283
i hear crickets here.


Yes the DM is slaking again...

So which day this week?

imurrx

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« Reply #36 on: September 12, 2010, 10:35:25 PM »
Monday or Tuesday.

 I am working Wednesday, and Meatlips is heading to Red China Thursday.
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Mutt

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« Reply #37 on: September 13, 2010, 09:11:40 AM »
He's not here today or tomorrow eithe, he's off on work. I can do either today or tomorrow, just let me know which.
Quote from: imurrx;404586
Monday or Tuesday.

 I am working Wednesday, and Meatlips is heading to Red China Thursday.

Sacrificial Lamb

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Welcome To Kramerland Part II...
« Reply #38 on: September 13, 2010, 05:27:36 PM »
Maybe tomorrow? I'm not in the mood to do anything tonight...

Sacrificial Lamb

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« Reply #39 on: September 15, 2010, 11:01:54 PM »
Ok. I went over to MeatLips's place tonight, and he put some of my maps onto a USB stick, but they didn't come out right. I warned him that they wouldn't come out right on the USB, and I was right. We should have posted them directly to Imageshack or Photobucket, but he was feeling sick and extremely crabby, and didn't want to do that, so I have these...unusually-colored maps. When he returns from his vacation in the next couple weeks, we can fix it.

I'm getting uber-frustrated here, so I'll just post them later. The images look horrible, with a green haze over them.. :(

I posted them at this link. There's nothing I can think of to fix it. I'll just buy my own scanner, I guess..

http://s217.photobucket.com/albums/cc258/Sac_Lamb/

I also posted them here..

http://my.imageshack.us/v_images.php
« Last Edit: September 15, 2010, 11:14:33 PM by Sacrificial Lamb »

Sacrificial Lamb

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Welcome To Kramerland Part II...
« Reply #40 on: October 04, 2010, 06:23:21 PM »
All right, gentlemen....here's a long-needed update for the campaign. A long while ago, the Elven holy warrior, Glint, had some incredible luck in drawing some cards from the Deck of Many Things...two of which were the Throne card....enabling him to inherit a couple castles. Well, the PCs recently arrived at the island of Peregrinus where Peregrine Castle was being laid seige to. Here's part of Peregrine Castle...



More maps to come soon....

Sacrificial Lamb

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« Reply #41 on: October 04, 2010, 06:57:12 PM »
The situation is that the seneschal of Peregrine Castle was dying, and was fated to pass the ownership of the castle to a warrior with Elven blood, and so a Half-Elven Knight of Ouroboros named Antiochus was staking claim to it. The PCs challenged this claim, stating that Glint was the true inheritor of the castle, possessing the deed to it. It turned out that the only way to formalize and legitimize either party's claim was for there to be a duel, overseen by a group of enigmatic holy men, known as the Letheans.

Well, the two parties dueled for mastery of Peregrine Castle, with Lucy and Dante covertly imparting a martial edge to Glint's attacks. Antiochus was provided with an enchanted blade by his diminutive, bald-headed assistant, Vincentius...a withered-looking fellow, who might be more than he seems. In the end, Antiochus lost, and his forces departed at the conclusion of the duel.
« Last Edit: October 04, 2010, 07:07:14 PM by Sacrificial Lamb »

Sacrificial Lamb

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Welcome To Kramerland Part II...
« Reply #42 on: October 11, 2010, 05:20:08 PM »
It's been a long time since I've updated this journal, but I'll add a few details now. After the conflict with the Knights of Ouroboros, the PCs spent a little time acclimating themselves to their new home. Lucy had her hands on a magical lamp appropriated from Archer's Cove. Apparently, it summons a Genie named A'mir that is able to grant three wishes. Well, Lucy wished for regeneration...

...and was transformed into a living vampire that craved fresh blood. Though she did receive her regeneration... ;)

The castle's priest, Frederick, identified the abilities of the sword that Glint claimed in combat with Antiochus. However, since the sword could not be wielded by Glint, he decided to travel to a place called Doomsgate, to find a man named Mordeth. This gentleman presumably has some familiarity with magic weapons, and so the PCs sought him out...

After arriving in Doomsgate, the PCs traveled to a tavern of sorts, known as "the Madhouse". That is where Mordeth was located. As the PCs enter, they see a Minotaur fighting other men inside an arena, and of course Dante becomes intrigued... :)

The PCs encounter Mordeth, and Glint offers him a deal. Mordeth's champions vs Dante and Lucy. If Mordeth wins, he keeps the sword. If the PCs win, then Mordeth has to try to modify the sword for free. And so a bargain is made...

Dante and Lucy enter the arena against a gigantic Minotaur named Abraxus, and his teammate....a dark-haired woman of lean muscle, named Shareth. Well...

...it was a close match, but the PCs lost. In the end, the bargain was kept, and the sword was relinquished to Mordeth.

At some point after this, while the PC relax and carouse in the tavern, and Dante and MeatLips (the bulldog :)) encounter a distinguished-looking gentleman named Stromwell. It turns out that Stromwell is a psionicist of some note, that might have crafted the sword that Dante wields (Sentinel), and may also have trained one of Dante's family members many years ago. Basically, Stromwell is attempting to confirm Dante's lineage, though nothing has been fully confirmed yet.

While this is happening, the other PCs are upstairs involved in some bizarre orgy.. ;)

The following morning, Dante, Ord (in parrot form), and MeatLips are passed out in the gutter...when they're accosted by a gang of ruffians. At this point, the PC decide to look for Dante, and find him slapping the crap out of the ruffians, while the last one flees the scene.

The PCs grab the last ruffian, and interrogate him. It turns out out that he's part of a press gang for the "Black Ship", and before they can conclude their interrogation, the man is killed by a crossbow to the chest. The PCs witness two men running away..

The PC chase the men through the streets of Doomsgate, eventually crossing the river. After some attempts to capture them, they soon find the body of one of the assassins...with his throat slit. The last man flees on horseback, reaching a rowboat, where he attempts to flee to the Black Ship...

Glint asks Ord for help, who takes on the form of a pegasus, and they chase down the fleeing man. Glint then drops down onto the rowboat, and kills the assassin. The man's body is then brought ashore, and Dante uses his psionic abilities to determine the man's identity. He confirms that the man's name was Gugnir, and that he was a Knight of Ouroboros...

After this happens, Glint decides to draw from the Deck of Many Things again...

...and draws the Vizier card.



The Vizier basically allows you to ask the DM a question, and he has to answer it truthfully. How the PC can act upon the information gained is debatable, but Glint basically asked how to gain dominion over the island of Peregrinus. The answer was this...

"To gain dominion over all of Peregrinus, you must first travel to the subterranean temple of Darkwall, and conquer an ancient green dragon known to all as Skorne, the Grandfather of Dragons.

In the town of Ravenholme, you and your allies will be provided with weapons suited for slaying a dragon of such stature by a craftsman named Naul, at the Red Kettle. After receiving these weapons, you must journey to Darkwall, and take the dragon's head. In doing so, you will gain the suppport of the citizenry in the towns of Ravenholme and Bresby.

The soldiers that follow you to Peregrinus will aid you in repelling a second assault upon Peregrine Castle by the Knights of Ouroboros. During the battle, you will be forced to sacrifice a treasure you covet to an enemy that has plagued you, in order to appease the gods. This single act will change the course of the battle, and repel an even more insidious evil released by your enemies, the Vampire Host. The aftermath of this bloody battle will free the Ranger, Lucy, from her vampiric curse, and bring the realm of Peregrinus under your control."


Near the end of the session, Lucy again summoned the brawny-looking A'mir ...who appeared in a swirling puff of smoke. She reworded the wish...and this time, was cured of her vampirism, but now must consume poison to survive. Needless to say, she was not pleased...
« Last Edit: October 11, 2010, 05:29:48 PM by Sacrificial Lamb »

Sacrificial Lamb

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Welcome To Kramerland Part II...
« Reply #43 on: October 22, 2010, 02:11:20 PM »
Okay. It seems that our AD&D campaign has come to an end. It was an interesting experiment, but we're moving back to 3.5...for now. I've been neglectful in updating this journal, so I'll try to rectify that. In any case, in the second-to-last session, the PCs came to the town of Bresby, as it was Glint's intention to pass through here, and travel to Darkwall. Well, they saw that the townsfolk had an Ogre trapped inside of a cage, and the PCs became curious about, when suddenly.....everyone spies a huge Green Dragon flying overhead!



It's Skorne....and he swoops down to carry away the Ogre. Everyone flees inside....except for Glint. Glint decided to converse with the dragon, and proclaims that he's the new lord of Peregrine Castle, and proudly shows off his scepter. :pundit:

Big mistake. :duh:

Skorne becomes very...covetous of the scepter, and demands that Glint hand it over at once. Glint refuses. Skorne demands again. Glint does not comply. The dragon then proceeds to get medieval on Glint's ass, and loot his body. When the dragon attempted to take the sapient mask, Seeker, it recoiled in pain upon grabbing it. It was then that Meaty, the bulldog, ran outside to save the day!

Meaty drags Glint away from the dragon, and the dragon then gashes poor Meaty with his talons... :(

The dragon eventually leaves, and when the battle is done, the mask somehow vanishes. Dante uses his powers to find it...hovering only a couple feet above the ground. It's the Leprechaun, Lucky Shortlegs Finnegan...and when the PCs recover, they track him down outside of town...

At this point, our AD&D campaign comes to a close. Even though our AD&D campaign has technically ended, we are converting the AD&D characters to D&D 3.5, and so the previous characters and storyline will continue from before. Take note that after many mishaps, Lucy finally has a fully functional form of regeneration. I will now continue to update our campaign in a "Part III" Kramerland thread...

P.S. Here's an odd-looking scan of Bresby. I'll try to get a better scan later...

« Last Edit: October 23, 2010, 02:57:05 AM by Sacrificial Lamb »