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Welcome To Kramerland Part II...

Started by Sacrificial Lamb, July 29, 2010, 05:12:05 AM

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imurrx

Two hours of leveling up and finally playing. Time to go home.
MADE IN THE USA

imurrx

MADE IN THE USA

Mutt

How are my keeps coming along mister DM?

Sacrificial Lamb

Quote from: Mutt;399695How are my keeps coming along mister DM?

You'll see. ;)

Sacrificial Lamb

#19
The PCs are aboard of the Erebus, sailing back to the town of Raith....when they decide to carefully examine that unusual deck of cards they reclaimed from Archer's Cove... ;)



They discern a powerful magical aura emanating from the cards. Seeker recognizes this as a Deck of Many Things. This is an extremely powerful, and potentially dangerous artifact, capable of far-reaching magic effects. They decide to experiment with it anyway... :)



Glint first draws the Knight card, and then draws the Throne card....twice!! :eek:

Dante draws the following cards:

Jester, Comet, Flames, Rogue, and Gem.

Initially, we made some mistakes when doing this, as we forgot that most cards get recycled back into the deck after being drawn.....so after some false starts, we had to draw cards all over again. Anyway, those were the cards drawn, and the PCs are on their way back to town...

Sacrificial Lamb

#20
Here are the stats for Glint's new henchman. He is one of the crewmen of the Erebus. I don't have to show you the stats, but I'll do it to make my life easier. Physically, Ragnar is about six feet tall, and possesses an almost freakishly inhuman amount of muscle mass. He's very young...with a handsome face, but has an unkempt beard from his time at sea. With the beard, you have to look really close to see the Half-Elven blood of his heritage. He wears the Elven Chainmail beneath his clothes.

In any case, I rolled his stats (+1 per stat, as explained in the DMG)...which was roll 4d6, and dropped the lowest roll. My rolls were good. I used game mechanics from first edition AD&D, as I do for all my other NPCs. So enjoy... :)

Ragnar; 4th-level Half-Elven Fighter (AC 5; MV 12; HP 32; #AT 1; DMG 1d8+4 [longsword] or 1d4+4 [dagger]; STR 18:81, INT 13, WIS 11, DEX 12, CON 16, CHA 13; SD 30% resistance to Sleep and Charm spells; find hidden portals [1 on d6 if passing within 10 ft of door; finds secret doors on 1-2 on d6 if actively searching; discovers concealed portals on 1-3 on d6]; 60 ft infravision; AL N[G]; SZ M; XP; Equipment: Elven Chainmail, longsword, dagger, 17 gp, 23 sp, 41 cp)

He possesses scrolls containing the deed for Glint's new stronghold, with detailed diagrams for a place known as Whitefang Stronghold. I'm using diagrams drawn by a fellow named None the Wiser from Goodman Games, and he is a freakin' magician when it comes to cartography. I'm gonna hire this guy for my own projects someday, because he's just incredible..



The deed to Glint's second castle is located at Whitefang Stronghold... :)

Sacrificial Lamb

Here's a map of the place...



And here is yet another...



And another...


Sacrificial Lamb

Here we go again.. :)



And some more upper levels..



Aaaannd...



And please let me stress that I did not draw these, guys....but I figured it'd be cool to use it for our campaign. More to come soon.. :)

Benoist


Sacrificial Lamb

Quote from: Benoist;400467Very cool maps. :)

Very cool indeed, Benny. :) The gentleman over at Goodman Games who designed these maps is brilliant. I hope to hire him someday....

And now some interior diagrams of the castle..















To be continued...

Sacrificial Lamb

Now for a couple outside "beauty" shots, though these are all beautiful.. :)




Sacrificial Lamb

#26
Well, I should note that due to drawing the Throne card twice....Glint now has a Charisma score of 18. I'm using the reaction table from 2e, so he has an additional +5 to reaction rolls...even beyond his ridiculously awesome Charisma reaction bonuses.

A now far-more-charming Glint attempts to persuade Stumpwater Jack to turn the ship around, and sail north to Whitefang. With the promise of a reward, he manages to convince Jack to do so. The Erebus turns around at the mouth of the canal, and sails north.

Soon, however, another ship on the horizon is seen...and it's following the Erebus. Here's a diagram of it...


Sacrificial Lamb

While I'm at it, here's a map of the area that I designed back in the '90's. I'm going to sketch it again...this time by hand, and then scan it in, as I really think it needs to be updated. Anyway, here it is..



Here's an old map of the diminutive city-state of Raith that I drew many years ago. I'll add the description of the area later.



To be continued..

Benoist

I like the map of Raith! Very cool with its faux-3D, hand coloring and all. I like the style very much.

Sacrificial Lamb

Quote from: Benoist;400536I like the map of Raith! Very cool with its faux-3D, hand coloring and all. I like the style very much.

Thanks, man. Much obliged. :)

It's drawn by hand on graph paper with a pencil, and then photocopied. The photocopy is then finished up with colored pencils.

Raith is only a single piece of graph paper, though I actually have a better-looking, and much larger....hand-drawn map of a major city. The best-looking city map I've drawn is a bunch of pieces of graph paper stitched together. I may post it some time.

Though I usually prefer hand-drawn maps with some slight digital enhancement, None the Wiser's maps are so amazing that I had to use 'em for my campaign. Unfortunately, my printer isn't very good, so the Whitefang pics look way better online then on paper, at least for me. I guess it's time for me to update my printer... :o