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Author Topic: Wandering heroes of ogre gate  (Read 37108 times)

Rincewind1

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« Reply #30 on: March 23, 2015, 09:37:19 AM »
Quote from: LordVreeg;821434
Short term games this can backfire, and long term vames, you still deal with Mary Sue, but yes, when making it clear you are 'placing the characters within their milieu'  as you do this, it does help.  

I do make it very, very clear that my games are lethal and dangerous.  Even in a non-combat centric game (3 combats in 43 sessions), one PC lost an arm.  and social circumstances are often NOT telegraphed, so I would add that in as a point not made in the post.


I lost an arm, and I didn't even get a lousy t - shirt.
Furthermore, I consider that  This is Why We Don't Like You thread should be closed

Bedrockbrendan

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« Reply #31 on: March 23, 2015, 12:47:34 PM »
Quote from: Rincewind1;821504
I lost an arm, and I didn't even get a lousy t - shirt.


T-shirts are for winners Rincewind. We only give them to players who take limbs, not lose them.

Jame Rowe

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« Reply #32 on: March 23, 2015, 07:16:45 PM »
Quote from: BedrockBrendan;821531
T-shirts are for winners Rincewind. We only give them to players who take limbs, not lose them.


I'll have to remember that for next time.
Here for the games, not for it being woke or not.

LordVreeg

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« Reply #33 on: March 23, 2015, 08:05:09 PM »
Quote from: Rincewind1;821504
I lost an arm, and I didn't even get a lousy t - shirt.


It makes you interesting.  
If talking to ghosts and spirits no one else sees didn't already do that.
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Bedrockbrendan

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« Reply #37 on: April 02, 2015, 12:43:26 AM »
Spent the better part of two days putting together a table of all the Kung Fu Techniques in the game. Part of the purpose is to keep better track of mechanical details but it also serves an important function for GMing. Because you need to learn techniques from teachers, manuals and similar sources, the table lists Sects, Manuals and Sifu who know each technique. This makes it a lot easier for the game master to manage. If players start asking around to learn a particular technique, the GM can just consult the table and know what leads they might get.




Bedrockbrendan

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« Reply #41 on: April 13, 2015, 07:20:30 AM »
Wuxia Dungeons Part II: HERE.

LordVreeg

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« Reply #42 on: April 13, 2015, 08:45:17 AM »
Quote from: BedrockBrendan;825639
Wuxia Dungeons Part II: HERE.


hmm.  Broken link?
Currently running 1 live groups and two online group in my 30+ year old campaign setting.  
http://celtricia.pbworks.com/
Setting of the Year, 08 Campaign Builders Guild awards.
'Orbis non sufficit'

My current Collegium Arcana online game, a test for any ruleset.

Bedrockbrendan

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« Reply #43 on: April 13, 2015, 08:47:42 AM »
Quote from: LordVreeg;825642
hmm.  Broken link?


Oops. Should work now.

LordVreeg

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Wandering heroes of ogre gate
« Reply #44 on: April 13, 2015, 08:50:49 AM »
Quote from: BedrockBrendan;825643
Oops. Should work now.


At least you know I clicked it!
Currently running 1 live groups and two online group in my 30+ year old campaign setting.  
http://celtricia.pbworks.com/
Setting of the Year, 08 Campaign Builders Guild awards.
'Orbis non sufficit'

My current Collegium Arcana online game, a test for any ruleset.