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Author Topic: [Thunderdome] The Wizard Vs Fighter Bullshit thing (MGuy vs Panzerkraken)  (Read 24924 times)

jeff37923

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[Thunderdome] The Wizard Vs Fighter Bullshit thing (MGuy vs Panzerkraken)
« Reply #15 on: August 10, 2012, 05:42:45 AM »
Quote from: MGuy;569825
Its fine with me, Changes in the field actually don't effect my spell selection much though if in a dungeon it should be noted I would have the place already scouted, have found the fighter, and be seeking to straight up ambush him since the rest of whatever is of little/no importance to me.


In all scenarios the characters will come in cold, without prior knowledge except for a brief overview given. Use of diviniation magic will happen at the scenario start (so they must be allocated for in the spell load-out) - while this does give advantage to the Wizard, does it seem fair to allow the Fighter to ask a specific yes or no question for each diviniation spell cast?
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MGuy

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[Thunderdome] The Wizard Vs Fighter Bullshit thing (MGuy vs Panzerkraken)
« Reply #16 on: August 10, 2012, 12:17:22 PM »
Quote from: jeff37923;570006
In all scenarios the characters will come in cold, without prior knowledge except for a brief overview given. Use of diviniation magic will happen at the scenario start (so they must be allocated for in the spell load-out) - while this does give advantage to the Wizard, does it seem fair to allow the Fighter to ask a specific yes or no question for each diviniation spell cast?
I'm not sure why a fighter "would" get a random yes or no question. Its more of a common sense safety thing for my apparently soloing wizard (who happens to have a scroll of arcane eye since he doesn't have a team to help scout for him) to some how probe around dungeons, battlefields, etc at a safe distance before choosing to engage specific threats. It would of course be the first thing I'd do once the dungeon is entered to attempt to get to know the contents of it. Otherwise going dungeoneering alone would be foolish for him.

And yes, I did give him items that would be useless in the particular battle but useful for things like traveling, exploration, and quick escapes.
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Quote from: MGuy
Finally a thread about fighters!

jeff37923

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[Thunderdome] The Wizard Vs Fighter Bullshit thing (MGuy vs Panzerkraken)
« Reply #17 on: August 10, 2012, 04:55:51 PM »
Quote from: MGuy;570084
I'm not sure why a fighter "would" get a random yes or no question. Its more of a common sense safety thing for my apparently soloing wizard (who happens to have a scroll of arcane eye since he doesn't have a team to help scout for him) to some how probe around dungeons, battlefields, etc at a safe distance before choosing to engage specific threats. It would of course be the first thing I'd do once the dungeon is entered to attempt to get to know the contents of it. Otherwise going dungeoneering alone would be foolish for him.

And yes, I did give him items that would be useless in the particular battle but useful for things like traveling, exploration, and quick escapes.


Good point, I'm keeping it in mind and want to get panzerkracken's input as well.
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Panzerkraken

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[Thunderdome] The Wizard Vs Fighter Bullshit thing (MGuy vs Panzerkraken)
« Reply #18 on: August 10, 2012, 11:40:48 PM »
Quote from: jeff37923;570135
Good point, I'm keeping it in mind and want to get panzerkracken's input as well.


I'm fine with the situation.  I don't need any special considerations.
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jeff37923

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[Thunderdome] The Wizard Vs Fighter Bullshit thing (MGuy vs Panzerkraken)
« Reply #19 on: August 11, 2012, 01:31:11 AM »
Quote from: Panzerkraken;570220
I'm fine with the situation.  I don't need any special considerations.


Done and done, then.

Gentlemen, if you will kindly PM or email me your character sheets we will begin within 12 hours of my reception of them.

EDIT:  I got Panzerkracken's.
« Last Edit: August 11, 2012, 01:34:27 AM by jeff37923 »
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jeff37923

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[Thunderdome] The Wizard Vs Fighter Bullshit thing (MGuy vs Panzerkraken)
« Reply #20 on: August 11, 2012, 03:23:05 PM »
I now have both character sheets and will review them over dinner, this thunderdome starts tonight!
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Lord Mistborn
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[Thunderdome] The Wizard Vs Fighter Bullshit thing (MGuy vs Panzerkraken)
« Reply #21 on: August 11, 2012, 06:48:21 PM »
It's been a long time since I've last seen this song and dance routine

 If you guys are letting MGuy scout with divinations I don't see him losing this. Genraly for arena matches the combatants appear out of thin air with 10ft between them and any buff spells they can make last all day. If MGuys wizard gets a suprise round It's not going the a fight it's going to be a slaughter
« Last Edit: August 11, 2012, 06:55:42 PM by Lord Mistborn »
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As much as this debacle of a thread has been an embarrassment for me personally (and it has ^_^' ). I salute you mister unintelligible troll guy. You ran as far to the extreme as possible on the anti-3e thing and Benoist still defended you against my criticism. Good job.

deadDMwalking

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[Thunderdome] The Wizard Vs Fighter Bullshit thing (MGuy vs Panzerkraken)
« Reply #22 on: August 11, 2012, 08:39:45 PM »
Quote from: Lord Mistborn;570357
It's been a long time since I've last seen this song and dance routine

 If you guys are letting MGuy scout with divinations I don't see him losing this. Genraly for arena matches the combatants appear out of thin air with 10ft between them and any buff spells they can make last all day. If MGuys wizard gets a suprise round It's not going the a fight it's going to be a slaughter


Agreed.  

That said, the people that have been advocating that the Fighter will win the fight have insisted that the world need to be somewhat realistic.  You can't learn anything from an arena match because there is little for the Fighter to use to his advantage - terrain, tactics, etc.  

Those of us who have pointed out that the Fighter gains no benefit from 'a real game situation' have pointed out that he has no abilities that are useful outside of a fight (like divination/scouting ability) so he's WORSE OFF outside of an arena match.
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Libertad

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[Thunderdome] The Wizard Vs Fighter Bullshit thing (MGuy vs Panzerkraken)
« Reply #23 on: August 11, 2012, 08:48:14 PM »
Quote from: deadDMwalking;570366
Agreed.  

That said, the people that have been advocating that the Fighter will win the fight have insisted that the world need to be somewhat realistic.  You can't learn anything from an arena match because there is little for the Fighter to use to his advantage - terrain, tactics, etc.  

Those of us who have pointed out that the Fighter gains no benefit from 'a real game situation' have pointed out that he has no abilities that are useful outside of a fight (like divination/scouting ability) so he's WORSE OFF outside of an arena match.

Nitpick: Dungeons & Dragons and realism do not do together very well together.  At all.  They probably mean "mundane" or "down to earth," like a Material Plane world instead of some crazy extraplanar terrain.

Now here's some fitting music for the prelude to battle!  THUNDERDOME!

jeff37923

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[Thunderdome] The Wizard Vs Fighter Bullshit thing (MGuy vs Panzerkraken)
« Reply #24 on: August 11, 2012, 10:00:57 PM »
Ladies, Gentlemen, and trolls! The first field of battle for this Thunderdome pits the MGuy playing a 10th level Wizard against the Panzerkracken playing a 10th level Fighter using the D&D 3.5 rules!

The contested grounds for this event will be the Shoshawnee Savannah, a plains area with two copses of trees near the middle. The map is attached to this post, the two copses of trees are green, and the scale is 1 square = 180 feet. Flight ceiling for this scenario will be 1500 feet.

As the contest proceeds, if higher resolution is needed, then we will zoom in with another map.

MGuy shall enter the map from the NorthWest corner while Panzerkrcken shall enter from the SouthEast corner.

Scenario #1, begin!
« Last Edit: August 11, 2012, 10:09:06 PM by jeff37923 »
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Rum Cove

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[Thunderdome] The Wizard Vs Fighter Bullshit thing (MGuy vs Panzerkraken)
« Reply #25 on: August 11, 2012, 10:51:18 PM »
:popcorn:

OgreBattle

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[Thunderdome] The Wizard Vs Fighter Bullshit thing (MGuy vs Panzerkraken)
« Reply #26 on: August 11, 2012, 11:51:14 PM »
I figure it should be best of 3, in 3 different environments perhaps.

Like
"Inside a dungeon" limited space and blind corners
"Within dense woods" rough terrain and cover
"The ruins of a skycastle over a volcano" cool fantasy imagery and terrain hazards.

Marleycat

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[Thunderdome] The Wizard Vs Fighter Bullshit thing (MGuy vs Panzerkraken)
« Reply #27 on: August 12, 2012, 12:24:16 AM »
Quote from: Rum Cove;570387
:popcorn:

I raise your :popcorn: with butter and a large box of red licorice.  "Proceeds to pull up her lawnchair taking a seat, crossing her legs and settles in for the show".

@Ogrebattle, very good idea, I'm sure Jeff has it well in hand though. :)

P.S. This whole thing reminds me of "Top Gun" if we could get a shirtless Val Kilmer in the mix I would be in heaven.
« Last Edit: August 12, 2012, 12:37:54 AM by Marleycat »
Don't mess with cats we kill wizards in one blow.;)

MGuy

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[Thunderdome] The Wizard Vs Fighter Bullshit thing (MGuy vs Panzerkraken)
« Reply #28 on: August 12, 2012, 12:45:59 AM »
I'll be riding in from the Northwest on my Hippogriff (Luxury Item: Wondrous Figurine: Ebony Fly, 12 hour summon period) 100 ft off the ground. Initiative Roll: 9 http://invisiblecastle.com/roller/view/3649975/. If I go first I will reach into my Haversack and cast Solid Fog on the gound where the fighter enters.
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Finally a thread about fighters!

Exploderwizard

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[Thunderdome] The Wizard Vs Fighter Bullshit thing (MGuy vs Panzerkraken)
« Reply #29 on: August 12, 2012, 01:08:42 AM »
Quote from: MGuy;570399
I'll be riding in from the Northwest on my Hippogriff (Luxury Item: Wondrous Figurine: Ebony Fly, 12 hour summon period) 100 ft off the ground. Initiative Roll: 9 http://invisiblecastle.com/roller/view/3649975/. If I go first I will reach into my Haversack and cast Solid Fog on the gound where the fighter enters.


Wow thats quite impressive. At the map scale shown you could lob that spell perhaps a little further than 1 square from your starting position.

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