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Author Topic: [Thunderdome] 3e core party vs. Bone Devil  (Read 19013 times)

StormBringer

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[Thunderdome] 3e core party vs. Bone Devil
« Reply #315 on: August 21, 2012, 09:36:50 PM »
Quote from: Justin Alexander;574952
I'm willing to pick it up if you're willing to add a committee of two or three to monitor communication between Kaelik and you. Based on the PMs I'm seeing, you seem to be making good judgment calls. But given the tenor of those conversations, I'd prefer to see a check placed on the "Kaelik secretly badgers the GM until he gets the ruling he wants". (Particularly since you're saying painfully stupid things like "
I will offer my services as your second, to cover unexpected contingencies.
If you read the above post, you owe me $20 for tutoring fees

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Kaelik

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[Thunderdome] 3e core party vs. Bone Devil
« Reply #316 on: August 21, 2012, 10:47:42 PM »
Quote from: Justin Alexander;574952
I'm willing to pick it up if you're willing to add a committee of two or three to monitor communication between Kaelik and you.


I'm almost certainly against that, since I don't trust anyone on this forum as far as I can throw them, and you want to include, not just a single person, but multiple people, when I already think that they would specifically tell you what was going on anyway.
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Really, the only thing the "my character can beat up your character" challenges ever do by presenting a clear and unambiguous beat down is to have the loser drop of the thread and pretend the challenge never happened.

Benoist

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[Thunderdome] 3e core party vs. Bone Devil
« Reply #317 on: August 21, 2012, 11:21:38 PM »
Quote from: Kaelik;574993
I'm almost certainly against that, since I don't trust anyone on this forum as far as I can throw them, and you want to include, not just a single person, but multiple people, when I already think that they would specifically tell you what was going on anyway.


You are a whiny little bitch, aren't you?

Doom

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[Thunderdome] 3e core party vs. Bone Devil
« Reply #318 on: August 21, 2012, 11:49:26 PM »
I'd definitely want to see some sort of time limit for the "bone devil ambush" scenario.

Bottom line, the bone devil can just teleport and teleport and teleport and teleport and while I'm sure a hyperspecialized party can do stop that one thing, it'll otherwise be an "I can always run away so the fight never ends and I didn't lose" outcome.
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A nice education blog.

One Horse Town

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[Thunderdome] 3e core party vs. Bone Devil
« Reply #319 on: August 22, 2012, 05:59:11 AM »
As we have a new one, this thread can be closed.