Project Name: Condors Vs. Ocelots
Team Size: 15ish
Genre: Strategy RPG
Engine: Unity
Roles Available:
Game Designer
3D Artists - generalist or hardsurface w/textures
2D Artists - Characters, World, and UI
Social Media/Marketing/Community Manager
If you feel as if you can offer the team something more that isn't listed, we are always open to making an exception, just send your resume/portfolio to us!
Project Length: Currently planning on release Q1 2020.
Compensation: Rev-share
Project Status: Dev is in Full Swing and our Kickstarter reached 100%
http://kck.st/2JNCiFnSend emails to
careers@titanomachystudios.com Must speak English and have access to a Mic.
Our store page can be found here,
https://play.google.com/store/apps/developer?id=Titanomachy+StudiosOur website here,
http://titanomachystudios.com/#/Project Story: Condors and Ocelots have been at war for generations. Battles have left some settlements in ruins. Others teem with refugees. Even away from the fighting, towns and villages suffer from having their fighting-age citizens lured away or conscripted by one faction or the other. Players control their armies and try to wipe out their opponents! Use terrain, abilities and pure cowardice if need be to achieve victory for your faction!