I was just catching up on the stuff over on the RPG Blog and noticed a nice littler article on
Resolution Lag.
I would like to exapand on this a bit.
First what are the different types of RL?
I propose these are the Main types:
- Mechanical
- System Knowledge
- Environmental
- Group Dynamics
Mechanical:These are elements of the games rules that slow the game down even if you know the system very well.
System Knowledge: This is Lag due to the lack of the players or GM's experience with the system.
Environmental: General distraction in the playing area whether loud noises, bad lighting, cramped space. Just about anything that distracts your attention from the game.
Group Dynamics:Lag produced by conflicts or tangency between palyers & GMs both. Maybe arguments over rules or just too much off-topic socializing.
This is basicaly stuff that Zachary said, but I just added in my thoughts. Once we have a list of "game brakers" (ie: mechanical, Environmental)hopefully we can come up wiht siome suggestion on how to reduce Lag.
let me know what you think.
BTW: Zachary, your site rocks. :respect: