My daughter and I have been playing a game called Delvers in the Underchasm in our “Little Known World “ for a while now and we have generated a lot of Lore. We have a continent with a fully developed major city and many small towns and villages. We have tons of NPC’s and an extensive rogues gallery. There are ruins, an enchanted forest and, of course, a deep dungeon to delve. We have also come up with a history of the Little Known World. Our world is a traditional RPG fantasy setting. We feel our setting is unique because it is filled with lots of humor. It is specifically designed for Delvers of the Underchasm. Many of the races and organizations come directly from the rules. Our setting has a strong emphasis on role-playing as all rules-lite games should.
We would like to share our Lore on DriveThru RPG, to give Delvers of the Underchasm some support, but we are having a hard time figuring out where to start and how to divide it up. Do we write a sourcebook covering the whole setting? Do we write up the city, the forest, the dungeon, etc. as stand alones? or do we write adventures and slowly introduce the Little Known World from there?
We were wondering if you could give us some guidance based on your experience as a game designer.
I have been playing RPG’s since the late ‘70’s and I introduced my daughter to them when she was in elementary school. I have never tried my hand at writing this kind of material before but both of us have a lot of experience writing in other fields. I am a teacher and my daughter is in theater; writing and directing children’s plays.
If you have a minute could you please give us some advice?