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Author Topic: Mythras Conan  (Read 7609 times)

crkrueger

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Mythras Conan
« Reply #30 on: November 15, 2016, 12:44:35 PM »
Quote from: Pete Nash;930615
1) Based solely on the original Howard stories
For the most part, me too, but I include Kull and all the others, including his Horror and Mythos stories in there too.  Also if there's something that I don't necessarily think contradicts, I might toss it in there (like some MRQII Vikings stuff, or Elric, or Blood Magic or whatever).

Quote from: Pete Nash;930615
2) Has a 1MP/Month regen rate, with options for quick but risky drawing of MPs from things like sacrifice
I almost went with 1MP/Month, instead am doing 1MP/week.  I may change, the 1MP/month certainly requires casting ritually, when the stars are right, requiring constant meditation and drugs, or else sacrifice and/or assistance from beings of the Outer Dark.

Quote from: Pete Nash;930615
3) Uses the Bad Things Happen table from Monster Island if you rush incantations, rather than casting ritually
Yeah I was thinking of incorporating that, haven't made up my mind yet.  Also haven't decided exactly where to drop Monster Island, but it is going in there, somewhere.

Quote from: Pete Nash;930615
4) Has a comprehensive spell list of neigh every magical effect listed in the stories (and despite misinformed opinion of S&S tropes there are a lot)
What's your Paypal address? :D

Quote from: Pete Nash;930615
5) Does not offer characteristic bonuses to particular 'races', but instead grants different cultural skill packages
I do have some minor characteristic changes, again, more in line with what you guys did in MRQII Vikings, but it's mostly cultural and social class based.  I give options for a few extra skills here and there following a LifePath system.

Quote from: Pete Nash;930615
6) Tries its best to grant stats to all the odd weapons and armour of the Hyborean Age
This I would really like to see, I tried to list the different bows, knifes, swords etc.

Quote from: Pete Nash;930615
7) Doesn't have too many monsters, as most of those encountered in the tales are already incorporated into Mythras
Yeah, with that and Monster Island, there's enough to eyeball the various strains of Apes/Man-Apes.  There's a few things like Swamp Devils, Forest Devils, the Forest Ghouls of Zingara I've been working on.

Quote from: Pete Nash;930615
8) Doesn't incorporate 'Corruption' rules per se, since in my opinion Howard's world view was that it was power that corrupts, not magic. There are a lot of corrupt kings, tribal leaders, non-spell casting priests and so on. Instead I give guidance on how to use Passions to reflect this
Yeah, I'm torn myself.  I think there's certainly a case for Hadrathus and Zelata to not be corrupted by their Power, but even they are kind of creepy, although not necessarily the same way as Thoth-Amon or Tsotha-Lanthi or Zogar Sag.  Pelias, though, certainly is the strongest case for corruption, because even though he doesn't seem to be particularly evil or crazy, and might even be what seems to be a more "scientific" type of caster, with his "Higher Science" and "Master Words and Signs", he still has a soul that giant snakes flee from and raises corpses as if it were nothing.  But I agree that all magic doesn't have to always corrupt.  Dangerous as hell, sure, both physically, mentally, and spiritually, especially if you take the quick path to power by bargaining with supernatural beings, but it's not the same say as Mythos Magic in CoC.
« Last Edit: November 15, 2016, 12:47:23 PM by CRKrueger »
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

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Madprofessor

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Mythras Conan
« Reply #31 on: November 17, 2016, 01:02:49 AM »
Quote from: Pete Nash;930615
What I can say is that my personal hack is...


Very cool.  Thanks Pete.

Quote
Based solely on the original Howard stories



I like some of the pastiche.  There is a lot of junk to be sure, but I think there is some useful aftermarket stuff that is faithful to REH.

Quote
Has a 1MP/Month regen rate, with options for quick but risky drawing of MPs from things like sacrifice


I'm very interested in how to approach this.

Quote
Uses the Bad Things Happen table from Monster Island if you rush incantations, rather than casting ritually


I hadn't really given this a look until now.  Wow, it's pretty severe: possible blindness or 3 year aging for a minor failure.  Ballsy.  I like it.

Quote
Has a comprehensive spell list of neigh every magical effect listed in the stories


Wow. I'm with the Hulk.  Ever think about black market RPG writing?

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(and despite misinformed opinion of S&S tropes there are a lot)


Agreed. The Hyborian Age isn't "low magic." It's weird (in the pulpy sense) magic.

It would be really nice to have a list of alchemy and psudo-magic as well.  There is a lot in mongoose I guess, just takes some converting.

Quote
Does not offer characteristic bonuses to particular 'races', but instead grants different cultural skill packages


How do you handle "races" CRKrueger? My players and I sometimes argue over this point.  They would say, "if you make racial or cultural packages, there is no point in playing a thief unless you are Zamoran" etc.  I see cultural stereotyping (as wrong as it is in the real world) as a major component of Howardian fantasy, somewhat immersed in romanticized 1930's social Darwinism.

Quote
Doesn't incorporate 'Corruption' rules per se, since in my opinion Howard's world view was that it was power that corrupts, not magic. There are a lot of corrupt kings, tribal leaders, non-spell casting priests and so on. Instead I give guidance on how to use Passions to reflect this


Interesting take.  I hadn't thought of it that way.  The few examples of uncorrupted sorcerers always seemed a bit out of place in the stories to me.  Mechanically, I always figured they either had the will (or luck) to resist, or the wisdom to refrain.  I think you need some kind of mechanical enforcement for corruption.  I hadn't thought about using passions in a negative sense.

Any thoughts here on Combat Styles?

AsenRG

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Mythras Conan
« Reply #32 on: November 17, 2016, 05:09:22 AM »
Quote from: Pete Nash;930615
What I can say is that my personal hack is...

1) Based solely on the original Howard stories

2) Has a 1MP/Month regen rate, with options for quick but risky drawing of MPs from things like sacrifice

3) Uses the Bad Things Happen table from Monster Island if you rush incantations, rather than casting ritually

4) Has a comprehensive spell list of neigh every magical effect listed in the stories (and despite misinformed opinion of S&S tropes there are a lot)

5) Does not offer characteristic bonuses to particular 'races', but instead grants different cultural skill packages

6) Tries its best to grant stats to all the odd weapons and armour of the Hyborean Age

7) Doesn't have too many monsters, as most of those encountered in the tales are already incorporated into Mythras

8) Doesn't incorporate 'Corruption' rules per se, since in my opinion Howard's world view was that it was power that corrupts, not magic. There are a lot of corrupt kings, tribal leaders, non-spell casting priests and so on. Instead I give guidance on how to use Passions to reflect this

I think those were the salient points when I threw it together.

Are you sure you can't at least send it via PM:D?
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crkrueger

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Mythras Conan
« Reply #33 on: November 17, 2016, 08:03:36 AM »
Is there a Deep Web version of Patreon?  Pete has 4 subscribers from this thread alone. :cool:
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery's thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

Pete Nash

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Mythras Conan
« Reply #34 on: November 17, 2016, 02:59:37 PM »
Quote from: AsenRG;931282
Are you sure you can't at least send it via PM:D?
I'll think about it.
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twilliams

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Re: Mythras Conan
« Reply #35 on: June 24, 2021, 10:47:21 AM »
I realize that I'm raising an old thread from the dead.

Has anyone done any work like Pete Nash to develop for a Mythras Conan?

Seems like such a great fit.

crkrueger

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Re: Mythras Conan
« Reply #36 on: June 27, 2021, 06:35:03 AM »
I realize that I'm raising an old thread from the dead.

Has anyone done any work like Pete Nash to develop for a Mythras Conan?

Seems like such a great fit.

It would have to be someone with pockets deep enough to challenge CPI’s copyrights.

Pete Probably has his own house rules for Hyborian Age, most people do.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery's thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans