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Other Games, Development, & Campaigns => Design, Development, and Gameplay => Topic started by: JonKinator on October 31, 2021, 04:44:01 AM

Title: how would one make an osr system for playing in a bronze age authentic setting?
Post by: JonKinator on October 31, 2021, 04:44:01 AM
I was thinking of GMing an OSR campaign in a setting akin to Dark Albion except it is based on the bronze age instead of medieval Europe, any tips?
Title: Re: how would one make an osr system for playing in a bronze age authentic setting?
Post by: Kyle Aaron on October 31, 2021, 05:59:44 AM
One would use RuneQuest, since the default fantasy setting of Glorantha is bronze age.
Title: Re: how would one make an osr system for playing in a bronze age authentic setting?
Post by: JonKinator on October 31, 2021, 07:37:33 AM
oh, so I guess a historically authentic bronze age setting has been done?

*edit* not quite, I was thinking more based on the actual history/mythologies from back then
Title: Re: how would one make an osr system for playing in a bronze age authentic setting?
Post by: Godfather Punk on October 31, 2021, 09:05:15 AM
If your French is good, and if you can find a copy, there was Légendes (http://www.legrog.org/jeux/legendes) (later republished as a boxed set Légendes Celtiques (http://www.legrog.org/jeux/legendes-celtiques)), a simulationist rpg from the early 80's. It was historically pretty accurate but had some mythological elements. The system used d20 but was not D&D derived.

(http://www.jdrp.fr/img/items/legendes-celtiques-130.jpg)

For a d20 system that came out during the 3rd edition glut, Mongoose published 'Slaine - the RPG of Celtic heroes (https://en.wikipedia.org/wiki/Sl%C3%A1ine:_The_Roleplaying_Game_of_Celtic_Heroes)' based on the comics.

(https://upload.wikimedia.org/wikipedia/en/8/8d/Slaine-RPG-Mongoose-2002.jpg)

Maybe these two can give you inspiration what to do (or which mistakes to avoid).
Title: Re: how would one make an osr system for playing in a bronze age authentic setting?
Post by: JonKinator on November 01, 2021, 07:31:25 AM
I was thinking more centered around Egypt and Mesopotamia.

I was only using Dark Albion as an example for authenticity

also, would a modified Lion and Dragon work?
Title: Re: how would one make an osr system for playing in a bronze age authentic setting?
Post by: Godfather Punk on November 01, 2021, 07:40:21 AM
Then you are in luck  ;) because there is also a Valley of the Kings version of Légendes.

For Mesopotamia, Green Ronin published an Old Testament  d20 supplement.  Not osr but D&D 3e.
Title: Re: how would one make an osr system for playing in a bronze age authentic setting?
Post by: JonKinator on November 01, 2021, 11:40:11 AM
don't know French; How hard would it be to modify Lion and Dragon to suit this purpose?
Title: Re: how would one make an osr system for playing in a bronze age authentic setting?
Post by: rkhigdon on November 17, 2021, 10:09:13 AM
There's Blood & bronze from Cyclopean Games. 

https://bloodandbronze.com/
https://www.drivethrurpg.com/browse/pub/9554/Cyclopean-Games

Been a while since I played, but I recall enjoying the game while it lasted.  Unfortunately, it was an online group and several members just kind of vanished into the mist, so we never got a chance to continue long term.
Title: Re: how would one make an osr system for playing in a bronze age authentic setting?
Post by: Svenhelgrim on November 17, 2021, 06:39:52 PM
Check out HR6: Age Of Heroes for D&D 2nd Edition, a sourcebook for roleplaying in ancient Greece.

GURPS probably has a suppliment, or several suppliments for Bronze Age as well.  GURPS Egypt comes to mind.

Dark Sun (AD&D) had rules for stone, and bronze weapons.

One thing you might want to consider is having rules for parrying and dodging attacks instead of D&D Armor Class, since a cient armor was not that great.  I believe the Chaosium systems have that.