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Space: 2477

Started by Blackleaf, February 18, 2008, 11:28:30 PM

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Blackleaf

Quote from: John MorrowHow about this for music?

AWESOME!!! :haw:

Star One features the lead singer from Symphony X (one of the musical inspirations for my Fantasy Game).  I wasn't even aware of this project. :D

Blackleaf

Buck Rogers in the 25th Century was so much more disco than I remembered! :haw:

Here's the Disco Skating scene, and here Buck and Princess Ardala get down and boogey

Rob Lang

LOL, Stuart. Thanks for sharing those. I dare you to include disco into Space 2477 somehow. Perhaps a sample adventure with a 'dance off' between PCs and NPCs.

Blackleaf

Quote from: Rob LangLOL, Stuart. Thanks for sharing those. I dare you to include disco into Space 2477 somehow. Perhaps a sample adventure with a 'dance off' between PCs and NPCs.

Not to worry about that, I assure you. In a lot of ways Space Disco is a bigger inspiration for this project than Space TV/Movies. :haw:

Although it's not always about competition against the other dancers.  Sometimes you just need to get down and boogey.

dsivis

Wow. I feel very young right now.
But this does look to be totally fantastic.

Also,
http://www.youtube.com/watch?v=OQ-lmtY6sis
"It\'s a Druish conspiracy. Haven\'t you read the Protocols of the Elders of Albion?" - clash

Vellorian

I just recently acquired the complete DVD set of Space:1999.  If you haven't used it for research, I highly recommend it.

I happen to have a second, unopened set, if you're interested.  It would save me posting it to eBay if you are.  :)
Ian Vellore
"Is life so dear, or peace so sweet, as to be purchased at the price of chains and slavery? Forbid it, Almighty God! I know not what course others may take; but as for me, give me liberty or give me death!" -- Patrick Henry

signoftheserpent

Quote from: Stuart

Explore abandoned space stations with your +1 Laser Pistol.  Learn new Science and use it to overcome obstacles your team encounters on its missions. Try and override the murderous programming of enemy robots.  Meet strange alien creatures.  Relax at the disco.

Inspired by Sci-Fi adventure Movies and TV Shows from 1975-1985, and the music, games, and culture of that era.
HOw can a pen and paper game capture the feel of a particular period?

This is the problem I have with ideas like this, it's a style thing which isn't something that translates immediately or very well in this medium.
 

Sean

QuoteHOw can a pen and paper game capture the feel of a particular period?

Attitude :cool:

Blackleaf

Quote from: signoftheserpentHOw can a pen and paper game capture the feel of a particular period?

Truthfully it wouldn't be all the different feelings and everything that went on in a 10 year time-span.  Even just focusing on the music -- Space Disco -- was going on at the same time as Punk, Goth, Rock, Metal, etc.

signoftheserpent

Quote from: StuartTruthfully it wouldn't be all the different feelings and everything that went on in a 10 year time-span.  Even just focusing on the music -- Space Disco -- was going on at the same time as Punk, Goth, Rock, Metal, etc.

I dont really understand what you are saying?
 

Blackleaf

I'm saying a period of history has a lot of different feels to it -- depending on what your perspective is, and what people, places, events, and specifics you choose to focus on.

Also, what I actually said was:

"Inspired by Sci-Fi adventure Movies and TV Shows from 1975-1985, and the music, games, and culture of that era."  

Which is maybe a bit different than what you thought?  (eg. My inspiration VS Claims about the game itself)

signoftheserpent

What I'm asking is how you intend to recreate that in a pen and paper game, sold as a book.
 

Blackleaf

:teacher:

:discoball: :vulcan:

:haw:

Rob Lang

Quote from: Stuart:teacher:

:discoball: :vulcan:

:haw:

Legendary.

I think it's not easy but definitely do-able. The style of the writing, mechanics to highlight things we associate with the time, a cinematic combat system, a mere tip of the hat to actual science and a large dollop of disbelief suspension. I think that if more than one person can imagine a setting then it is possible to write it.