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Invasion of the Fourth Reich

Started by Ben Rogers, December 06, 2013, 06:09:52 PM

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dragoner

Quote from: James Gillen;714414While it is a proper term in the language, for some reason Germans don't like using the word "Reich" anymore. ;)

JG

Yeah; though a game where the modern Germans are the enemies could be interesting, or humorous.
The most beautiful peonies I ever saw ... were grown in almost pure cat excrement.
-Vonnegut

Ben Rogers

#31
Just as an FYI, if Invasion of the Fourth Reich turns out to be popular, we're planning a larger expansion, perhaps even to the point of making it a "full setting" - with adventures, campaigns and additional supplements.

It's really a "how well does this thing sell and how popular is it?" situation.

Our 2014 release calendar includes 4 full settings (Promised Sands, ElfWood, Extraordinary Voyages, Mytharia) at least 3 mini-settings (Invasion of the 4th Reich, No Man's Land, FunkPunk) and a number of other supplements (adventures, artwork, potentially some fiction). All of them use Sixcess Core as their baseline system.

It's a pretty heavy release schedule, considering the three primary developers all have day jobs (sometimes more than one) and families in addition to the work of putting out gaming material and convention schedules.

With that being said, we're looking at 2015 and trying to ascertain what is the most popular of our products to expand.

We've had quite a few requests for expansion of Invasion of the Fourth Reich already. Of course, it's our first general release, since Promised Sands is due for general release in March and ElfWood is due for general release in June.

I've really enjoyed reading the various posts on this topic.  I've used Invasion of the Fourth Reich and the whole dimension hopping motif in various ways throughout the years and my players have always loved it.

Rincewind1

Quote from: dragoner;714419Yeah; though a game where the modern Germans are the enemies could be interesting, or humorous.

A game about fighting Kurds? A touchy subject somewhat.

(badum - tssssh)
Furthermore, I consider that  This is Why We Don\'t Like You thread should be closed

Ben Rogers

I wanted to say thank you to everyone who posted and discussed this thread, which made it more active and more read.

It's been a week since we posted Invasion of the Fourth Reich and our sales to cost ratio has passed the 20% mark (meaning that in one week, we have brought in 20% of our expenses to produce the product).

I have no way of knowing how much of that is due to this thread vs any of our direct promotion, but I have to assume it has helped.  My thanks to you all. :)

If I could, perhaps, direct your attention to our ElfWood Kickstarter, we have some other interesting material on the way... :)

Thanks again! :)

TristramEvans

Quote from: Rincewind1;714613A game about fighting Kurds?

American McGee's Miss Muffet!

Spinachcat

Quote from: Ben Rogers;714495Our 2014 release calendar includes 4 full blah blah blah...

So this was not a thread, just an undisguised promotion.

I am cool with full blown song and dance promotion threads, but have the cajones to be honest about your intentions OR learn how to do stealth marketing instead of bait and switch. I respect sneaky stealth marketing, but bait and switch is crapass amateur hour.

Modsquad, can we send this thread to Adverts instead?

Ben Rogers

Quote from: Spinachcat;715701So this was not a thread, just an undisguised promotion.

It was a thread designed to generate discussion on the content of Fourth Reich.

I figured this was the best place to thank people for the results of the discussion.

Must everything that has mention of a product be relegated to adverts?

I truly do not understand the vehemence of some people's objection to "hey, we have a product you might be interested in..." showing up in a discussion.

As I skip over derailing comments about Kurds in this thread, how is that any different than you skipping over my thanking folks for their support?

smiorgan

Quote from: Ben Rogers;715813Must everything that has mention of a product be relegated to adverts?

I truly do not understand the vehemence of some people's objection to "hey, we have a product you might be interested in..." showing up in a discussion.

Dude, this and your Elfwood thread have the same pattern: ask a question about some potentially problematic design aspect, when it's clear the product is not in development but already in the marketing phase and will not be changed. Then in this thread you don't just promote your entire line in your Dec 9 post, you link to the titular product four times, man. I don't really know about search engine ranking, but cynical me wonders why you did that.

This is a shameless advert. It's not about design, development or gameplay. The irony is that I'm all for small publishers grabbing every free bit of promotion they can and reaching out to the community, but it's the denial that puts me off your product and colours my first impression of you and your company.

There, said it. Now that's done, good luck with your products, hope your sales trend continues.