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Other Games, Development, & Campaigns => Design, Development, and Gameplay => Topic started by: VengerSatanis on August 01, 2021, 10:47:54 PM

Title: Crimson Escalation
Post by: VengerSatanis on August 01, 2021, 10:47:54 PM

It started with me vlogging about an all-out attack in order to end combat abruptly.  Then a guy who follows my YouTube channel and Twitter account, Rob Couture, suggested something that kind of reminded a few of us of 13th Age's escalation die in combat.  I did some thinking and laid out my version of that idea, and then finally playtested it earlier today.

Basically, it's this... every round the critical-hit range widens by one.  So, on the first round everyone crits on a natural 20.  On the second round, everyone crits on a 19 or 20.  Third round, 18-20 are crits, and so on.

From the start, I knew it had promise, and today's trial confirmed my suspicious.  It's awesome!

If you want more info, here's my blog post about it: https://vengersatanis.blogspot.com/2021/08/crimson-escalation.html

But I'd love to get more feedback, so if you want to playtest it, that's great.  Do that and let me know what you think.

Thanks,

VS
Title: Re: Crimson Escalation
Post by: World_Warrior on August 10, 2021, 02:48:19 AM
Actually, I really like that idea. It's one of those ideas that makes you wonder why it wasn't widely used years ago. I'll be using that for my personal games moving forward.
Title: Re: Crimson Escalation
Post by: VengerSatanis on August 10, 2021, 07:40:11 AM

Sweet!  Let me know how it goes...
Title: Re: Crimson Escalation
Post by: Erchirion on August 11, 2021, 07:28:18 AM
Very cool idea Venger!
Title: Re: Crimson Escalation
Post by: VengerSatanis on August 28, 2021, 03:42:25 PM

Thanks, hoss!

I went ahead and Kickstarted a standalone PDF to officially codify Crimson Escalation throughout the d20 universe.  $1 gets you the PDF.

Link: https://www.kickstarter.com/projects/vengersatanis/crimson-escalation
Title: Re: Crimson Escalation
Post by: Pat on August 28, 2021, 03:47:06 PM

Thanks, hoss!

I went ahead and Kickstarted a standalone PDF to officially codify Crimson Escalation throughout the d20 universe.  $1 gets you the PDF.

Link: https://www.kickstarter.com/projects/vengersatanis/crimson-escalation
Wow, you reached your goal in record time! With more than $100 raised, your stretch goals should be suitable impressive. What are you thinking? An extra bloodstain on page 2?
Title: Re: Crimson Escalation
Post by: VengerSatanis on August 29, 2021, 08:22:36 AM

Two extra bloodstains!

Haha, I do have a stretch goal if we reach $1k, it's a top-ten list of things to do to get, keep, and/or improve immersion.
Title: Re: Crimson Escalation
Post by: VengerSatanis on August 30, 2021, 02:08:51 PM

I made a rough draft visual aid that can be printed-out (eventually) and used to keep track of what round it is and corresponding crit range:

https://www.kickstarter.com/projects/vengersatanis/crimson-escalation/posts/3287210
Title: Re: Crimson Escalation
Post by: VengerSatanis on September 01, 2021, 12:09:26 PM
Update where I answer the most important question... what makes Crimson Escalation exciting, realistic, and fun?

https://www.kickstarter.com/projects/vengersatanis/crimson-escalation/posts/3289979
Title: Re: Crimson Escalation
Post by: VengerSatanis on September 06, 2021, 05:05:44 PM

The "visual aid" tracker can be seen in this KS update: https://www.kickstarter.com/projects/vengersatanis/crimson-escalation/posts/3294165

Lots of opinions on this one, and I'm not surprised.  Visually, it's not really like anything else I've commissioned...