Like the Pundit, I want to see more games set from 0-300 AD. That era is ripe for adventure or thematic games.
I agree.
I forgot one real intriguing game, a 24 hour rpg, called Last Supper. You can download it on the 24 hour rpg site, I think - but it's all about Jesus' teachings when he institutes the Lord's Supper in his final hours. And, it's essentially about theology and dogma - which dogma is Jesus going to institute that will carry on in the church... and which can the disciples influence? I really dug the concept, although I'm going off the top of my head.
And Clinton, I'd love to check out your last game -- where is it?
I am/was writing a Wushu game called Liberators, based loosely off the ideas of liberation theology. Still, it was intended to be fun and action-packed. Think thugs turned Christian spiritual warriors, battling demons with kung fu, bullets, and knives. Demons latch onto folks and bring about the evils of the world - addiction, sexual predators, greed, violence, hate, oppression, poverty, etc.. So, as a bad ass spiritual warrior, you got to slay these demons, but you also get a chance to make some sort of difference in your community. Both are ways to fight back against the evil. The easier one to do is to pull out your gun.. but it might have consequences, especially because the demons love to get innocent bystanders in the way...
I should finish that someday. But school started this week.
Other ideas - an rpg where the players are Desert Fathers or where the heroes are pilgrims going to see the Desert Fathers, a game about traveling evangelists/missionaries trained by Paul to keep the churches staying strong amidst the Roman culture, a game about Christians struggling to stay alive and keep the faith amidst persecution in Rome, a game about the lesser known Disciples who traveled east and south to spread the gospel, a game where you form a Christian sect somewhere around Jerusalem and battle competing theological concepts (like Gnosticism) as they come about... I could do more, but I won't.