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character development

Started by warmage24, July 20, 2011, 02:58:58 PM

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warmage24

I'm looking for ideals for a gnome ranger and a dwarf that is a two weapon fighter. I would like the mose off wall characters. That are useable. They can be pc or npc for D&D 3.5 or Pathfinder. Any help will be appreciated.

Cranewings

You could do a gnome ranger with a level of sorcerer so you have some illusion magic. Then run around casting change self and silent image for cover when you are shooting your bow.

Bloody Stupid Johnson

I love gnomes.
As a gnome, you get free proficiency with gnome hooked hammer, which is a double weapon - that's a fairly nice synergy with ranger if they pick up the Two Weapon Fighting style.
As far as feats and stuff goes, there's a Titan Fighting feat (prereq: Dodge) in Races of Stone, which is great for gnomes - it lets them apply their +4 racial dodge bonus vs. giants against anyone bigger than them (Medium), a completely shameless min/max.
The main problem with two weapon fighting for a gnome is that unfortunately, both times you stab them do more or less exactly no damage unless you can pick up some damage bonuses from somewhere else - so either magical weapons (flaming etc), a class damage bonus (e.g. multiclass to rogue for sneak attack).
Dragonlance adventures has the Tinker Gnome (-2 Str, -2 Wis, +2 Dex, +2 Int) which is slightly better than the regular gnome for some things.

On dwarves:
I've played dwarf two weapon fighters before - I went with fighter/tempest which was mostly a bad idea because of low movement rate, plus high Dex requirements (several times I took Dex damage and had two weapon fighting become useless). His build was constructed around using tempest Two Weapon Versatility to qualify for the Anvil of Thunder feat in Complete Warrior (hit them with axe and hammer at the same time to stun someone for a round). This turned out to be a bad idea since it was very feat intensive, rarely worked on the supersize monsters we tended to encounter, as well as Tempest being generally not very optimal. Also, waraxe is great as a main weapon (d10), but the light offhand hammer in the PHB only does d4, so the offhand hammer attack did almost no damage until he multiclassed into rogue later.

Other than that, you could just take Oversize Two Weapon Fighting and use a dwarven waraxe (d10) in each hand. A funny character might be to use Complete Warrior's Throw Anything (feat) and Master Thrower to create a dwarf who can throw two waraxes at someone as a standard action.