SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Why People Fear Rules Lite Games

Started by Shenron007, January 06, 2021, 05:11:18 PM

Previous topic - Next topic

Shenron007

This is my thoughts regarding why I think people fear or have am aversion to rule lite games. These conclusions came after many conversions with people irl and online.

https://flintlocksandwitchery.blogspot.com/2021/01/fear-of-rules-that-are-lite.html?m=1
"The Jedi and Sith will always be at war. They are each wholly uncompromising; their rigid philosophies make no room for mutual existence. But what they fail to realize us that they are merely two sides of the same coin: light and dark. You cannon have one without the other."

BugbearBrigand

This hardly seems like you tried to understand why people have a preference and more like you wanted a veneer to complain, all three points listed are negative and hardly cover the scope.

Trinculoisdead

#2
The comment suggesting that The Burning Wheel is the epitomy of "unwillingness to recognize one's quality of play", because it has rules that remove the need to even open one's (character's) mouth, is part and parcel of the old adage that social encounter rules are for dumb-dumbs who don't know how to roleplay correctly.


Valatar

In a similar vein, I have found through extensive research why people prefer rules lite systems over rules-heavy systems:

1. They're too stupid to understand rules more complicated than 'do whatever and flip a coin, I guess'.
2. They can't trust the other people to have any flexibility within rules, because they're subhumans who can't conceive of trust or empathy.
3. Newer is better.