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Under the Hood: OldSchooling 5e: Falling Damage, and Magic

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Omega:

--- Quote from: Voros;964896 ---To die falling into a 10' pit would be highly unlikely in RL let alone a fantasy game.
--- End quote ---

My great grandfather died from falling a mere 5ft. He didnt die instantly. But its what did him in when bullets didnt. A fall of 10ft can be lethal. Its a matter of surface and how you land. Especially how you land.

AsenRG:
Even a simple fall can be lethal, depending on how you land.  Just ask anyone who has suffered a properly executed throw or takedown.
My point is that, reality aside, different editions of D&D take different threats as a baseline of "what stands a chance to kill you at a given level", and the dungeons for those editions are populated with threats that fit the baseline.

Doom:
I had a cousin die from a 6ft fall...no bullets involved, but concrete is probably as hard as any stone floor in a dungeon.

Voros:
If you land on your head/spine no doubt it can be fatal.

Kyle Aaron:

--- Quote from: Voros;964896 ---To die falling into a 10' pit would be highly unlikely in RL let alone a fantasy game.
--- End quote ---

In AD&D1e you almost certainly wouldn't die, but you might be reduced to below 0HP, which means you'll take a week to recover. This is an abstraction of things like a twisted ankle, etc.

Just an example of the misunderstandings about 1e evident in the OP. But seriously: if you play 5e, play 5e. If you want to play 1e, play 1e.

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